pass seed to noise functions

This commit is contained in:
dfsek
2021-07-19 19:24:54 -07:00
parent 7acfc5e3d0
commit 3bf8fe7901
79 changed files with 299 additions and 382 deletions
@@ -47,14 +47,15 @@ public class NoiseChunkGenerator3D implements TerraChunkGenerator {
try(ProfileFrame ignore = main.getProfiler().profile("biomes")) {
int xOrig = (chunkX << 4);
int zOrig = (chunkZ << 4);
long seed = world.getSeed();
BiomeProvider grid = main.getWorld(world).getBiomeProvider();
for(int x = 0; x < 4; x++) {
for(int z = 0; z < 4; z++) {
int cx = xOrig + (x << 2);
int cz = zOrig + (z << 2);
TerraBiome b = grid.getBiome(cx, cz);
TerraBiome b = grid.getBiome(cx, cz, seed);
biome.setBiome(cx, cz, b.getVanillaBiomes().get(b.getGenerator(world).getBiomeNoise(), cx, 0, cz));
biome.setBiome(cx, cz, b.getVanillaBiomes().get(b.getGenerator(world).getBiomeNoise(), cx, 0, cz, world.getSeed()));
}
}
}
@@ -82,6 +83,8 @@ public class NoiseChunkGenerator3D implements TerraChunkGenerator {
Sampler sampler = tw.getConfig().getSamplerCache().getChunk(chunkX, chunkZ);
long seed = world.getSeed();
for(int x = 0; x < 16; x++) {
for(int z = 0; z < 16; z++) {
int paletteLevel = 0;
@@ -89,7 +92,7 @@ public class NoiseChunkGenerator3D implements TerraChunkGenerator {
int cx = xOrig + x;
int cz = zOrig + z;
TerraBiome biome = grid.getBiome(cx, cz);
TerraBiome biome = grid.getBiome(cx, cz, seed);
PaletteInfo paletteInfo = biome.getContext().get(PaletteInfo.class);
@@ -108,12 +111,12 @@ public class NoiseChunkGenerator3D implements TerraChunkGenerator {
if(sampler.sample(x, y, z) > 0) {
justSet = true;
data = PaletteUtil.getPalette(x, y, z, generator, sampler, paletteInfo).get(paletteLevel, cx, y, cz);
data = PaletteUtil.getPalette(x, y, z, generator, sampler, paletteInfo).get(paletteLevel, cx, y, cz, seed);
chunk.setBlock(x, y, z, data);
paletteLevel++;
} else if(y <= sea) {
chunk.setBlock(x, y, z, seaPalette.get(sea - y, x + xOrig, y, z + zOrig));
chunk.setBlock(x, y, z, seaPalette.get(sea - y, x + xOrig, y, z + zOrig, seed));
justSet = false;
paletteLevel = 0;
@@ -167,7 +170,7 @@ public class NoiseChunkGenerator3D implements TerraChunkGenerator {
public BlockState getBlock(World world, int x, int y, int z) {
TerraWorld terraWorld = main.getWorld(world);
BiomeProvider provider = terraWorld.getBiomeProvider();
TerraBiome biome = provider.getBiome(x, z);
TerraBiome biome = provider.getBiome(x, z, world.getSeed());
Sampler sampler = terraWorld.getConfig().getSamplerCache().get(x, z);
PaletteInfo paletteInfo = biome.getContext().get(PaletteInfo.class);
@@ -181,9 +184,9 @@ public class NoiseChunkGenerator3D implements TerraChunkGenerator {
if(sampler.sample(fdX, yi, fdZ) > 0) level++;
else level = 0;
}
return palette.get(level, x, y, z);
return palette.get(level, x, y, z, world.getSeed());
} else if(y <= paletteInfo.getSeaLevel()) {
return paletteInfo.getOcean().get(paletteInfo.getSeaLevel() - y, x, y, z);
return paletteInfo.getOcean().get(paletteInfo.getSeaLevel() - y, x, y, z, world.getSeed());
} else return air;
}
}
@@ -32,11 +32,13 @@ public class ChunkInterpolator2D implements ChunkInterpolator {
int xOrigin = chunkX << 4;
int zOrigin = chunkZ << 4;
long seed = w.getSeed();
double[][] noiseStorage = new double[5][5];
for(int x = 0; x < 5; x++) {
for(int z = 0; z < 5; z++) {
Generator generator = provider.getBiome(xOrigin + (x << 2), zOrigin + (z << 2)).getGenerator(w);
Generator generator = provider.getBiome(xOrigin + (x << 2), zOrigin + (z << 2), seed).getGenerator(w);
Map<Generator, MutableInteger> genMap = new HashMap<>();
int step = generator.getBlendStep();
@@ -44,7 +46,7 @@ public class ChunkInterpolator2D implements ChunkInterpolator {
for(int xi = -blend; xi <= blend; xi++) {
for(int zi = -blend; zi <= blend; zi++) {
genMap.computeIfAbsent(provider.getBiome(xOrigin + (x << 2) + (xi * step), zOrigin + (z << 2) + (zi * step)).getGenerator(w), g -> new MutableInteger(0)).increment(); // Increment by 1
genMap.computeIfAbsent(provider.getBiome(xOrigin + (x << 2) + (xi * step), zOrigin + (z << 2) + (zi * step), seed).getGenerator(w), g -> new MutableInteger(0)).increment(); // Increment by 1
}
}
@@ -45,9 +45,11 @@ public class ChunkInterpolator3D implements ChunkInterpolator {
double[][][] noiseStorage = new double[5][5][size + 1];
long seed = w.getSeed();
for(int x = 0; x < 5; x++) {
for(int z = 0; z < 5; z++) {
Generator generator = provider.getBiome(xOrigin + (x << 2), zOrigin + (z << 2)).getGenerator(w);
Generator generator = provider.getBiome(xOrigin + (x << 2), zOrigin + (z << 2), seed).getGenerator(w);
Map<Generator, MutableInteger> genMap = new HashMap<>();
int step = generator.getBlendStep();
@@ -55,7 +57,7 @@ public class ChunkInterpolator3D implements ChunkInterpolator {
for(int xi = -blend; xi <= blend; xi++) {
for(int zi = -blend; zi <= blend; zi++) {
genMap.computeIfAbsent(provider.getBiome(xOrigin + (x << 2) + (xi * step), zOrigin + (z << 2) + (zi * step)).getGenerator(w), g -> new MutableInteger(0)).increment(); // Increment by 1
genMap.computeIfAbsent(provider.getBiome(xOrigin + (x << 2) + (xi * step), zOrigin + (z << 2) + (zi * step), seed).getGenerator(w), g -> new MutableInteger(0)).increment(); // Increment by 1
}
}
@@ -11,12 +11,14 @@ public class ElevationInterpolator {
int xOrigin = chunkX << 4;
int zOrigin = chunkZ << 4;
long seed = world.getSeed();
Generator[][] gens = new Generator[18 + 2 * smooth][18 + 2 * smooth];
// Precompute generators.
for(int x = -1 - smooth; x <= 16 + smooth; x++) {
for(int z = -1 - smooth; z <= 16 + smooth; z++) {
gens[x + 1 + smooth][z + 1 + smooth] = provider.getBiome(xOrigin + x, zOrigin + z).getGenerator(world);
gens[x + 1 + smooth][z + 1 + smooth] = provider.getBiome(xOrigin + x, zOrigin + z, seed).getGenerator(world);
}
}
@@ -27,7 +29,7 @@ public class ElevationInterpolator {
for(int xi = -smooth; xi <= smooth; xi++) {
for(int zi = -smooth; zi <= smooth; zi++) {
Generator gen = gens[x + 1 + smooth + xi][z + 1 + smooth + zi];
noise += gen.getElevationSampler().getNoise(xOrigin + x, zOrigin + z) * gen.getElevationWeight();
noise += gen.getElevationSampler().getNoiseSeeded(seed, xOrigin + x, zOrigin + z) * gen.getElevationWeight();
div += gen.getElevationWeight();
}
}
@@ -12,7 +12,7 @@ public class Sampler3D implements Sampler {
private final ElevationInterpolator elevationInterpolator;
public Sampler3D(int x, int z, BiomeProvider provider, World world, int elevationSmooth) {
this.interpolator = new ChunkInterpolator3D(world, x, z, provider, (generator, coord) -> generator.getBaseSampler().getNoise(coord));
this.interpolator = new ChunkInterpolator3D(world, x, z, provider, (generator, coord) -> generator.getBaseSampler().getNoiseSeeded(coord, world.getSeed()));
this.elevationInterpolator = new ElevationInterpolator(world, x, z, provider, elevationSmooth);
}