Files
Iris/core
Brian Neumann-Fopiano f4a06efa21 Terrain column painter
- Paint chunks z-major so neighbouring columns share block-buffer cache lines
- Fill the solid run below layers, river paint and cave ceilings with ores or rock in one loop
- Resolve chunk constants, air and bedrock once per chunk; drop the unread shared lastBedrock write
- IrisOreBands replaces IrisOreGeneratorBounds: per-Y candidate generators in list order
- Resolve a constant (FLAT) ore chance once instead of sampling it per block
- Column parity test against the per-block algorithm over randomized columns
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