Merge pull request #408 from PolyhedralDev/dev/physics

Allows you to create a block with physics enabled
This commit is contained in:
Zoë
2023-10-01 19:07:15 -06:00
committed by GitHub
16 changed files with 127 additions and 110 deletions

View File

@@ -30,15 +30,17 @@ public class BlockFunctionBuilder implements FunctionBuilder<BlockFunction> {
@Override
public BlockFunction build(List<Returnable<?>> argumentList, Position position) {
if(argumentList.size() < 4) throw new ParseException("Expected data", position);
Returnable<Boolean> booleanReturnable = new BooleanConstant(true, position);
if(argumentList.size() == 5) booleanReturnable = (Returnable<Boolean>) argumentList.get(4);
Returnable<Boolean> overwrite = new BooleanConstant(true, position);
if(argumentList.size() >= 5) overwrite = (Returnable<Boolean>) argumentList.get(4);
Returnable<Boolean> physics = new BooleanConstant(false, position);
if(argumentList.size() == 6) physics = (Returnable<Boolean>) argumentList.get(5);
if(argumentList.get(3) instanceof StringConstant) {
return new BlockFunction.Constant((Returnable<Number>) argumentList.get(0), (Returnable<Number>) argumentList.get(1),
(Returnable<Number>) argumentList.get(2), (StringConstant) argumentList.get(3),
booleanReturnable, platform, position);
overwrite, physics, platform, position);
}
return new BlockFunction((Returnable<Number>) argumentList.get(0), (Returnable<Number>) argumentList.get(1),
(Returnable<Number>) argumentList.get(2), (Returnable<String>) argumentList.get(3), booleanReturnable,
(Returnable<Number>) argumentList.get(2), (Returnable<String>) argumentList.get(3), overwrite, physics,
platform, position);
}
@@ -52,7 +54,7 @@ public class BlockFunctionBuilder implements FunctionBuilder<BlockFunction> {
return switch(position) {
case 0, 1, 2 -> Returnable.ReturnType.NUMBER;
case 3 -> Returnable.ReturnType.STRING;
case 4 -> Returnable.ReturnType.BOOLEAN;
case 4, 5 -> Returnable.ReturnType.BOOLEAN;
default -> null;
};
}

View File

@@ -35,10 +35,11 @@ public class BlockFunction implements Function<Void> {
protected final Platform platform;
private final Map<String, BlockState> data = new HashMap<>();
private final Returnable<Boolean> overwrite;
private final Returnable<Boolean> physics;
private final Position position;
public BlockFunction(Returnable<Number> x, Returnable<Number> y, Returnable<Number> z, Returnable<String> blockData,
Returnable<Boolean> overwrite, Platform platform, Position position) {
Returnable<Boolean> overwrite, Returnable<Boolean> physics, Platform platform, Position position) {
this.x = x;
this.y = y;
this.z = z;
@@ -46,6 +47,7 @@ public class BlockFunction implements Function<Void> {
this.overwrite = overwrite;
this.platform = platform;
this.position = position;
this.physics = physics;
}
@Override
@@ -76,7 +78,7 @@ public class BlockFunction implements Function<Void> {
FastMath.roundToInt(xz.getZ())).mutable().add(arguments.getOrigin());
BlockState current = arguments.getWorld().getBlockState(set);
if(overwrite.apply(implementationArguments, scope) || current.isAir()) {
arguments.getWorld().setBlockState(set, rot);
arguments.getWorld().setBlockState(set, rot, physics.apply(implementationArguments, scope));
}
} catch(RuntimeException e) {
logger.error("Failed to place block at location {}", arguments.getOrigin(), e);
@@ -92,8 +94,8 @@ public class BlockFunction implements Function<Void> {
private final BlockState state;
public Constant(Returnable<Number> x, Returnable<Number> y, Returnable<Number> z, StringConstant blockData,
Returnable<Boolean> overwrite, Platform platform, Position position) {
super(x, y, z, blockData, overwrite, platform, position);
Returnable<Boolean> overwrite, Returnable<Boolean> physics, Platform platform, Position position) {
super(x, y, z, blockData, overwrite, physics, platform, position);
this.state = platform.getWorldHandle().createBlockState(blockData.getConstant());
}