28 KiB
04 - Commands & Permissions
Iris exposes one root command, /iris (aliases /ir, /irs), with Bukkit using VolmLib Director for named parameters and optional key=value arguments. Fabric, Forge, and NeoForge register a Brigadier tree with the same root aliases. This is the complete command reference; platform gaps are marked Bukkit-only or modded-only. See 30 - Platform Differences.md for a matrix and 03 - Configuration.md for /iris reload targets.
Common command recipes
Use these as entry points; follow the linked guide before running destructive or long-running forms.
| Goal | Bukkit-family | Fabric / Forge / NeoForge | Success check | Detailed guide |
|---|---|---|---|---|
| Create and enter a disposable world | /iris create tutorial type=overworld seed=1337, then /iris tp tutorial |
/iris create tutorial overworld 1337, then /iris tp irisworldgen:tutorial |
World/dimension appears in /iris worlds or /iris world status; ordinary chunks generate |
02 - Getting Started.md |
| Validate a pack before world creation | /iris pack validate pack=overworld |
/iris pack validate overworld |
No blocking validation errors | 25 - Pack Management.md |
| Open the live authoring pack | /iris studio open overworld seed=1337 |
/iris studio open overworld 1337 |
Transient Studio world opens and a valid save hotloads | 10 - Studio & VSCode Schemas.md |
| Create an in-game jigsaw project | /iris jigsaw create overworld village/demo |
Not available; author on Bukkit and copy the saved pack | Owned planar, Iris-native graph is created atomically with six 16×16×16 workcells, one variant per archetype, and seed 1337; edits then autosave |
21 - Jigsaw Structures.md |
| Inspect an Iris jigsaw graph | /iris structure info overworld <structure> |
/iris structure info <structure> while in its Iris dimension |
Resolved graph reports pieces and bounds | 21 - Jigsaw Structures.md |
| Pregenerate a small test area | /iris pregen start 352 world=<world> center=0,0 gui=false |
/iris pregen start 352 <dimension> at 0 0 |
/iris pregen status advances with no accumulating failures |
07 - Pregeneration.md |
| Remove a disposable Iris world | Evacuate players, unload, then /iris remove <world> |
/iris world delete <dimension> |
Target is absent from world status and its managed data is removed | 06 - Worlds & Lifecycle.md |
Do not translate Bukkit key=value examples token-for-token to a mod loader. Use the Brigadier forms in the matching command sections.
If a command fails before doing work, check in this order: platform syntax, permission level, sender requirements (player versus console), exact pack/world key, then lifecycle busy state. A parse error is not evidence that the underlying feature failed.
Syntax
Bukkit (Director)
- Root:
/iris//ir//irs. - Subcommands and nested groups use method names (or
@Director(name=...)) and aliases. - Required parameters appear as positionals; optional parameters with defaults accept
name=value(or short aliases from@Param). - Help uses Director mini-menu: required shown as
<name>, optional with default as[name=default]. - Example:
/iris create myworld type=overworld seed=42 main=false - Example:
/iris pregen start 5000 world=world center=me gui=true serial=false - Contextual params (world, dimension, location) often resolve from the sender’s current world or look target when omitted.
Modded (Brigadier)
- Same root and most names; arguments are ordered literals/arguments, not free-form
key=value. /irisand/iris help [section]print the help browser (player paginated UI; console text list).- Flags are literals where used (e.g. pregen
gui,sync,nocache; downloadforce).
Permissions
Bukkit
| Permission | Declared in plugin.yml / paper-plugin.yml |
Default | Gate |
|---|---|---|---|
iris.all |
Declared in plugin.yml / paper-plugin.yml (default: op) |
Operators receive it by default; otherwise grant explicitly | CommandSVC rejects every /iris execution without iris.all |
iris.treefeller |
Yes | op |
Survival tree feller only (TreeFellerSVC); requires treeFeller.enabled in settings |
iris.all is code-gated as ROOT_PERMISSION in CommandSVC and declared on the plugin with default: op. Without it, the sender gets a permission-denied message and no subcommand runs.
Custom-biome restart warnings also notify online players who are op or hold iris.all.
Modded
| Gate | Brigadier level | Applies to |
|---|---|---|
| Gamemaster | Commands.LEVEL_GAMEMASTERS |
Mutating commands: create/world, studio, object tools, pregen, download, debug, reload, evacuate, seed, structure place, edit, developer, etc. |
| Read-only | Commands.LEVEL_ALL |
version, info/worlds (seed field omitted unless gamemaster), height, metrics, what (relaxed at root), help |
Tree feller on mod loaders uses platform permission APIs (irisworldgen:treefeller on Fabric; PermissionAPI nodes on Forge/NeoForge), not Bukkit permission strings.
Root: /iris
| Command | Aliases | Platforms | Params (Bukkit-style) | Description |
|---|---|---|---|---|
| (empty) / help | Both | [section] (modded) |
Open help; modded supports section path | |
version |
Both | — | Print Iris/platform/Minecraft version and engine count | |
info |
Modded (see worlds) |
[dimension] |
List Iris dimensions and pack details; seed only for gamemasters | |
create |
c |
Both | Bukkit: <name> [type=default] [seed=1337] [main=false] (type aliases dimension,pack). Modded: <name> [pack=overworld] [seed=1337] |
Create Iris world/dimension |
teleport |
tp |
Both | Bukkit: <world> [player=<name>]. Modded: <dimension> [player] |
Teleport self or named player into Iris world/dimension |
evacuate |
Both | Bukkit: <world> (player origin). Modded: [dimension] |
Move players out of Iris world to fallback/primary | |
height |
Both | — | Print world height (player on Bukkit) | |
worlds |
accesslist |
Both | — | Bukkit: access list of worlds. Modded: same as info (read-only); accesslist requires gamemaster |
remove |
rm |
Bukkit | <world> [delete=true] |
Remove managed Iris world; disk deletion defaults to true |
load |
import |
Bukkit | <world> |
Load managed Iris world |
unload |
Bukkit | <world> |
Unload Iris world | |
debug |
Both | — | Toggle general.debug and save settings |
|
download |
dl |
Both | <pack> [branch=stable] [overwrite=false] (overwrite alias force) |
Download pack project |
metrics |
measure |
Both | — | Generation metrics (player / current Iris level) |
reload |
Both | — | Reload settings.json and locale; modded also schedules forced datapack regeneration |
|
seed |
Modded | — | Print world/engine seeds (gamemaster) | |
regen |
rg |
Modded root; Bukkit under developer |
[radius] |
Delete/regenerate nearby chunks |
goldenhash |
gold |
Modded root; Bukkit under developer |
[radius] [threads] [capture|verify] |
Deterministic buffer hashes |
wand |
Modded root (+ object) | — | Give object wand | |
dust |
d |
Modded root (+ object) | — | Give reveal dust |
find |
goto |
Both | see Find | Locate biome/region/object/structure/POI |
what |
Both | see What | Inspect context | |
edit |
Both | see Edit | Open JSON in desktop editor | |
pregen |
pregenerate |
Both | see Pregen | Pregeneration control |
object |
o |
Both | see Object | Object tools |
studio |
std, s |
Both | see Studio | Studio / pack authoring |
jigsaw |
jig, jgs |
Bukkit | see Jigsaw | Transaction-owned planar/spatial Jigsaw Studio |
pack |
pk |
Both | see Pack | Validate/cleanup/restore/status |
structure |
struct, str |
Both | see Structure | Structure index/import/place |
datapack |
datapacks, dp |
Both | see Datapack | Datapack helpers |
developer |
dev |
Both | see Developer | Diagnostics |
world |
w |
Modded | see World | Runtime dimension enable/disable |
Find: /iris find (goto)
Origin: player (Bukkit). Modded: gamemaster gate.
| Command | Params | Description |
|---|---|---|
biome |
Bukkit: <biome> [teleport=true]. Modded: <key> |
Find Iris biome; teleport default true on Bukkit |
region |
Bukkit: <region> [teleport=true]. Modded: <key> |
Find Iris region |
object |
Bukkit: <object> [teleport=true]. Modded: <key> |
Find object placement (Bukkit may teleport to object studio first) |
structure |
Bukkit: <structure> (sync). Modded: <key> |
Find vanilla/datapack/Iris structure |
poi |
Bukkit: <type> [teleport=true]. Modded: <type> |
Find supported point of interest |
unregistered |
— | Print structures excluded from goto completion and rejection reasons to console |
What: /iris what
Bukkit origin: player only. No bare here command on Bukkit.
| Command | Platforms | Params | Description |
|---|---|---|---|
(empty) / here |
Modded | — | Full inspect at player position |
biome |
Both | — | Current Iris biome |
region |
Both | — | Current Iris region |
block |
Both | — | Target block |
hand |
Both | — | Held item |
markers |
Both | <marker> |
Reveal nearby markers (e.g. cave_floor, cave_ceiling, object) |
Edit: /iris edit
Bukkit origin: player. Opens pack JSON in the desktop editor.
| Command | Aliases | Params | Description |
|---|---|---|---|
biome |
b |
Bukkit: <biome>. Modded: [key] |
Open biome JSON (modded: omit key for current) |
region |
r |
Bukkit: <region>. Modded: [key] |
Open region JSON |
dimension |
d |
Bukkit: <dimension>. Modded: — |
Open dimension JSON (modded: current pack) |
Pregen: /iris pregen (pregenerate)
| Command | Aliases | Params | Description |
|---|---|---|---|
start |
Bukkit: <radius> [world=<world>] [center=0,0] [gui=true] [serial=false] (radius alias size, center alias middle, use me for player). Modded: <radius> [dimension] [at <x> <z>] [gui] [sync] [nocache] |
Start pregen; radius in blocks; resumable checkpoint cache on by default on modded unless nocache |
|
stop |
x |
— | Stop active pregen |
pause |
resume |
— | Toggle pause/resume |
status |
— | — | Progress, CPS, ETA, method, failures |
Bukkit: serial=true requires a Paper-compatible server (strict serial chunk generation). Modded: sync is the serial-like flag; gui opens boss-bar/GUI path when available.
See 07 - Pregeneration.md.
Object: /iris object (o)
Bukkit: group origin player. Root wand/dust also exist on modded.
| Command | Aliases | Platforms | Params | Description |
|---|---|---|---|---|
wand |
Both | — | Give Iris object wand | |
dust |
d |
Both | — | Give reveal dust |
save |
Both | Bukkit: [dimension=<key>] <name> [overwrite=false] [legacy=true]. Modded: [overwrite] <name> |
Save wand selection as .iob |
|
paste |
Both | Bukkit: <object> [edit=false] [rotate=0] [scale=1]. Modded: [at x y z] [rotate degrees] <key> |
Paste object | |
expand |
Modded | [amount] (default 1) |
Expand selection along look | |
contract |
- |
Both | [amount=1] |
Contract selection along look |
shift |
Both | [amount=1] |
Shift selection along look | |
position1 |
p1 |
Both | Bukkit: [here=true] (look vs feet). Modded: [look] |
Set selection point 1 |
position2 |
p2 |
Both | same | Set selection point 2 |
x+y |
xpy (modded) |
Both | — | Autoselect up and out |
x&y |
xay (modded) |
Both | — | Autoselect up, down, and out |
analyze |
Both | <object|key> |
Composition stats | |
shrink |
Both | <object|key> |
Shrink object to minimum bounds | |
plausibilize |
Both | Bukkit: <key|prefix/> [dryrun=false] [reach=12]. Modded: greedy args key [dryrun=true] [reach=N] |
Grow branches so leaves survive vanilla decay | |
undo |
u |
Both | [amount=1] |
Undo pastes |
we |
Bukkit; modded stub | — | Wand + import WorldEdit selection | |
studio |
Bukkit; modded stub | [dimension=null] [seed=1337] |
Object studio grid world | |
convert |
Bukkit; modded stub | — | Convert convert/ folder .schem → .iob |
Studio: /iris studio (std, s)
| Command | Aliases | Platforms | Params | Description |
|---|---|---|---|---|
open |
o |
Both | Bukkit: <dimension> [seed=1337]. Modded: <pack> [seed] |
Open temporary studio dimension; Bukkit refuses to replace an active Jigsaw Studio outside its owner-authorized Jigsaw lifecycle |
close |
x |
Both | — | Close studio and discard world; Bukkit requires /iris jigsaw close for an active Jigsaw Studio |
tpstudio |
stp |
Both | — | Teleport into open studio |
status |
Modded (Bukkit uses other paths) | — | Show open studio and pack | |
create |
+ |
Both | Bukkit: [name=studio] [template=<dimension>]. Modded: [name] [template=example] |
Create pack project |
package |
pkg (Bukkit method pkg, alias package) |
Both | Bukkit: [dimension=default] [obfuscate=false] [minify=true]. Modded: [pack] |
Zip/package pack |
version |
Both | Bukkit: [dimension=default]. Modded: [pack] |
Pack version | |
regions |
Both | Bukkit: [radius=500] (player). Modded: [radius] default 500 |
Nearby region distribution | |
noise |
nmap |
Both | Bukkit: [generator=<key>] [seed=12345]. Modded: [generator] [seed] |
Noise explorer GUI |
map |
render |
Both | Bukkit: [world=<world>]. Modded: — |
Vision map GUI |
vscode |
vsc |
Both | Bukkit: [dimension=default]. Modded: [pack] |
Generate/open code workspace |
update |
Both | same as vscode pack | Regenerate workspace only | |
importvanilla |
importv, iv |
Bukkit functional; modded message | <dimension> [variants=3] [structures=true] |
Import vanilla trees/objects/structures into pack |
scoreboard |
board, sidebar, sb |
Bukkit | — | Toggle studio debug scoreboard |
loot |
Bukkit; modded stub | [fast=false] [add=true] |
Simulate chest loot GUI | |
profile |
Bukkit; modded stub | [dimension=default] |
Pack performance profile | |
spawn |
summon |
Bukkit; modded stub | <entity> [location=<x,y,z>] |
Spawn Iris entity |
objects |
find-objects |
Bukkit; modded stub | — | IGenData chunk report for nearby chunks |
See 10 - Studio & VSCode Schemas.md.
Jigsaw: /iris jigsaw (jig, jgs)
Bukkit-only; player origin. This opens a transient Jigsaw Studio through the same single active Studio lifecycle. Saved Iris jigsaw resources run through the shared core on every platform, but Fabric/Forge/NeoForge do not register this authoring command tree.
| Command | Params | Description |
|---|---|---|
create |
<dimension> <key> [mode=planar] [compatibility=iris] [width=16] [height=16] [depth=16] [seed=1337] |
Add-only atomic graph creation followed by open; named structure= and name= alias key=; mode completes planar/spatial, compatibility completes iris/vanilla; planar X/Z 3..128, spatial X/Z 1..128, Y 1..192, volume <=2,097,152 |
convert |
<dimension> <source> [target=auto] [seed=1337] |
Add-only conversion of one live registered vanilla/datapack jigsaw into an owned Iris graph, then open it; aliases import, import-vanilla |
adopt inspect |
<dimension> <source> [target=auto] [strategy=auto] |
Asynchronously inspect an existing Iris closure and issue a hash-pinned IN_PLACE, CLONE_REQUIRED, or BLOCKED plan; strategy completes auto, in-place, clone |
adopt apply |
<planId> |
Revalidate and atomically apply that player's unexpired plan, then open the target at seed 1337; active/opening Jigsaw Studio is rejected |
open |
<dimension> <key> [seed=1337] |
Open an existing graph in compact workcells; aliases edit, reopen; owner, autosave, and operation barriers protect replacement |
close |
[discard=false] |
Close Studio; refuse active autosave/load/graph work or a pending dirty capture unless deliberately discarded |
status |
— | Show project/workcell state and the current automatic seed-1337 evaluation, theme, piece count, and diagnostic |
menu |
— | Open the six-row controls also opened by the generated chest or three sneaks within 1.5 seconds |
select |
— | Select the workcell containing the player |
goto |
<workcell> |
Select and teleport above a stable workcell ID; alias teleport |
particles |
<visible> |
Toggle player-local bounds and connector particles |
save |
[bay=selected] |
Flush the selected dirty workcell's automatic capture now; normal block and container updates already autosave |
connector channel |
<channel|none> |
Look at a saved marker in the active owned workcell within 8 blocks and set/clear its Iris-only channel at the inverse-mapped source position |
bounds |
<width> <height> <depth> |
Set the selected workcell capacity without resizing any variant object; every existing variant must fit, and the compact Studio layout requires close/reopen; aliases cell, resize |
workcell capacity |
<width> <height> <depth> |
Explicit nested form of bounds; planar capacities are per canonical archetype and spatial capacity is the single project envelope |
workcell label |
<displayName> |
Set the selected planar or spatial workcell's author label; quote spaces; solver identity remains canonical |
workcell label-reset |
— | Reset the selected workcell to its canonical solver label; alias reset-label |
pool create |
<poolKey> [fallbackPoolKey=none] |
Atomically create an empty owned pool, optionally using an existing owned direct fallback |
piece create |
<poolKey> <pieceKey> [weight=1] |
Create and load an owned variant; planar derives connectors from the contextual canonical workcell |
piece add |
<poolKey> <pieceKey> [weight=1] |
Re-add and load an existing piece/object already owned by this project |
piece remove |
<poolKey> |
Remove the active variant from a pool without deleting its owned resources |
piece rotatable |
<true|false> |
Persist cardinal rotation for the active variant; portable sessions reject false |
piece expand |
— | Resize the active planar or spatial owned variant exactly to workcell capacity; planar canonical sockets move to the new faces |
variant weight |
<poolKey> <weight> |
Set the active variant's positive weight in an owned pool |
variant resize |
<width> <height> <depth> |
Resize only the active owned variant within its workcell capacity; safe shrink rejects cropped content and the active cell reloads in place |
variant label |
<displayName> |
Set the active variant's author label; quote spaces |
variant label-reset |
— | Reset the active variant to its resource-key fallback; alias reset-label |
variant duplicate |
— | Copy the active variant's object, metadata, and exact pool memberships into one new variant in this workcell |
variant duplicate-family |
[themeKey=next] |
Atomically clone every enabled workcell's active owned variant into one coherent Iris family and load the whole family; alias family |
rules limits |
<maxDepth> <maxSizeChunks> |
Set depth 1..30 and radius 1..32; VANILLA_PORTABLE is restricted to <=20 and <=8 |
rules fallback |
<poolKey> <fallbackPoolKey|none> |
Set or clear one owned pool's direct fallback after compiling the complete graph |
preview goto |
— | Teleport above the permanent seed-1337 block preview; alias teleport |
preview assemble |
[seed=1337] |
Compute a deterministic read-only assembly at the player, report its complete piece count, and show in-range bounds as purple particle boxes for 10 seconds within the shared particle budget; places no blocks |
export |
[namespace=iris] [output=jigsaw-export] [format=zip] [replace=false] |
Start a background strict Minecraft 26.2 vanilla datapack export as one direct artifact under the Studio packs exports/ folder |
delete |
[confirm=false] |
With confirm=true, scan reverse references, close Studio, and hash-pinned-delete the complete owned project; alias remove |
There are no Jigsaw Studio undo, adoption rollback, or mod-loader authoring commands. Planar Studio always has six independently capacitated/enabled canonical workcells, spatial Studio one, and every variant retains its own exact dimensions and optional display label. Workcell and variant rename tools are renamed in an anvil, right-clicked to apply, and sneak-right-clicked to reset. A catalog may contain at most 512 variants. The seed-1337 assembly is evaluated automatically and rendered as a permanent protected block preview; preview assemble is the separate temporary arbitrary-seed particle diagnostic. See 21 - Jigsaw Structures.md for GUI/toolbox controls, themes/chance/rules/caps, markers, ownership, placement, export, and recovery.
Bukkit has one global Studio project/world and the Jigsaw session belongs to one owning player. Only that owner can control, load, or mutate it; entering a workcell makes that physical cell the owner's next menu selection. Non-owner edits are cancelled and non-owner commands use a strict informational/communication allowlist. Block and inventory changes in loaded owned workcells autosave after a 40-tick quiet period. Duplicate-one and duplicate-family actions queue once behind pending autosave, expedite it, and continue automatically against the same request and source variants. The chest and live preview are protected; schema-1 or otherwise stale toolbox sticks are rejected. A later mutation after capture starts remains dirty for another capture. Plugins that bypass covered events must call JigsawStudioService.markDirty(...) or markAllDirty(...).
Pack: /iris pack (pk)
| Command | Aliases | Params | Description |
|---|---|---|---|
validate |
v |
Bukkit: [pack=<key>]. Modded: [pack]; empty = all |
Validate pack(s) and publish results |
cleanup |
c |
Bukkit: <pack> [mode=preview]. Modded: <pack> [apply] |
Preview/quarantine unused resources |
restore |
r |
same pattern | Preview/restore latest quarantine |
status |
s |
Bukkit: [pack=<key>]. Modded: [pack] |
Cached validation status |
See 25 - Pack Management.md.
Structure: /iris structure (struct, str)
| Command | Aliases | Platforms | Params | Description |
|---|---|---|---|---|
list |
ls |
Both | Bukkit: <dimension>. Modded: current engine pack |
Write structure-index.json |
info |
Both | Bukkit: <dimension> <structure>. Modded: <key> |
Resolve jigsaw graph bounds | |
place |
p |
Both | Bukkit: <dimension> <structure> (player). Modded: <key> |
Assemble and place structure at player |
import |
import-all, reimport, imp, all |
Bukkit; modded message | <dimension> |
Import all vanilla/datapack structures as editable Iris resources (overwrites) |
capture |
cap |
Bukkit; modded message | <dimension> |
Capture code-only structures via scratch world |
verify |
locateall |
Both | Bukkit: <dimension> [radius=48]. Modded: [key] |
Native/Iris structure reachability report |
See 18 - Structures Overview.md, 21 - Jigsaw Structures.md, 22 - Native Structures & Datapacks.md.
Datapack: /iris datapack (datapacks, dp)
| Command | Aliases | Platforms | Params | Description |
|---|---|---|---|---|
ingest |
pull |
Bukkit; modded message | [restart=false] |
Download/install Modrinth datapackImports into world datapacks |
list |
ls |
Both | — | Bukkit: configured imports + installed. Modded: configured/installed world datapacks |
remove |
rm |
Bukkit; modded message | <id> |
Remove installed datapack by id |
status |
Modded | — | Check Iris dimension-type overrides vs pack heights | |
install |
Modded | — | Install dimension-type override datapack for loaded Iris dimensions |
See 22 - Native Structures & Datapacks.md.
World (modded-only group): /iris world (w)
Bukkit uses root create / load / unload / remove / evacuate instead.
| Command | Aliases | Params | Description |
|---|---|---|---|
enable |
create |
<dimension> <pack|pack:dimensionKey> [seed|random] |
Create/inject persistent Iris dimension (downloads pack if missing) |
replace-overworld |
<pack|pack:dimensionKey> [seed|random] |
Inject primary world routing | |
mainworld |
<pack|pack:dimensionKey|off> [seed|random] |
Configure main-world preset in modded.json |
|
disable |
<dimension> |
Evacuate and unload; keep disk data | |
delete |
remove, rm |
<dimension> |
Disable and wipe chunk/mantle data |
list |
ls |
— | List loaded Iris dimensions |
status |
— | Loaded dimensions + primary world config |
Developer: /iris developer (dev)
| Command | Aliases | Platforms | Params | Description |
|---|---|---|---|---|
EngineStatus |
Bukkit | — | Loaded tectonic plate count | |
Sentry |
sentry (modded) |
Both | — | Send test exception to error reporter |
genhash |
Bukkit | [world] [radius=4] [center-x=0] [center-z=0] |
Hash generated blocks in fixed area | |
update-world |
^world |
Bukkit | [world=<world>] [pack=<dimension>] [confirm=false] [fresh-download=false] |
Unsafe pack swap into world |
mantle |
Bukkit | [plate=false] [name=…] |
Dump mantle section/plate under dump folder | |
packBenchmark |
Bukkit | [pack=overworld] [radius=2048] [gui=false] |
Pack benchmark | |
upgrade |
Bukkit | [version=latest] |
Data version upgrade helper | |
mca |
Bukkit | <world folder> |
Scan MCA region files | |
delete-chunk |
dc |
Bukkit | [radius=0] |
Delete nearby chunk blocks (regen testing) |
network |
ip |
Both | — | List network interfaces |
regen |
rg |
Bukkit (modded root) | [radius=5] |
Delete and regenerate nearby chunks |
goldenhash |
gold |
Bukkit (modded root) | [world] [radius=8] [center-x=0] [center-z=0] [reset-mantle=true] [threads=8] [deep=false] |
Buffer golden hash capture/verify |
Modded developer group currently implements only sentry and network/ip.
Platform gap summary
| Feature | Bukkit | Modded |
|---|---|---|
| Root permission node | iris.all (code) |
Gamemaster / all levels |
| World lifecycle | create, load, unload, remove |
world enable/disable/delete, create, mainworld |
| Seed print | — | /iris seed |
| Object expand | — | /iris object expand |
| Object WE / studio / convert | yes | help stubs only |
| Studio loot/profile/spawn/objects/scoreboard/importvanilla | yes | stubs or messages |
| Jigsaw Studio create/edit/autosave/export commands and GUI | yes | no; copy a Bukkit-authored Iris pack |
| Structure import/capture | yes | messages (run on Bukkit, copy pack) |
| Datapack Modrinth ingest/remove | yes | messages |
| Datapack status/install (dimension types) | — | yes |
regen / goldenhash |
under developer |
root |
| Pregen flags | serial, gui, center string |
sync, gui, nocache, at x z |
| Tree feller permission | iris.treefeller |
loader-specific node |
Related
03 - Configuration.md02 - Getting Started.md06 - Worlds & Lifecycle.md07 - Pregeneration.md10 - Studio & VSCode Schemas.md21 - Jigsaw Structures.md25 - Pack Management.md28 - Integrations.md30 - Platform Differences.md32 - Determinism & Goldenhash.md