use pattern variables

This commit is contained in:
dfsek
2021-11-27 08:34:03 -07:00
parent 2d316fa042
commit 2307897b31
16 changed files with 33 additions and 58 deletions
@@ -54,7 +54,8 @@ public abstract class BlockEntityMixin {
}
public boolean terra$update(boolean applyPhysics) {
if(hasWorld()) world.getChunk(pos).setBlockEntity((net.minecraft.block.entity.BlockEntity) (Object) this);
if(hasWorld()) //noinspection ConstantConditions
world.getChunk(pos).setBlockEntity((net.minecraft.block.entity.BlockEntity) (Object) this);
return true;
}