mirror of
https://github.com/PolyhedralDev/Terra.git
synced 2026-06-14 12:51:20 +00:00
refactor, cleanup, and perf improvements
This commit is contained in:
@@ -10,7 +10,7 @@ import com.dfsek.terra.api.world.generation.GenerationPhase;
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import com.dfsek.terra.api.world.generation.TerraBlockPopulator;
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import com.dfsek.terra.biome.UserDefinedBiome;
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import com.dfsek.terra.biome.grid.master.TerraBiomeGrid;
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import com.dfsek.terra.generation.items.flora.FloraLayer;
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import com.dfsek.terra.population.items.flora.FloraLayer;
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import org.jetbrains.annotations.NotNull;
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import java.util.HashMap;
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@@ -13,7 +13,7 @@ import com.dfsek.terra.api.world.generation.TerraBlockPopulator;
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import com.dfsek.terra.biome.UserDefinedBiome;
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import com.dfsek.terra.biome.grid.master.TerraBiomeGrid;
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import com.dfsek.terra.config.base.ConfigPack;
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import com.dfsek.terra.generation.items.TerraStructure;
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import com.dfsek.terra.population.items.TerraStructure;
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import net.jafama.FastMath;
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import org.jetbrains.annotations.NotNull;
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@@ -10,7 +10,7 @@ import com.dfsek.terra.api.world.generation.GenerationPhase;
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import com.dfsek.terra.api.world.generation.TerraBlockPopulator;
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import com.dfsek.terra.biome.UserDefinedBiome;
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import com.dfsek.terra.biome.grid.master.TerraBiomeGrid;
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import com.dfsek.terra.generation.items.tree.TreeLayer;
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import com.dfsek.terra.population.items.tree.TreeLayer;
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import net.jafama.FastMath;
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import org.jetbrains.annotations.NotNull;
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@@ -0,0 +1,41 @@
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package com.dfsek.terra.population.items;
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import com.dfsek.terra.api.math.ProbabilityCollection;
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import com.dfsek.terra.api.math.Range;
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import com.dfsek.terra.api.math.noise.FastNoiseLite;
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import com.dfsek.terra.api.math.vector.Vector2;
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import com.dfsek.terra.api.platform.world.Chunk;
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import java.util.Random;
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public abstract class PlaceableLayer<T> {
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protected final double density;
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protected final Range level;
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protected final ProbabilityCollection<T> layer;
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protected final FastNoiseLite noise;
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public PlaceableLayer(double density, Range level, ProbabilityCollection<T> layer, FastNoiseLite noise) {
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this.density = density;
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this.level = level;
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this.layer = layer;
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this.noise = noise;
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}
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public FastNoiseLite getNoise() {
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return noise;
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}
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public double getDensity() {
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return density;
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}
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public Range getLevel() {
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return level;
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}
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public ProbabilityCollection<T> getLayer() {
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return layer;
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}
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public abstract void place(Chunk chunk, Vector2 coords, Random random);
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}
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@@ -0,0 +1,37 @@
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package com.dfsek.terra.population.items;
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import com.dfsek.terra.api.math.GridSpawn;
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import com.dfsek.terra.api.math.ProbabilityCollection;
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import com.dfsek.terra.api.math.Range;
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import com.dfsek.terra.api.structures.script.StructureScript;
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import com.dfsek.terra.config.templates.StructureTemplate;
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public class TerraStructure {
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private final ProbabilityCollection<StructureScript> structure;
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private final Range spawnStart;
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private final GridSpawn spawn;
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private final StructureTemplate template;
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public TerraStructure(ProbabilityCollection<StructureScript> structures, Range spawnStart, GridSpawn spawn, StructureTemplate template) {
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this.structure = structures;
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this.spawnStart = spawnStart;
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this.spawn = spawn;
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this.template = template;
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}
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public StructureTemplate getTemplate() {
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return template;
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}
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public ProbabilityCollection<StructureScript> getStructure() {
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return structure;
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}
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public Range getSpawnStart() {
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return spawnStart;
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}
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public GridSpawn getSpawn() {
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return spawn;
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}
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}
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@@ -0,0 +1,44 @@
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package com.dfsek.terra.population.items.flora;
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import com.dfsek.terra.api.math.Range;
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import com.dfsek.terra.api.math.vector.Location;
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import com.dfsek.terra.api.platform.block.Block;
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import com.dfsek.terra.api.platform.block.BlockData;
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import com.dfsek.terra.api.platform.block.BlockFace;
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import com.dfsek.terra.api.platform.world.Chunk;
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import com.dfsek.terra.api.util.GlueList;
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import com.dfsek.terra.api.world.flora.Flora;
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import java.util.List;
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/**
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* Flora that is just 1 layer of a single block.
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*/
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public class BlockFlora implements Flora {
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private final BlockData data;
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public BlockFlora(BlockData data) {
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this.data = data;
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}
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@Override
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public List<Block> getValidSpawnsAt(Chunk chunk, int x, int z, Range range) {
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Block current = chunk.getBlock(x, range.getMin(), z);
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List<Block> blocks = new GlueList<>();
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for(int y : range) {
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if(y > 255 || y < 0) continue;
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current = current.getRelative(BlockFace.UP);
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if(current.getType().isSolid() && current.getRelative(BlockFace.UP).isEmpty()) {
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blocks.add(current); // Add all blocks that are solid with air directly above.
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}
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}
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return blocks;
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}
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@Override
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public boolean plant(Location location) {
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location.add(0, 1, 0).getBlock().setBlockData(data, true);
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return true;
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}
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}
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@@ -0,0 +1,52 @@
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package com.dfsek.terra.population.items.flora;
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import com.dfsek.terra.api.math.Range;
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import com.dfsek.terra.api.math.vector.Location;
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import com.dfsek.terra.api.platform.block.Block;
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import com.dfsek.terra.api.platform.block.BlockData;
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import com.dfsek.terra.api.platform.block.BlockFace;
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import com.dfsek.terra.api.platform.world.Chunk;
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import com.dfsek.terra.api.util.GlueList;
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import com.dfsek.terra.api.world.flora.Flora;
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import com.dfsek.terra.util.MaterialSet;
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import java.util.List;
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public class ConstantFlora implements Flora {
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private final List<BlockData> data;
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private final MaterialSet spawns;
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public ConstantFlora(MaterialSet spawns, List<BlockData> data) {
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this.data = data;
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this.spawns = spawns;
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}
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@Override
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public List<Block> getValidSpawnsAt(Chunk chunk, int x, int z, Range check) {
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List<Block> blocks = new GlueList<>();
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for(int y : check) {
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Block block = chunk.getBlock(x, y, z);
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if(spawns.contains(block.getType()) && valid(block)) {
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blocks.add(chunk.getBlock(x, y, z));
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}
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}
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return blocks;
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}
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private boolean valid(Block block) {
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for(int i = 1; i < data.size() + 1; i++) {
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block = block.getRelative(BlockFace.UP);
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if(!block.isEmpty()) return false;
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}
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return true;
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}
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@Override
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public boolean plant(Location l) {
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for(int i = 1; i < data.size() + 1; i++) {
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l.clone().add(0, i, 0).getBlock().setBlockData(data.get(i - 1), false);
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}
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return true;
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}
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}
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@@ -0,0 +1,28 @@
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package com.dfsek.terra.population.items.flora;
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import com.dfsek.terra.api.math.ProbabilityCollection;
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import com.dfsek.terra.api.math.Range;
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import com.dfsek.terra.api.math.noise.FastNoiseLite;
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import com.dfsek.terra.api.math.vector.Vector2;
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import com.dfsek.terra.api.platform.world.Chunk;
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import com.dfsek.terra.api.world.flora.Flora;
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import com.dfsek.terra.population.items.PlaceableLayer;
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import java.util.Random;
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public class FloraLayer extends PlaceableLayer<Flora> {
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public FloraLayer(double density, Range level, ProbabilityCollection<Flora> layer, FastNoiseLite noise) {
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super(density, level, layer, noise);
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}
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public double getDensity() {
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return density;
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}
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@Override
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public void place(Chunk chunk, Vector2 coords, Random random) {
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Flora item = noise == null ? layer.get(random) : layer.get(noise, (chunk.getX() << 4) + coords.getX(), (chunk.getZ() << 4) + coords.getZ());
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item.getValidSpawnsAt(chunk, (int) coords.getX(), (int) coords.getZ(), level).forEach(block -> item.plant(block.getLocation()));
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}
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}
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@@ -0,0 +1,143 @@
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package com.dfsek.terra.population.items.flora;
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import com.dfsek.terra.api.math.Range;
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import com.dfsek.terra.api.math.vector.Location;
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import com.dfsek.terra.api.platform.TerraPlugin;
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import com.dfsek.terra.api.platform.block.Block;
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import com.dfsek.terra.api.platform.block.BlockData;
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import com.dfsek.terra.api.platform.block.BlockFace;
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import com.dfsek.terra.api.platform.block.data.Directional;
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import com.dfsek.terra.api.platform.block.data.MultipleFacing;
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import com.dfsek.terra.api.platform.block.data.Rotatable;
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import com.dfsek.terra.api.platform.handle.WorldHandle;
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import com.dfsek.terra.api.platform.world.Chunk;
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import com.dfsek.terra.api.util.FastRandom;
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import com.dfsek.terra.api.util.GlueList;
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import com.dfsek.terra.api.world.flora.Flora;
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import com.dfsek.terra.api.world.palette.Palette;
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import com.dfsek.terra.util.MaterialSet;
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import net.jafama.FastMath;
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import java.util.ArrayList;
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import java.util.List;
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public class TerraFlora implements Flora {
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private final Palette<BlockData> floraPalette;
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private final boolean physics;
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private final boolean ceiling;
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private final MaterialSet irrigable;
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private final MaterialSet spawnable;
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private final MaterialSet replaceable;
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private final MaterialSet testRotation;
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private final int maxPlacements;
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private final Search search;
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private final boolean spawnBlacklist;
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private final int irrigableOffset;
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private final TerraPlugin main;
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public TerraFlora(Palette<BlockData> floraPalette, boolean physics, boolean ceiling, MaterialSet irrigable, MaterialSet spawnable, MaterialSet replaceable, MaterialSet testRotation, int maxPlacements, Search search, boolean spawnBlacklist, int irrigableOffset, TerraPlugin main) {
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this.floraPalette = floraPalette;
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this.physics = physics;
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this.testRotation = testRotation;
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this.spawnBlacklist = spawnBlacklist;
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this.ceiling = ceiling;
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this.irrigable = irrigable;
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this.spawnable = spawnable;
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this.replaceable = replaceable;
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this.maxPlacements = maxPlacements;
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this.search = search;
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this.irrigableOffset = irrigableOffset;
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this.main = main;
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}
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@Override
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public List<Block> getValidSpawnsAt(Chunk chunk, int x, int z, Range range) {
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int size = floraPalette.getSize();
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Block current = chunk.getBlock(x, search.equals(Search.UP) ? range.getMin() : range.getMax(), z);
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List<Block> blocks = new ArrayList<>();
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for(int y : range) {
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if(y > 255 || y < 0) continue;
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current = current.getRelative(search.equals(Search.UP) ? BlockFace.UP : BlockFace.DOWN);
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if((spawnBlacklist != spawnable.contains(current.getType())) && isIrrigated(current.getRelative(BlockFace.UP, irrigableOffset)) && valid(size, current)) {
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blocks.add(current);
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if(maxPlacements > 0 && blocks.size() >= maxPlacements) break;
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}
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}
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return blocks;
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}
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private boolean valid(int size, Block block) {
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for(int i = 0; i < size; i++) { // Down if ceiling, up if floor
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if(block.getY() + 1 > 255 || block.getY() < 0) return false;
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block = block.getRelative(ceiling ? BlockFace.DOWN : BlockFace.UP);
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if(!replaceable.contains(block.getType())) return false;
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}
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return true;
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}
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private boolean isIrrigated(Block b) {
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if(irrigable == null) return true;
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return irrigable.contains(b.getRelative(BlockFace.NORTH).getType())
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|| irrigable.contains(b.getRelative(BlockFace.SOUTH).getType())
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|| irrigable.contains(b.getRelative(BlockFace.EAST).getType())
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|| irrigable.contains(b.getRelative(BlockFace.WEST).getType());
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}
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@Override
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public boolean plant(Location location) {
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WorldHandle handle = main.getWorldHandle();
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boolean doRotation = testRotation.size() > 0;
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int size = floraPalette.getSize();
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int c = ceiling ? -1 : 1;
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List<BlockFace> faces = doRotation ? getFaces(location.clone().add(0, c, 0).getBlock()) : new GlueList<>();
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if(doRotation && faces.size() == 0) return false; // Don't plant if no faces are valid.
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BlockFace oneFace = doRotation ? faces.get(new FastRandom(location.getBlockX() ^ location.getBlockZ()).nextInt(faces.size())) : null; // Get random face.
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for(int i = 0; FastMath.abs(i) < size; i += c) { // Down if ceiling, up if floor
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int lvl = (FastMath.abs(i));
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BlockData data = floraPalette.get((ceiling ? lvl : size - lvl - 1), location.getBlockX(), location.getBlockZ()).clone();
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if(doRotation) {
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if(data instanceof Directional) {
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((Directional) data).setFacing(oneFace);
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} else if(data instanceof MultipleFacing) {
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MultipleFacing o = (MultipleFacing) data;
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for(BlockFace face : o.getFaces()) o.setFace(face, false);
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for(BlockFace face : faces) o.setFace(face, true);
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} else if(data instanceof Rotatable) {
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((Rotatable) data).setRotation(oneFace);
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}
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}
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handle.setBlockData(location.clone().add(0, i + c, 0).getBlock(), data, physics);
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}
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return true;
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}
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private List<BlockFace> getFaces(Block b) {
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List<BlockFace> faces = new GlueList<>();
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test(faces, BlockFace.NORTH, b);
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test(faces, BlockFace.SOUTH, b);
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test(faces, BlockFace.EAST, b);
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test(faces, BlockFace.WEST, b);
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return faces;
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}
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private void test(List<BlockFace> faces, BlockFace f, Block b) {
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if(testRotation.contains(b.getRelative(f).getType())) faces.add(f);
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}
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public enum Search {
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UP,
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DOWN
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}
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}
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@@ -0,0 +1,50 @@
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package com.dfsek.terra.population.items.ores;
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import com.dfsek.terra.api.math.Range;
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import com.dfsek.terra.api.math.noise.FastNoiseLite;
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import com.dfsek.terra.api.math.vector.Vector3;
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import com.dfsek.terra.api.platform.TerraPlugin;
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import com.dfsek.terra.api.platform.block.Block;
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import com.dfsek.terra.api.platform.block.BlockData;
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import com.dfsek.terra.api.platform.handle.WorldHandle;
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import com.dfsek.terra.api.platform.world.Chunk;
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import com.dfsek.terra.util.MaterialSet;
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import java.util.Random;
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public class DeformedSphereOre extends Ore {
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private final double deform;
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private final double deformFrequency;
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private final Range size;
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public DeformedSphereOre(BlockData material, MaterialSet replaceable, boolean applyGravity, double deform, double deformFrequency, Range size, TerraPlugin main) {
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super(material, replaceable, applyGravity, main);
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this.deform = deform;
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this.deformFrequency = deformFrequency;
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this.size = size;
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}
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@Override
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public void generate(Vector3 origin, Chunk c, Random r) {
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WorldHandle handle = main.getWorldHandle();
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FastNoiseLite ore = new FastNoiseLite(r.nextInt());
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ore.setNoiseType(FastNoiseLite.NoiseType.OpenSimplex2);
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ore.setFrequency(deformFrequency);
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int rad = size.get(r);
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for(int x = -rad; x <= rad; x++) {
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for(int y = -rad; y <= rad; y++) {
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for(int z = -rad; z <= rad; z++) {
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Vector3 oreLoc = origin.clone().add(new Vector3(x, y, z));
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if(oreLoc.getBlockX() > 15 || oreLoc.getBlockZ() > 15 || oreLoc.getBlockY() > 255 || oreLoc.getBlockX() < 0 || oreLoc.getBlockZ() < 0 || oreLoc.getBlockY() < 0)
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continue;
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||||
if(oreLoc.distance(origin) < (rad + 0.5) * ((ore.getNoise(x, y, z) + 1) * deform)) {
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||||
Block b = c.getBlock(oreLoc.getBlockX(), oreLoc.getBlockY(), oreLoc.getBlockZ());
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||||
if(getReplaceable().contains(b.getType()) && b.getLocation().getY() >= 0)
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||||
handle.setBlockData(b, getMaterial(), isApplyGravity());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
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||||
@@ -0,0 +1,43 @@
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||||
package com.dfsek.terra.population.items.ores;
|
||||
|
||||
import com.dfsek.terra.api.math.vector.Vector3;
|
||||
import com.dfsek.terra.api.platform.TerraPlugin;
|
||||
import com.dfsek.terra.api.platform.block.BlockData;
|
||||
import com.dfsek.terra.api.platform.world.Chunk;
|
||||
import com.dfsek.terra.util.MaterialSet;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
public abstract class Ore {
|
||||
|
||||
private final BlockData material;
|
||||
private final MaterialSet replaceable;
|
||||
private final boolean applyGravity;
|
||||
protected TerraPlugin main;
|
||||
|
||||
public Ore(BlockData material, MaterialSet replaceable, boolean applyGravity, TerraPlugin main) {
|
||||
|
||||
this.material = material;
|
||||
this.replaceable = replaceable;
|
||||
this.applyGravity = applyGravity;
|
||||
this.main = main;
|
||||
}
|
||||
|
||||
public abstract void generate(Vector3 origin, Chunk c, Random r);
|
||||
|
||||
public BlockData getMaterial() {
|
||||
return material;
|
||||
}
|
||||
|
||||
public MaterialSet getReplaceable() {
|
||||
return replaceable;
|
||||
}
|
||||
|
||||
public boolean isApplyGravity() {
|
||||
return applyGravity;
|
||||
}
|
||||
|
||||
public enum Type {
|
||||
VANILLA, SPHERE
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,21 @@
|
||||
package com.dfsek.terra.population.items.ores;
|
||||
|
||||
import com.dfsek.terra.api.math.Range;
|
||||
|
||||
public class OreConfig {
|
||||
private final Range amount;
|
||||
private final Range height;
|
||||
|
||||
public OreConfig(Range amount, Range height) {
|
||||
this.amount = amount;
|
||||
this.height = height;
|
||||
}
|
||||
|
||||
public Range getAmount() {
|
||||
return amount;
|
||||
}
|
||||
|
||||
public Range getHeight() {
|
||||
return height;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,40 @@
|
||||
package com.dfsek.terra.population.items.ores;
|
||||
|
||||
import com.dfsek.terra.api.util.GlueList;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.function.BiConsumer;
|
||||
|
||||
/**
|
||||
* Holds ordered list of ores mapped to their configs.
|
||||
*/
|
||||
public class OreHolder {
|
||||
private final List<Entry> entries = new GlueList<>();
|
||||
|
||||
public void forEach(BiConsumer<Ore, OreConfig> consumer) {
|
||||
entries.forEach(entry -> consumer.accept(entry.getOre(), entry.getConfig()));
|
||||
}
|
||||
|
||||
public OreHolder add(Ore ore, OreConfig config) {
|
||||
entries.add(new Entry(ore, config));
|
||||
return this;
|
||||
}
|
||||
|
||||
private static final class Entry {
|
||||
private final Ore ore;
|
||||
private final OreConfig config;
|
||||
|
||||
private Entry(Ore ore, OreConfig config) {
|
||||
this.ore = ore;
|
||||
this.config = config;
|
||||
}
|
||||
|
||||
public OreConfig getConfig() {
|
||||
return config;
|
||||
}
|
||||
|
||||
public Ore getOre() {
|
||||
return ore;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,80 @@
|
||||
package com.dfsek.terra.population.items.ores;
|
||||
|
||||
import com.dfsek.terra.api.math.Range;
|
||||
import com.dfsek.terra.api.math.vector.Vector3;
|
||||
import com.dfsek.terra.api.platform.TerraPlugin;
|
||||
import com.dfsek.terra.api.platform.block.Block;
|
||||
import com.dfsek.terra.api.platform.block.BlockData;
|
||||
import com.dfsek.terra.api.platform.handle.WorldHandle;
|
||||
import com.dfsek.terra.api.platform.world.Chunk;
|
||||
import com.dfsek.terra.util.MaterialSet;
|
||||
import net.jafama.FastMath;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
|
||||
public class VanillaOre extends Ore {
|
||||
private final Range sizeRange;
|
||||
|
||||
public VanillaOre(BlockData material, MaterialSet replaceable, boolean applyGravity, Range size, TerraPlugin main) {
|
||||
super(material, replaceable, applyGravity, main);
|
||||
this.sizeRange = size;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void generate(Vector3 location, Chunk chunk, Random random) {
|
||||
WorldHandle handle = main.getWorldHandle();
|
||||
double size = sizeRange.get(random);
|
||||
|
||||
int centerX = location.getBlockX();
|
||||
int centerZ = location.getBlockZ();
|
||||
int centerY = location.getBlockY();
|
||||
|
||||
|
||||
float f = random.nextFloat() * (float) Math.PI;
|
||||
|
||||
double d1 = centerX + 8 + FastMath.sin(f) * size / 8.0F;
|
||||
double d2 = centerX + 8 - FastMath.sin(f) * size / 8.0F;
|
||||
double d3 = centerZ + 8 + FastMath.cos(f) * size / 8.0F;
|
||||
double d4 = centerZ + 8 - FastMath.cos(f) * size / 8.0F;
|
||||
|
||||
double d5 = centerY + random.nextInt(3) - 2D;
|
||||
double d6 = centerY + random.nextInt(3) - 2D;
|
||||
|
||||
for(int i = 0; i < size; i++) {
|
||||
float iFactor = (float) i / (float) size;
|
||||
|
||||
double d10 = random.nextDouble() * size / 16.0D;
|
||||
double d11 = (FastMath.sin(Math.PI * iFactor) + 1.0) * d10 + 1.0;
|
||||
double d12 = (FastMath.sin(Math.PI * iFactor) + 1.0) * d10 + 1.0;
|
||||
|
||||
int xStart = FastMath.roundToInt(FastMath.floor(d1 + (d2 - d1) * iFactor - d11 / 2.0D));
|
||||
int yStart = FastMath.roundToInt(FastMath.floor(d5 + (d6 - d5) * iFactor - d12 / 2.0D));
|
||||
int zStart = FastMath.roundToInt(FastMath.floor(d3 + (d4 - d3) * iFactor - d11 / 2.0D));
|
||||
|
||||
int xEnd = FastMath.roundToInt(FastMath.floor(d1 + (d2 - d1) * iFactor + d11 / 2.0D));
|
||||
int yEnd = FastMath.roundToInt(FastMath.floor(d5 + (d6 - d5) * iFactor + d12 / 2.0D));
|
||||
int zEnd = FastMath.roundToInt(FastMath.floor(d3 + (d4 - d3) * iFactor + d11 / 2.0D));
|
||||
|
||||
for(int x = xStart; x <= xEnd; x++) {
|
||||
double d13 = (x + 0.5D - (d1 + (d2 - d1) * iFactor)) / (d11 / 2.0D);
|
||||
|
||||
if(d13 * d13 < 1.0D) {
|
||||
for(int y = yStart; y <= yEnd; y++) {
|
||||
double d14 = (y + 0.5D - (d5 + (d6 - d5) * iFactor)) / (d12 / 2.0D);
|
||||
if(d13 * d13 + d14 * d14 < 1.0D) {
|
||||
for(int z = zStart; z <= zEnd; z++) {
|
||||
double d15 = (z + 0.5D - (d3 + (d4 - d3) * iFactor)) / (d11 / 2.0D);
|
||||
if(x > 15 || z > 15 || y > 255 || x < 0 || z < 0 || y < 0) continue;
|
||||
Block block = chunk.getBlock(x, y, z);
|
||||
if((d13 * d13 + d14 * d14 + d15 * d15 < 1.0D) && getReplaceable().contains(block.getType())) {
|
||||
handle.setBlockData(block, getMaterial(), isApplyGravity());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,32 @@
|
||||
package com.dfsek.terra.population.items.tree;
|
||||
|
||||
import com.dfsek.terra.api.math.ProbabilityCollection;
|
||||
import com.dfsek.terra.api.math.vector.Location;
|
||||
import com.dfsek.terra.api.structures.script.StructureScript;
|
||||
import com.dfsek.terra.api.structures.structure.Rotation;
|
||||
import com.dfsek.terra.api.world.tree.Tree;
|
||||
import com.dfsek.terra.util.MaterialSet;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
public class TerraTree implements Tree {
|
||||
private final MaterialSet spawnable;
|
||||
private final int yOffset;
|
||||
private final ProbabilityCollection<StructureScript> structure;
|
||||
|
||||
public TerraTree(MaterialSet spawnable, int yOffset, ProbabilityCollection<StructureScript> structure) {
|
||||
this.spawnable = spawnable;
|
||||
this.yOffset = yOffset;
|
||||
this.structure = structure;
|
||||
}
|
||||
|
||||
@Override
|
||||
public synchronized boolean plant(Location location, Random random) {
|
||||
return structure.get(random).execute(location.clone().add(0, yOffset, 0), random, Rotation.fromDegrees(90 * random.nextInt(4)));
|
||||
}
|
||||
|
||||
@Override
|
||||
public MaterialSet getSpawnable() {
|
||||
return spawnable;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,32 @@
|
||||
package com.dfsek.terra.population.items.tree;
|
||||
|
||||
import com.dfsek.terra.api.math.ProbabilityCollection;
|
||||
import com.dfsek.terra.api.math.Range;
|
||||
import com.dfsek.terra.api.math.noise.FastNoiseLite;
|
||||
import com.dfsek.terra.api.math.vector.Vector2;
|
||||
import com.dfsek.terra.api.platform.block.Block;
|
||||
import com.dfsek.terra.api.platform.block.BlockFace;
|
||||
import com.dfsek.terra.api.platform.world.Chunk;
|
||||
import com.dfsek.terra.api.world.tree.Tree;
|
||||
import com.dfsek.terra.population.items.PlaceableLayer;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
public class TreeLayer extends PlaceableLayer<Tree> {
|
||||
|
||||
public TreeLayer(double density, Range level, ProbabilityCollection<Tree> layer, FastNoiseLite noise) {
|
||||
super(density, level, layer, noise);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void place(Chunk chunk, Vector2 coords, Random random) {
|
||||
Tree item = layer.get(random);
|
||||
Block current = chunk.getBlock((int) coords.getX(), level.getMax(), (int) coords.getZ());
|
||||
for(int ignored : level) {
|
||||
current = current.getRelative(BlockFace.DOWN);
|
||||
if(item.getSpawnable().contains(current.getType())) {
|
||||
item.plant(current.getLocation().add(0, 1, 0), random);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user