mirror of
https://github.com/PolyhedralDev/Terra.git
synced 2026-06-19 07:11:14 +00:00
pass seed to noise functions
This commit is contained in:
+11
-8
@@ -47,14 +47,15 @@ public class NoiseChunkGenerator3D implements TerraChunkGenerator {
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try(ProfileFrame ignore = main.getProfiler().profile("biomes")) {
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int xOrig = (chunkX << 4);
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int zOrig = (chunkZ << 4);
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long seed = world.getSeed();
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BiomeProvider grid = main.getWorld(world).getBiomeProvider();
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for(int x = 0; x < 4; x++) {
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for(int z = 0; z < 4; z++) {
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int cx = xOrig + (x << 2);
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int cz = zOrig + (z << 2);
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TerraBiome b = grid.getBiome(cx, cz);
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TerraBiome b = grid.getBiome(cx, cz, seed);
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biome.setBiome(cx, cz, b.getVanillaBiomes().get(b.getGenerator(world).getBiomeNoise(), cx, 0, cz));
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biome.setBiome(cx, cz, b.getVanillaBiomes().get(b.getGenerator(world).getBiomeNoise(), cx, 0, cz, world.getSeed()));
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}
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}
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}
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@@ -82,6 +83,8 @@ public class NoiseChunkGenerator3D implements TerraChunkGenerator {
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Sampler sampler = tw.getConfig().getSamplerCache().getChunk(chunkX, chunkZ);
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long seed = world.getSeed();
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for(int x = 0; x < 16; x++) {
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for(int z = 0; z < 16; z++) {
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int paletteLevel = 0;
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@@ -89,7 +92,7 @@ public class NoiseChunkGenerator3D implements TerraChunkGenerator {
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int cx = xOrig + x;
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int cz = zOrig + z;
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TerraBiome biome = grid.getBiome(cx, cz);
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TerraBiome biome = grid.getBiome(cx, cz, seed);
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PaletteInfo paletteInfo = biome.getContext().get(PaletteInfo.class);
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@@ -108,12 +111,12 @@ public class NoiseChunkGenerator3D implements TerraChunkGenerator {
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if(sampler.sample(x, y, z) > 0) {
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justSet = true;
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data = PaletteUtil.getPalette(x, y, z, generator, sampler, paletteInfo).get(paletteLevel, cx, y, cz);
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data = PaletteUtil.getPalette(x, y, z, generator, sampler, paletteInfo).get(paletteLevel, cx, y, cz, seed);
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chunk.setBlock(x, y, z, data);
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paletteLevel++;
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} else if(y <= sea) {
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chunk.setBlock(x, y, z, seaPalette.get(sea - y, x + xOrig, y, z + zOrig));
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chunk.setBlock(x, y, z, seaPalette.get(sea - y, x + xOrig, y, z + zOrig, seed));
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justSet = false;
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paletteLevel = 0;
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@@ -167,7 +170,7 @@ public class NoiseChunkGenerator3D implements TerraChunkGenerator {
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public BlockState getBlock(World world, int x, int y, int z) {
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TerraWorld terraWorld = main.getWorld(world);
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BiomeProvider provider = terraWorld.getBiomeProvider();
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TerraBiome biome = provider.getBiome(x, z);
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TerraBiome biome = provider.getBiome(x, z, world.getSeed());
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Sampler sampler = terraWorld.getConfig().getSamplerCache().get(x, z);
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PaletteInfo paletteInfo = biome.getContext().get(PaletteInfo.class);
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@@ -181,9 +184,9 @@ public class NoiseChunkGenerator3D implements TerraChunkGenerator {
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if(sampler.sample(fdX, yi, fdZ) > 0) level++;
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else level = 0;
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}
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return palette.get(level, x, y, z);
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return palette.get(level, x, y, z, world.getSeed());
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} else if(y <= paletteInfo.getSeaLevel()) {
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return paletteInfo.getOcean().get(paletteInfo.getSeaLevel() - y, x, y, z);
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return paletteInfo.getOcean().get(paletteInfo.getSeaLevel() - y, x, y, z, world.getSeed());
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} else return air;
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}
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}
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+4
-2
@@ -32,11 +32,13 @@ public class ChunkInterpolator2D implements ChunkInterpolator {
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int xOrigin = chunkX << 4;
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int zOrigin = chunkZ << 4;
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long seed = w.getSeed();
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double[][] noiseStorage = new double[5][5];
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for(int x = 0; x < 5; x++) {
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for(int z = 0; z < 5; z++) {
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Generator generator = provider.getBiome(xOrigin + (x << 2), zOrigin + (z << 2)).getGenerator(w);
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Generator generator = provider.getBiome(xOrigin + (x << 2), zOrigin + (z << 2), seed).getGenerator(w);
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Map<Generator, MutableInteger> genMap = new HashMap<>();
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int step = generator.getBlendStep();
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@@ -44,7 +46,7 @@ public class ChunkInterpolator2D implements ChunkInterpolator {
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for(int xi = -blend; xi <= blend; xi++) {
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for(int zi = -blend; zi <= blend; zi++) {
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genMap.computeIfAbsent(provider.getBiome(xOrigin + (x << 2) + (xi * step), zOrigin + (z << 2) + (zi * step)).getGenerator(w), g -> new MutableInteger(0)).increment(); // Increment by 1
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genMap.computeIfAbsent(provider.getBiome(xOrigin + (x << 2) + (xi * step), zOrigin + (z << 2) + (zi * step), seed).getGenerator(w), g -> new MutableInteger(0)).increment(); // Increment by 1
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}
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}
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+4
-2
@@ -45,9 +45,11 @@ public class ChunkInterpolator3D implements ChunkInterpolator {
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double[][][] noiseStorage = new double[5][5][size + 1];
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long seed = w.getSeed();
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for(int x = 0; x < 5; x++) {
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for(int z = 0; z < 5; z++) {
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Generator generator = provider.getBiome(xOrigin + (x << 2), zOrigin + (z << 2)).getGenerator(w);
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Generator generator = provider.getBiome(xOrigin + (x << 2), zOrigin + (z << 2), seed).getGenerator(w);
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Map<Generator, MutableInteger> genMap = new HashMap<>();
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int step = generator.getBlendStep();
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@@ -55,7 +57,7 @@ public class ChunkInterpolator3D implements ChunkInterpolator {
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for(int xi = -blend; xi <= blend; xi++) {
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for(int zi = -blend; zi <= blend; zi++) {
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genMap.computeIfAbsent(provider.getBiome(xOrigin + (x << 2) + (xi * step), zOrigin + (z << 2) + (zi * step)).getGenerator(w), g -> new MutableInteger(0)).increment(); // Increment by 1
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genMap.computeIfAbsent(provider.getBiome(xOrigin + (x << 2) + (xi * step), zOrigin + (z << 2) + (zi * step), seed).getGenerator(w), g -> new MutableInteger(0)).increment(); // Increment by 1
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}
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}
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+4
-2
@@ -11,12 +11,14 @@ public class ElevationInterpolator {
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int xOrigin = chunkX << 4;
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int zOrigin = chunkZ << 4;
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long seed = world.getSeed();
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Generator[][] gens = new Generator[18 + 2 * smooth][18 + 2 * smooth];
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// Precompute generators.
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for(int x = -1 - smooth; x <= 16 + smooth; x++) {
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for(int z = -1 - smooth; z <= 16 + smooth; z++) {
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gens[x + 1 + smooth][z + 1 + smooth] = provider.getBiome(xOrigin + x, zOrigin + z).getGenerator(world);
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gens[x + 1 + smooth][z + 1 + smooth] = provider.getBiome(xOrigin + x, zOrigin + z, seed).getGenerator(world);
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}
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}
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@@ -27,7 +29,7 @@ public class ElevationInterpolator {
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for(int xi = -smooth; xi <= smooth; xi++) {
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for(int zi = -smooth; zi <= smooth; zi++) {
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Generator gen = gens[x + 1 + smooth + xi][z + 1 + smooth + zi];
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noise += gen.getElevationSampler().getNoise(xOrigin + x, zOrigin + z) * gen.getElevationWeight();
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noise += gen.getElevationSampler().getNoiseSeeded(seed, xOrigin + x, zOrigin + z) * gen.getElevationWeight();
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div += gen.getElevationWeight();
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}
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}
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+1
-1
@@ -12,7 +12,7 @@ public class Sampler3D implements Sampler {
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private final ElevationInterpolator elevationInterpolator;
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public Sampler3D(int x, int z, BiomeProvider provider, World world, int elevationSmooth) {
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this.interpolator = new ChunkInterpolator3D(world, x, z, provider, (generator, coord) -> generator.getBaseSampler().getNoise(coord));
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this.interpolator = new ChunkInterpolator3D(world, x, z, provider, (generator, coord) -> generator.getBaseSampler().getNoiseSeeded(coord, world.getSeed()));
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this.elevationInterpolator = new ElevationInterpolator(world, x, z, provider, elevationSmooth);
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}
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