mirror of
https://github.com/PolyhedralDev/Terra.git
synced 2026-04-09 17:26:07 +00:00
Merge tree and flora population, increase performance of both.
This commit is contained in:
@@ -14,7 +14,6 @@ public class TerraProfiler extends WorldProfiler {
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public TerraProfiler(World w) {
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super(w);
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this
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.addMeasurement(new Measurement(25000000, DataType.PERIOD_MILLISECONDS), "TreeGenTime")
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.addMeasurement(new Measurement(1500000, DataType.PERIOD_MILLISECONDS), "FloraTime")
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.addMeasurement(new Measurement(1500000, DataType.PERIOD_MILLISECONDS), "OreTime")
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.addMeasurement(new Measurement(1500000, DataType.PERIOD_MILLISECONDS), "CaveTime")
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@@ -7,6 +7,6 @@ import org.polydev.gaea.world.Flora;
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public final class FailoverDecorator extends UserDefinedDecorator {
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public FailoverDecorator() {
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super(new ProbabilityCollection<>(), new ProbabilityCollection<>(), 0, 0, 0);
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super(new ProbabilityCollection<>(), new ProbabilityCollection<>(), 0, 0);
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}
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}
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@@ -124,7 +124,7 @@ public class BiomeConfig extends TerraConfig {
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if(eq == null || eq.equals("")) throw new ConfigException("Could not find noise equation! Biomes must include a noise equation, or extend an abstract biome with one.", getID());
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// Create decorator for this config.
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UserDefinedDecorator dec = new UserDefinedDecorator(flora.getFlora(), tree.getTrees(), flora.getFloraChance(), tree.getTreeChance(), tree.getTreeDensity());
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UserDefinedDecorator dec = new UserDefinedDecorator(flora.getFlora(), tree.getTrees(), flora.getFloraChance(), tree.getTreeDensity());
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// Get Vanilla biome, throw exception if it is invalid/unspecified.
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org.bukkit.block.Biome vanillaBiome;
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@@ -18,7 +18,6 @@ import java.util.Objects;
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public class BiomeTreeConfig extends TerraConfigSection {
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private final ProbabilityCollection<Tree> trees = new ProbabilityCollection<>();
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private final Map<Tree, Range> treeHeights = new HashMap<>();
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private int treeChance;
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private int treeDensity;
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public BiomeTreeConfig(TerraConfig parent) throws InvalidConfigurationException {
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super(parent);
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@@ -26,7 +25,6 @@ public class BiomeTreeConfig extends TerraConfigSection {
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if(c == null) return;
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Map<String, Object> cfg = c.getValues(false);
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if(cfg.size() == 0) return;
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treeChance = parent.getInt("trees.chance", 0);
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treeDensity = parent.getInt("trees.density", 0);
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for(Map.Entry<String, Object> e : cfg.entrySet()) {
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try {
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@@ -61,8 +59,4 @@ public class BiomeTreeConfig extends TerraConfigSection {
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public int getTreeDensity() {
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return treeDensity;
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}
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public int getTreeChance() {
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return treeChance;
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}
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}
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@@ -13,10 +13,8 @@ import com.dfsek.terra.population.FloraPopulator;
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import com.dfsek.terra.population.OrePopulator;
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import com.dfsek.terra.population.SnowPopulator;
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import com.dfsek.terra.population.StructurePopulator;
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import com.dfsek.terra.population.TreePopulator;
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import com.dfsek.terra.structure.StructureSpawnRequirement;
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import com.dfsek.terra.util.DataUtil;
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import org.bukkit.Bukkit;
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import org.bukkit.Chunk;
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import org.bukkit.Material;
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import org.bukkit.World;
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@@ -55,7 +53,6 @@ public class TerraChunkGenerator extends GaeaChunkGenerator {
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public TerraChunkGenerator() {
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super(ChunkInterpolator.InterpolationType.TRILINEAR);
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popMan.attach(new TreePopulator());
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popMan.attach(new FloraPopulator());
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popMan.attach(new OrePopulator());
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popMan.attach(new SnowPopulator());
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@@ -11,15 +11,13 @@ public class UserDefinedDecorator extends Decorator {
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private final ProbabilityCollection<Flora> flora;
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private final ProbabilityCollection<Tree> trees;
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private final int floraChance;
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private final int treeChance;
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private final int treeDensity;
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public UserDefinedDecorator(ProbabilityCollection<Flora> flora, ProbabilityCollection<Tree> trees, int floraChance, int treeChance, int treeDensity) {
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public UserDefinedDecorator(ProbabilityCollection<Flora> flora, ProbabilityCollection<Tree> trees, int floraChance, int treeDensity) {
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this.flora = flora;
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this.trees = trees;
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this.floraChance = floraChance;
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this.treeChance = treeChance;
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this.treeDensity = treeDensity;
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}
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@@ -28,10 +26,6 @@ public class UserDefinedDecorator extends Decorator {
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return trees;
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}
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public int getTreeChance() {
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return treeChance;
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}
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@Override
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public int getTreeDensity() {
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return treeDensity;
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@@ -1,5 +1,6 @@
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package com.dfsek.terra.population;
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import com.dfsek.terra.Terra;
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import com.dfsek.terra.TerraProfiler;
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import com.dfsek.terra.TerraWorld;
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import com.dfsek.terra.biome.TerraBiomeGrid;
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@@ -7,17 +8,26 @@ import com.dfsek.terra.biome.UserDefinedBiome;
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import com.dfsek.terra.config.base.ConfigPack;
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import com.dfsek.terra.config.genconfig.biome.BiomeConfig;
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import com.dfsek.terra.config.genconfig.biome.BiomeFloraConfig;
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import com.dfsek.terra.generation.UserDefinedDecorator;
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import org.bukkit.Chunk;
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import org.bukkit.World;
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import org.bukkit.block.Block;
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import org.jetbrains.annotations.NotNull;
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import org.polydev.gaea.biome.Biome;
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import org.polydev.gaea.generation.GenerationPhase;
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import org.polydev.gaea.math.Range;
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import org.polydev.gaea.population.GaeaBlockPopulator;
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import org.polydev.gaea.profiler.ProfileFuture;
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import org.polydev.gaea.tree.Tree;
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import org.polydev.gaea.world.Flora;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.Random;
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/**
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* Populates Flora and Trees
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*/
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public class FloraPopulator extends GaeaBlockPopulator {
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@Override
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public void populate(@NotNull World world, @NotNull Random random, @NotNull Chunk chunk) {
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@@ -29,6 +39,12 @@ public class FloraPopulator extends GaeaBlockPopulator {
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for(int x = 0; x < 16; x++) {
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for(int z = 0; z < 16; z++) {
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UserDefinedBiome biome = (UserDefinedBiome) grid.getBiome((chunk.getX() << 4) + x, (chunk.getZ() << 4) + z, GenerationPhase.POPULATE);
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if((x & 1) == 0 && (z & 1) == 0) {
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int treeChance = biome.getDecorator().getTreeDensity();
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if(random.nextInt(1000) < treeChance) {
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if(doTrees(biome, tw, random, chunk, offset(random, x), offset(random, z))) continue;
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}
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}
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if(biome.getDecorator().getFloraChance() <= 0) continue;
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try {
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BiomeConfig c = config.getBiome(biome);
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@@ -47,4 +63,27 @@ public class FloraPopulator extends GaeaBlockPopulator {
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}
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}
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}
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private static boolean doTrees(@NotNull UserDefinedBiome biome, TerraWorld world, @NotNull Random random, @NotNull Chunk chunk, int x, int z) {
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for(Block block : getValidTreeSpawnsAt(chunk, x, z, new Range(0, 254))) {
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Tree tree = biome.getDecorator().getTrees().get(random);
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Range range = world.getConfig().getBiome(biome).getTreeRange(tree);
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if(!range.isInRange(block.getY())) continue;
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try {
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return tree.plant(block.getLocation(), random, false, Terra.getInstance());
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} catch(NullPointerException ignore) {}
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}
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return false;
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}
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private static int offset(Random r, int i) {
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return Math.min(Math.max(i + r.nextInt(3)-1, 0), 15);
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}
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public static List<Block> getValidTreeSpawnsAt(Chunk chunk, int x, int z, Range check) {
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List<Block> blocks = new ArrayList<>();
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for(int y : check) {
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if(chunk.getBlock(x, y, z).getType().isSolid() && chunk.getBlock(x, y + 1, z).getType().isAir()) {
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blocks.add(chunk.getBlock(x, y, z));
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}
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}
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return blocks;
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}
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}
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@@ -1,69 +0,0 @@
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package com.dfsek.terra.population;
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import com.dfsek.terra.Terra;
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import com.dfsek.terra.TerraProfiler;
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import com.dfsek.terra.TerraWorld;
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import com.dfsek.terra.biome.TerraBiomeGrid;
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import com.dfsek.terra.biome.UserDefinedBiome;
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import com.dfsek.terra.config.base.ConfigPack;
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import com.dfsek.terra.config.base.WorldConfig;
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import com.dfsek.terra.generation.UserDefinedDecorator;
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import org.bukkit.Chunk;
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import org.bukkit.Location;
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import org.bukkit.World;
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import org.bukkit.block.Block;
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import org.jetbrains.annotations.NotNull;
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import org.polydev.gaea.biome.Biome;
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import org.polydev.gaea.generation.GenerationPhase;
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import org.polydev.gaea.math.Range;
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import org.polydev.gaea.population.GaeaBlockPopulator;
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import org.polydev.gaea.profiler.ProfileFuture;
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import org.polydev.gaea.tree.Tree;
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import org.polydev.gaea.util.WorldUtil;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.Random;
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public class TreePopulator extends GaeaBlockPopulator {
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@Override
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public void populate(@NotNull World world, @NotNull Random random, @NotNull Chunk chunk) {
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try(ProfileFuture ignored = TerraProfiler.fromWorld(world).measure("TreeGenTime")) {
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TerraWorld tw = TerraWorld.getWorld(world);
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if(!tw.isSafe()) return;
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TerraBiomeGrid grid = tw.getGrid();;
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int x = random.nextInt(16);
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int z = random.nextInt(16);
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int origX = chunk.getX() << 4;
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int origZ = chunk.getZ() << 4;
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Biome b = grid.getBiome(x+origX, z+origZ, GenerationPhase.POPULATE);
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if(((UserDefinedDecorator) b.getDecorator()).getTreeChance() < random.nextInt(100)) return;
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int max = 32;
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int att = 0;
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for(int i = 0; i < b.getDecorator().getTreeDensity() && att < max; ) {
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att++;
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for(Block block : getValidSpawnsAt(chunk, x, z, new Range(0, 254))) {
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b = grid.getBiome(x+origX, z+origZ, GenerationPhase.POPULATE);
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Tree tree = b.getDecorator().getTrees().get(random);
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Range range = tw.getConfig().getBiome((UserDefinedBiome) b).getTreeRange(tree);
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if(!range.isInRange(block.getY())) continue;
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try {
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if(tree.plant(block.getLocation(), random, false, Terra.getInstance())) i++;
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} catch(NullPointerException ignore) {}
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}
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x = random.nextInt(16);
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z = random.nextInt(16);
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}
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}
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}
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public List<Block> getValidSpawnsAt(Chunk chunk, int x, int z, Range check) {
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List<Block> blocks = new ArrayList<>();
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for(int y : check) {
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if(chunk.getBlock(x, y, z).getType().isSolid() && chunk.getBlock(x, y + 1, z).getType().isAir()) {
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blocks.add(chunk.getBlock(x, y, z));
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}
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}
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return blocks;
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}
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}
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