Clean up imports

This commit is contained in:
dfsek
2020-10-26 10:58:28 -07:00
parent f198b371e0
commit 224dfbe638
109 changed files with 833 additions and 637 deletions

View File

@@ -10,7 +10,7 @@ import java.util.logging.Level;
public final class PaperUtil {
public static void checkPaper(JavaPlugin main) {
Bukkit.getScheduler().scheduleSyncDelayedTask(main, () -> {
if(!PaperLib.isPaper()) {
if(! PaperLib.isPaper()) {
LangUtil.log("use-paper", Level.WARNING);
}
}, 100L);

View File

@@ -24,6 +24,7 @@ public enum StructureTypeEnum {
NETHER_FOSSIL(StructureType.NETHER_FOSSIL),
RUINED_PORTAL(StructureType.RUINED_PORTAL),
BASTION_REMNANT(StructureType.BASTION_REMNANT);
StructureTypeEnum(StructureType type) {
this.type = type;
}

View File

@@ -8,21 +8,22 @@ import org.bukkit.block.data.Rail;
public final class RotationUtil {
/**
* Rotate and mirror a coordinate pair.
*
* @param orig Vector to rotate.
* @param r Rotation
* @param r Rotation
* @return Rotated coordinate pair
*/
public static Vector2 getRotatedCoords(Vector2 orig, Structure.Rotation r) {
Vector2 copy = orig.clone();
switch(r) {
case CW_90:
copy.setX(orig.getZ()).setZ(-orig.getX());
copy.setX(orig.getZ()).setZ(- orig.getX());
break;
case CCW_90:
copy.setX(-orig.getZ()).setZ(orig.getX());
copy.setX(- orig.getZ()).setZ(orig.getX());
break;
case CW_180:
copy.multiply(-1);
copy.multiply(- 1);
break;
}
return copy;
@@ -30,16 +31,17 @@ public final class RotationUtil {
/**
* Get the BlockFace with rotation and mirrors applied to it
*
* @param f BlockFace to apply rotation to
* @param r Rotation
* @return Rotated BlockFace
*/
public static BlockFace getRotatedFace(BlockFace f, Structure.Rotation r) {
BlockFace n = f;
int rotateNum = r.getDegrees()/90;
int rotateNum = r.getDegrees() / 90;
int rn = faceRotation(f);
if(rn >= 0) {
n = fromRotation(faceRotation(n) + 4*rotateNum);
n = fromRotation(faceRotation(n) + 4 * rotateNum);
}
return n;
}
@@ -61,50 +63,81 @@ public final class RotationUtil {
/**
* Method to rotate the incredibly obnoxious Rail.Shape enum
*
* @param orig Original shape
* @param r Rotate
* @param r Rotate
* @return Rotated/mirrored shape
*/
public static Rail.Shape getRotatedRail(Rail.Shape orig, Structure.Rotation r) {
switch(r) {
case CCW_90:
switch(orig) {
case NORTH_WEST: return Rail.Shape.SOUTH_WEST;
case NORTH_SOUTH: return Rail.Shape.EAST_WEST;
case SOUTH_WEST: return Rail.Shape.SOUTH_EAST;
case SOUTH_EAST: return Rail.Shape.NORTH_EAST;
case EAST_WEST: return Rail.Shape.NORTH_SOUTH;
case NORTH_EAST: return Rail.Shape.NORTH_WEST;
case ASCENDING_EAST: return Rail.Shape.ASCENDING_NORTH;
case ASCENDING_WEST: return Rail.Shape.ASCENDING_SOUTH;
case ASCENDING_NORTH: return Rail.Shape.ASCENDING_WEST;
case ASCENDING_SOUTH: return Rail.Shape.ASCENDING_EAST;
case NORTH_WEST:
return Rail.Shape.SOUTH_WEST;
case NORTH_SOUTH:
return Rail.Shape.EAST_WEST;
case SOUTH_WEST:
return Rail.Shape.SOUTH_EAST;
case SOUTH_EAST:
return Rail.Shape.NORTH_EAST;
case EAST_WEST:
return Rail.Shape.NORTH_SOUTH;
case NORTH_EAST:
return Rail.Shape.NORTH_WEST;
case ASCENDING_EAST:
return Rail.Shape.ASCENDING_NORTH;
case ASCENDING_WEST:
return Rail.Shape.ASCENDING_SOUTH;
case ASCENDING_NORTH:
return Rail.Shape.ASCENDING_WEST;
case ASCENDING_SOUTH:
return Rail.Shape.ASCENDING_EAST;
}
case CW_90:
switch(orig) {
case NORTH_WEST: return Rail.Shape.NORTH_EAST;
case NORTH_SOUTH: return Rail.Shape.EAST_WEST;
case SOUTH_WEST: return Rail.Shape.NORTH_WEST;
case SOUTH_EAST: return Rail.Shape.SOUTH_WEST;
case EAST_WEST: return Rail.Shape.NORTH_SOUTH;
case NORTH_EAST: return Rail.Shape.SOUTH_EAST;
case ASCENDING_EAST: return Rail.Shape.ASCENDING_SOUTH;
case ASCENDING_WEST: return Rail.Shape.ASCENDING_NORTH;
case ASCENDING_NORTH: return Rail.Shape.ASCENDING_EAST;
case ASCENDING_SOUTH: return Rail.Shape.ASCENDING_WEST;
case NORTH_WEST:
return Rail.Shape.NORTH_EAST;
case NORTH_SOUTH:
return Rail.Shape.EAST_WEST;
case SOUTH_WEST:
return Rail.Shape.NORTH_WEST;
case SOUTH_EAST:
return Rail.Shape.SOUTH_WEST;
case EAST_WEST:
return Rail.Shape.NORTH_SOUTH;
case NORTH_EAST:
return Rail.Shape.SOUTH_EAST;
case ASCENDING_EAST:
return Rail.Shape.ASCENDING_SOUTH;
case ASCENDING_WEST:
return Rail.Shape.ASCENDING_NORTH;
case ASCENDING_NORTH:
return Rail.Shape.ASCENDING_EAST;
case ASCENDING_SOUTH:
return Rail.Shape.ASCENDING_WEST;
}
case CW_180:
switch(orig) {
case NORTH_WEST: return Rail.Shape.SOUTH_EAST;
case NORTH_SOUTH: return Rail.Shape.NORTH_SOUTH;
case SOUTH_WEST: return Rail.Shape.NORTH_EAST;
case SOUTH_EAST: return Rail.Shape.NORTH_WEST;
case EAST_WEST: return Rail.Shape.EAST_WEST;
case NORTH_EAST: return Rail.Shape.SOUTH_WEST;
case ASCENDING_EAST: return Rail.Shape.ASCENDING_WEST;
case ASCENDING_WEST: return Rail.Shape.ASCENDING_EAST;
case ASCENDING_NORTH: return Rail.Shape.ASCENDING_SOUTH;
case ASCENDING_SOUTH: return Rail.Shape.ASCENDING_NORTH;
case NORTH_WEST:
return Rail.Shape.SOUTH_EAST;
case NORTH_SOUTH:
return Rail.Shape.NORTH_SOUTH;
case SOUTH_WEST:
return Rail.Shape.NORTH_EAST;
case SOUTH_EAST:
return Rail.Shape.NORTH_WEST;
case EAST_WEST:
return Rail.Shape.EAST_WEST;
case NORTH_EAST:
return Rail.Shape.SOUTH_WEST;
case ASCENDING_EAST:
return Rail.Shape.ASCENDING_WEST;
case ASCENDING_WEST:
return Rail.Shape.ASCENDING_EAST;
case ASCENDING_NORTH:
return Rail.Shape.ASCENDING_SOUTH;
case ASCENDING_SOUTH:
return Rail.Shape.ASCENDING_NORTH;
}
}
return orig;
@@ -112,55 +145,91 @@ public final class RotationUtil {
/**
* Get an integer representation of a BlockFace, to perform math on.
*
* @param f BlockFace to get integer for
* @return integer representation of BlockFace
*/
public static int faceRotation(BlockFace f) {
switch(f) {
case NORTH: return 0;
case NORTH_NORTH_EAST: return 1;
case NORTH_EAST: return 2;
case EAST_NORTH_EAST: return 3;
case EAST: return 4;
case EAST_SOUTH_EAST: return 5;
case SOUTH_EAST: return 6;
case SOUTH_SOUTH_EAST: return 7;
case SOUTH: return 8;
case SOUTH_SOUTH_WEST: return 9;
case SOUTH_WEST: return 10;
case WEST_SOUTH_WEST: return 11;
case WEST: return 12;
case WEST_NORTH_WEST: return 13;
case NORTH_WEST: return 14;
case NORTH_NORTH_WEST: return 15;
default: return -1;
case NORTH:
return 0;
case NORTH_NORTH_EAST:
return 1;
case NORTH_EAST:
return 2;
case EAST_NORTH_EAST:
return 3;
case EAST:
return 4;
case EAST_SOUTH_EAST:
return 5;
case SOUTH_EAST:
return 6;
case SOUTH_SOUTH_EAST:
return 7;
case SOUTH:
return 8;
case SOUTH_SOUTH_WEST:
return 9;
case SOUTH_WEST:
return 10;
case WEST_SOUTH_WEST:
return 11;
case WEST:
return 12;
case WEST_NORTH_WEST:
return 13;
case NORTH_WEST:
return 14;
case NORTH_NORTH_WEST:
return 15;
default:
return - 1;
}
}
/**
* Convert integer to BlockFace representation
*
* @param r integer to get BlockFace for
* @return BlockFace represented by integer.
*/
public static BlockFace fromRotation(int r) {
switch(Math.floorMod(r, 16)) {
case 0: return BlockFace.NORTH;
case 1: return BlockFace.NORTH_NORTH_EAST;
case 2: return BlockFace.NORTH_EAST;
case 3: return BlockFace.EAST_NORTH_EAST;
case 4: return BlockFace.EAST;
case 5: return BlockFace.EAST_SOUTH_EAST;
case 6: return BlockFace.SOUTH_EAST;
case 7: return BlockFace.SOUTH_SOUTH_EAST;
case 8: return BlockFace.SOUTH;
case 9: return BlockFace.SOUTH_SOUTH_WEST;
case 10: return BlockFace.SOUTH_WEST;
case 11: return BlockFace.WEST_SOUTH_WEST;
case 12: return BlockFace.WEST;
case 13: return BlockFace.WEST_NORTH_WEST;
case 14: return BlockFace.NORTH_WEST;
case 15: return BlockFace.NORTH_NORTH_WEST;
default: throw new IllegalArgumentException();
case 0:
return BlockFace.NORTH;
case 1:
return BlockFace.NORTH_NORTH_EAST;
case 2:
return BlockFace.NORTH_EAST;
case 3:
return BlockFace.EAST_NORTH_EAST;
case 4:
return BlockFace.EAST;
case 5:
return BlockFace.EAST_SOUTH_EAST;
case 6:
return BlockFace.SOUTH_EAST;
case 7:
return BlockFace.SOUTH_SOUTH_EAST;
case 8:
return BlockFace.SOUTH;
case 9:
return BlockFace.SOUTH_SOUTH_WEST;
case 10:
return BlockFace.SOUTH_WEST;
case 11:
return BlockFace.WEST_SOUTH_WEST;
case 12:
return BlockFace.WEST;
case 13:
return BlockFace.WEST_NORTH_WEST;
case 14:
return BlockFace.NORTH_WEST;
case 15:
return BlockFace.NORTH_NORTH_WEST;
default:
throw new IllegalArgumentException();
}
}
}

View File

@@ -14,10 +14,11 @@ import org.bukkit.plugin.Plugin;
public final class WorldEditUtil {
public static WorldEditPlugin getWorldEdit() {
Plugin p = Bukkit.getServer().getPluginManager().getPlugin("WorldEdit");
if (p instanceof WorldEditPlugin) return (WorldEditPlugin) p;
if(p instanceof WorldEditPlugin) return (WorldEditPlugin) p;
Bukkit.getLogger().severe("[Terra] a command requiring WorldEdit was executed, but WorldEdit was not detected!");
return null;
}
public static Location[] getSelectionLocations(Player sender) {
WorldEditPlugin we = WorldEditUtil.getWorldEdit();
if(we == null) {
@@ -27,7 +28,7 @@ public final class WorldEditUtil {
Region selection;
try {
selection = we.getSession(sender).getSelection(BukkitAdapter.adapt(sender.getWorld()));
} catch(IncompleteRegionException |ClassCastException e) {
} catch(IncompleteRegionException | ClassCastException e) {
sender.sendMessage("Invalid/incomplete selection!");
return null;
}
@@ -41,6 +42,7 @@ public final class WorldEditUtil {
Location l2 = new Location(sender.getWorld(), max.getBlockX(), max.getBlockY(), max.getBlockZ());
return new Location[] {l1, l2};
}
public static Location[] getSelectionPositions(Player sender) {
WorldEditPlugin we = WorldEditUtil.getWorldEdit();
if(we == null) {
@@ -50,7 +52,7 @@ public final class WorldEditUtil {
CuboidRegion selection;
try {
selection = (CuboidRegion) we.getSession(sender).getSelection(BukkitAdapter.adapt(sender.getWorld()));
} catch(IncompleteRegionException |ClassCastException e) {
} catch(IncompleteRegionException | ClassCastException e) {
sender.sendMessage("Invalid/incomplete selection!");
return null;
}