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BlockState -> BlockEntity
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+2
-2
@@ -1,10 +1,10 @@
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package com.dfsek.terra.platform;
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import com.dfsek.terra.api.block.BlockData;
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import com.dfsek.terra.api.block.state.BlockState;
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import com.dfsek.terra.api.block.state.BlockEntity;
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import com.dfsek.terra.api.vector.Vector3;
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public class DirectBlockState implements BlockState {
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public class DirectBlockEntity implements BlockEntity {
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@Override
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public Vector3 getPosition() {
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return null;
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@@ -2,7 +2,7 @@ package com.dfsek.terra.platform;
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import com.dfsek.terra.DirectUtils;
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import com.dfsek.terra.api.block.BlockData;
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import com.dfsek.terra.api.block.state.BlockState;
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import com.dfsek.terra.api.block.state.BlockEntity;
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import com.dfsek.terra.api.entity.Entity;
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import com.dfsek.terra.api.entity.EntityType;
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import com.dfsek.terra.api.vector.Vector3;
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@@ -67,7 +67,7 @@ public class DirectWorld implements World {
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}
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@Override
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public BlockState getBlockState(int x, int y, int z) {
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public BlockEntity getBlockState(int x, int y, int z) {
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return null;
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}
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