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Split off more config sections
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@@ -75,7 +75,7 @@ public class TerraChunkGenerator extends GaeaChunkGenerator {
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if(super.getInterpolatedNoise(x, y, z) > 0) {
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BlockData data = b.getGenerator().getPalette(y).get(paletteLevel, cx, cz);
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chunk.setBlock(x, y, z, data);
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if(paletteLevel == 0 && c.getSlabs() != null) {
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if(paletteLevel == 0 && c.getSlabs() != null && y < 255) {
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prepareBlockPart(data, chunk.getBlockData(x, y+1, z), chunk, new Vector(x, y+1, z), c.getSlabs(), c.getStairs(), c.getSlabThreshold());
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}
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paletteLevel++;
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