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Merge branch 'biome' into asmparser
# Conflicts: # platforms/bukkit/build.gradle.kts
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@@ -9,6 +9,7 @@ import com.dfsek.terra.bukkit.population.PopulationManager;
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import com.dfsek.terra.bukkit.world.BukkitAdapter;
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import com.dfsek.terra.bukkit.world.BukkitBiomeGrid;
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import com.dfsek.terra.config.lang.LangUtil;
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import com.dfsek.terra.population.CavePopulator;
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import com.dfsek.terra.profiler.DataType;
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import com.dfsek.terra.profiler.Measurement;
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import com.dfsek.terra.world.TerraWorld;
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@@ -52,6 +53,7 @@ public class BukkitChunkGeneratorWrapper extends ChunkGenerator implements Gener
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popMan.attach(new OrePopulator(main));
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popMan.attach(new TreePopulator(main));
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popMan.attach(new FloraPopulator(main));
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populators.add(new CavePopulator(main));
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populators.add(new StructurePopulator(main));
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populators.add(popMan);
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}
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@@ -25,7 +25,7 @@ command:
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biome-found: "Bioom geleë te (%1$s, %2$s)"
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unable-to-locate: "Kan bioom nie opspoor nie."
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invalid-radius: "Ongeldige radius: \"%s\""
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invalid: "Ongeldige TerraBiome-ID: \"%s\""
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invalid: "Ongeldige Biome-ID: \"%s\""
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in: "Jy is in \"%s\""
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ore:
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main-menu:
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@@ -56,7 +56,7 @@ command:
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gui:
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main-menu:
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- "-------------Terra/image/gui-------------"
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- "raw - Öffnet eine GUI mit TerraBiome-Rohdaten"
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- "raw - Öffnet eine GUI mit Biome-Rohdaten"
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- "step - Daten erneut rendern, um Ränder deutlicher darzustellen"
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debug: "Der Debug-Modus muss aktiviert sein, um die Debug-GUI verwenden zu können! Die Debug-GUI ist NICHT PRODUKTIONSSICHER!"
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render:
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@@ -26,7 +26,7 @@ command:
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biome-found: "Located biome at (%1$s, %2$s)"
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unable-to-locate: "Unable to locate biome."
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invalid-radius: "Invalid radius: \"%s\""
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invalid: "Invalid TerraBiome ID: \"%s\""
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invalid: "Invalid Biome ID: \"%s\""
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in: "You are in \"%s\""
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packs:
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main: "Currently installed config packs:"
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@@ -61,7 +61,7 @@ command:
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gui:
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main-menu:
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- "-------------Terra/image/gui-------------"
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- "raw - Open GUI with raw TerraBiome data"
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- "raw - Open GUI with raw Biome data"
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- "step - Re-render data to show borders more clearly"
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debug: "Debug mode must be enabled to use the debug GUI! The debug GUI is NOT PRODUCTION SAFE!"
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render:
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