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setBlockData -> setBlockState
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@@ -52,7 +52,7 @@ public class SpongeStructure implements Structure {
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for(int y = 0; y < blocks[z].length; y++) {
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BlockState state = blocks[x][z][y];
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if(state == null) continue;
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world.setBlockData(bX + rX, bY + y, bZ + rZ, state);
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world.setBlockState(bX + rX, bY + y, bZ + rZ, state);
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}
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}
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}
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@@ -89,7 +89,7 @@ public class SpongeStructure implements Structure {
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for(int y = 0; y < blocks[z].length; y++) {
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BlockState state = blocks[x][z][y];
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if(state == null) continue;
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world.setBlockData(bX + rX, bY + y, bZ + rZ, state);
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world.setBlockState(bX + rX, bY + y, bZ + rZ, state);
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}
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}
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}
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