add domain warp controls to FastNoiseLite

This commit is contained in:
dfsek
2021-01-15 00:03:01 -07:00
parent 25f6f3dbe1
commit 346a8826aa
5 changed files with 182 additions and 110 deletions
@@ -19,10 +19,10 @@ import parsii.eval.Scope;
import parsii.eval.Variable;
import parsii.tokenizer.ParseException;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.Random;
import java.util.concurrent.ConcurrentHashMap;
import java.util.function.BiConsumer;
public class UserDefinedCarver extends Carver {
@@ -39,7 +39,7 @@ public class UserDefinedCarver extends Carver {
private final Variable lengthVar;
private final Variable position;
private final Variable seedVar;
private final Map<World, CarverCache> cacheMap = new HashMap<>();
private final Map<World, CarverCache> cacheMap = new ConcurrentHashMap<>();
private double step = 2;
private Range recalc = new Range(8, 10);
private double recalcMagnitude = 3;
@@ -101,17 +101,19 @@ public class UserDefinedCarver extends Carver {
@Override
public void carve(int chunkX, int chunkZ, World w, BiConsumer<Vector3, CarvingType> consumer) {
CarverCache cache = cacheMap.computeIfAbsent(w, world -> new CarverCache(world, main, this));
if(cacheMap.size() > 1) Debug.info("Map size: " + cacheMap.size());
int carvingRadius = getCarvingRadius();
for(int x = chunkX - carvingRadius; x <= chunkX + carvingRadius; x++) {
for(int z = chunkZ - carvingRadius; z <= chunkZ + carvingRadius; z++) {
cache.getPoints(x, z).forEach(point -> {
Vector3 origin = point.getOrigin();
if(FastMath.floorDiv(origin.getBlockX(), 16) != chunkX && FastMath.floorDiv(origin.getBlockZ(), 16) != chunkZ) // We only want to carve this chunk.
return;
point.carve(chunkX, chunkZ, consumer);
});
synchronized(cacheMap) {
CarverCache cache = cacheMap.computeIfAbsent(w, world -> new CarverCache(world, main, this));
if(cacheMap.size() > 1) Debug.info("Map size: " + cacheMap.size());
int carvingRadius = getCarvingRadius();
for(int x = chunkX - carvingRadius; x <= chunkX + carvingRadius; x++) {
for(int z = chunkZ - carvingRadius; z <= chunkZ + carvingRadius; z++) {
cache.getPoints(x, z).forEach(point -> {
Vector3 origin = point.getOrigin();
if(FastMath.floorDiv(origin.getBlockX(), 16) != chunkX && FastMath.floorDiv(origin.getBlockZ(), 16) != chunkZ) // We only want to carve this chunk.
return;
point.carve(chunkX, chunkZ, consumer);
});
}
}
}
}