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Folder headers stay pinned at the top of the object tree while scrolling, one per nesting level; clicking one jumps to that folder. A faint slider over the 3D view (or Page Up/Down) cuts away the top layers so floors of large structures like the woodland mansion can be looked into. Clicking a block in the overview list makes that block type see-through, so whatever it hides shows behind it. Model used: Claude Opus 5.5