Increase resolution of elevation interpolation

This commit is contained in:
dfsek
2020-11-12 09:36:32 -07:00
parent f6a4479855
commit 2d18f5dbe5
5 changed files with 139 additions and 55 deletions

View File

@@ -7,7 +7,7 @@ import org.polydev.gaea.math.FastNoiseLite;
import org.polydev.gaea.math.Interpolator;
public class ElevationInterpolator {
private final UserDefinedGenerator[][] gens = new UserDefinedGenerator[8][8];
private final UserDefinedGenerator[][] gens = new UserDefinedGenerator[10][10];
private final double[][] values = new double[18][18];
private final FastNoiseLite noise;
private final int xOrigin;
@@ -20,16 +20,16 @@ public class ElevationInterpolator {
this.noise = noise;
this.grid = grid;
for(int x = -1; x < 7; x++) {
for(int z = -1; z < 7; z++) {
gens[x + 1][z + 1] = (UserDefinedGenerator) grid.getBiome(xOrigin + x * 4, zOrigin + z * 4, GenerationPhase.BASE).getGenerator();
for(int x = -2; x < 8; x++) {
for(int z = -2; z < 8; z++) {
gens[x + 2][z + 2] = (UserDefinedGenerator) grid.getBiome(xOrigin + x * 4, zOrigin + z * 4, GenerationPhase.BASE).getGenerator();
}
}
for(byte x = -1; x <= 16; x++) {
for(byte z = -1; z <= 16; z++) {
UserDefinedGenerator generator = getGenerator(x, z);
if(compareGens((x / 4) + 1, (z / 4) + 1) && generator.interpolateElevation()) {
if(compareGens((x / 4), (z / 4)) && generator.interpolateElevation()) {
Interpolator interpolator = new Interpolator(biomeAvg(x / 4, z / 4),
biomeAvg((x / 4) + 1, z / 4),
biomeAvg(x / 4, (z / 4) + 1),
@@ -45,36 +45,31 @@ public class ElevationInterpolator {
return (UserDefinedGenerator) grid.getBiome(xOrigin + x, zOrigin + z, GenerationPhase.BASE).getGenerator();
}
private UserDefinedGenerator getStoredGen(int x, int z) {
return gens[x + 2][z + 2];
}
private boolean compareGens(int x, int z) {
UserDefinedGenerator comp = gens[x][z];
UserDefinedGenerator comp = getStoredGen(x, z);
if(!comp.equals(gens[x + 1][z])) return true;
if(!comp.equals(gens[x][z + 1])) return true;
if(!comp.equals(gens[x - 1][z])) return true;
if(!comp.equals(gens[x][z - 1])) return true;
if(!comp.equals(gens[x + 1][z + 1])) return true;
if(!comp.equals(gens[x - 1][z - 1])) return true;
if(!comp.equals(gens[x + 1][z - 1])) return true;
return !comp.equals(gens[x - 1][z + 1]);
for(int xi = x - 2; xi <= x + 2; xi++) {
for(int zi = z - 2; zi <= z + 2; zi++) {
if(!comp.equals(getStoredGen(xi, zi))) return true;
}
}
return false;
}
private double biomeAvg(int x, int z) {
return (elevate(gens[x + 2][z + 1], x * 4 + 4 + xOrigin, z * 4 + zOrigin)
+ elevate(gens[x][z + 1], x * 4 - 4 + xOrigin, z * 4 + zOrigin)
+ elevate(gens[x + 1][z + 2], x * 4 + xOrigin, z * 4 + 4 + zOrigin)
+ elevate(gens[x + 1][z], x * 4 + xOrigin, z * 4 - 4 + zOrigin)
+ elevate(gens[x + 1][z + 1], x * 4 + xOrigin, z * 4 + zOrigin)
+ elevate(gens[x][z], x * 4 + xOrigin, z * 4 + zOrigin)
+ elevate(gens[x][z + 2], x * 4 + xOrigin, z * 4 + zOrigin)
+ elevate(gens[x + 2][z], x * 4 + xOrigin, z * 4 + zOrigin)
+ elevate(gens[x + 2][z + 2], x * 4 + xOrigin, z * 4 + zOrigin)) / 9D;
return (elevate(getStoredGen(x + 1, z), x * 4 + 4 + xOrigin, z * 4 + zOrigin)
+ elevate(getStoredGen(x - 1, z), x * 4 - 4 + xOrigin, z * 4 + zOrigin)
+ elevate(getStoredGen(x, z + 1), x * 4 + xOrigin, z * 4 + 4 + zOrigin)
+ elevate(getStoredGen(x, z - 1), x * 4 + xOrigin, z * 4 - 4 + zOrigin)
+ elevate(getStoredGen(x, z), x * 4 + xOrigin, z * 4 + zOrigin)
+ elevate(getStoredGen(x - 1, z - 1), x * 4 + xOrigin, z * 4 + zOrigin)
+ elevate(getStoredGen(x - 1, z + 1), x * 4 + xOrigin, z * 4 + zOrigin)
+ elevate(getStoredGen(x + 1, z - 1), x * 4 + xOrigin, z * 4 + zOrigin)
+ elevate(getStoredGen(x + 1, z + 1), x * 4 + xOrigin, z * 4 + zOrigin)) / 9D;
}
private double elevate(UserDefinedGenerator g, int x, int z) {

View File

@@ -188,6 +188,7 @@ public class TerraChunkGenerator extends GaeaChunkGenerator {
return chunk;
}
private void load(World w) {
try {
popMan.loadBlocks(w);