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Locales are fetched from the Iris repository at runtime into languages/downloaded and cached against the revision the jar was built from; the artifact ships only a manifest of the available locales. IrisLanguage gains a player language service, per-audience snapshots and an in-game message editor that writes locale overrides. The Bukkit artifact verifier now fails when any locale file is embedded, and the modded shadow jars drop the Bukkit-only switcher and editor classes.