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https://github.com/PolyhedralDev/Terra.git
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Implement new parsing library, implement TerraProfiler
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@@ -1,5 +1,7 @@
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package com.dfsek.terra.population;
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import com.dfsek.terra.Terra;
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import com.dfsek.terra.TerraProfiler;
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import com.dfsek.terra.biome.TerraBiomeGrid;
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import org.bukkit.Chunk;
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import org.bukkit.World;
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@@ -7,6 +9,7 @@ import org.bukkit.block.Block;
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import org.bukkit.generator.BlockPopulator;
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import org.jetbrains.annotations.NotNull;
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import org.polydev.gaea.biome.Biome;
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import org.polydev.gaea.profiler.ProfileFuture;
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import org.polydev.gaea.world.Fauna;
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import java.util.Random;
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@@ -14,16 +17,19 @@ import java.util.Random;
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public class FaunaPopulator extends BlockPopulator {
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@Override
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public void populate(@NotNull World world, @NotNull Random random, @NotNull Chunk chunk) {
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ProfileFuture fauna = TerraProfiler.fromWorld(world).measure("FaunaTime");
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for(int x = 0; x < 16; x++) {
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for(int z = 0; z < 16; z++) {
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Biome biome = TerraBiomeGrid.fromWorld(world).getBiome((chunk.getX() << 4) + x, (chunk.getZ() << 4) + z);
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if(biome.getDecorator().getFaunaChance() <= 0 || random.nextInt(100) > biome.getDecorator().getFaunaChance())
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continue;
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Block highest = Fauna.getHighestValidSpawnAt(chunk, x, z);
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Fauna item = biome.getDecorator().getFauna().get(random);
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Block highest = item.getHighestValidSpawnAt(chunk, x, z);
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try {
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if(highest != null) biome.getDecorator().getFauna().get(random).plant(highest.getLocation());
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if(highest != null) item.plant(highest.getLocation());
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} catch(NullPointerException ignored) {}
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}
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}
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if(fauna!=null) fauna.complete();
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}
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}
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@@ -1,6 +1,7 @@
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package com.dfsek.terra.population;
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import com.dfsek.terra.Terra;
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import com.dfsek.terra.TerraProfiler;
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import com.dfsek.terra.biome.TerraBiomeGrid;
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import com.dfsek.terra.biome.UserDefinedDecorator;
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import org.bukkit.Chunk;
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@@ -10,6 +11,7 @@ import org.jetbrains.annotations.NotNull;
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import org.polydev.gaea.biome.Biome;
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import org.polydev.gaea.population.GaeaBlockPopulator;
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import org.polydev.gaea.population.PopulationManager;
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import org.polydev.gaea.profiler.ProfileFuture;
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import org.polydev.gaea.util.WorldUtil;
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import java.util.Random;
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@@ -22,6 +24,7 @@ public class TreePopulator extends GaeaBlockPopulator {
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@Override
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public void populate(@NotNull World world, @NotNull Random random, @NotNull Chunk chunk) {
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ProfileFuture tree = TerraProfiler.fromWorld(world).measure("TreeGenTime");
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int x = random.nextInt(16); // Decrease chances of chunk-crossing trees
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int z = random.nextInt(16);
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Location origin = chunk.getBlock(x, 0, z).getLocation();
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@@ -41,5 +44,6 @@ public class TreePopulator extends GaeaBlockPopulator {
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x = random.nextInt(16); // Decrease chances of chunk-crossing trees
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z = random.nextInt(16);
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}
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if(tree!=null) tree.complete();
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}
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}
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