Files
Iris/core
piexel f44ce5b327 Keep map tiles out of the display server's GPU memory
Opening the map crashed Xwayland inside Mesa's Intel driver, which took
the server, the game client and every other X window down with it.
Map tiles and noise frames were left for Java2D to copy into textures
inside the display server, hundreds of them for one map. They are now
drawn straight from memory again, like before the render rework.

Model used: Claude Opus 5.5
2026-10-19 11:14:37 +02:00
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