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Structure#generateDirect -> #generate
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@@ -81,7 +81,7 @@ public class StructureLoadCommand implements CommandTemplate {
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if(this.chunk) {
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script.generate(player.position(), player.world(), player.world().getChunkAt(player.position()), random, r);
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} else {
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script.generateDirect(player.position(), player.world(), random, r);
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script.generate(player.position(), player.world(), random, r);
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}
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long l = System.nanoTime() - t;
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