use vanilla getBaseColumn

This commit is contained in:
dfsek
2022-06-17 17:51:30 -07:00
parent 915dcf9b9b
commit 522d4e4d3a
2 changed files with 11 additions and 2 deletions
@@ -81,7 +81,7 @@ public class NMSChunkGeneratorDelegate extends ChunkGenerator {
return vanilla.getSeaLevel();
}
@Override //fillFromNoise
@Override
public @NotNull CompletableFuture<ChunkAccess> fillFromNoise(@NotNull Executor executor, @NotNull Blender blender, @NotNull StructureFeatureManager structureAccessor,
@NotNull ChunkAccess chunk) {
return vanilla.fillFromNoise(executor, blender, structureAccessor, chunk);
@@ -97,8 +97,9 @@ public class NMSChunkGeneratorDelegate extends ChunkGenerator {
return ChunkGenerator.CODEC;
}
@Override // getColumn
@Override
public @NotNull NoiseColumn getBaseColumn(int x, int z, LevelHeightAccessor height) {
/*
BlockState[] array = new BlockState[height.getHeight()];
WorldProperties properties = new NMSWorldProperties(seed, height);
BiomeProvider biomeProvider = pack.getBiomeProvider().caching(properties);
@@ -107,6 +108,8 @@ public class NMSChunkGeneratorDelegate extends ChunkGenerator {
.getHandle()).getState();
}
return new NoiseColumn(getMinY(), array);
*/
return vanilla.getBaseColumn(x, z, height);
}
@Override // withSeed