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- New terrain heights meet saved boundaries while retaining local relief - Surface water levels approach saved fluid heights across the band - Cave and physical biome matching use a four-block seam patch - Terrain generates once without speculative neighbor containment - Bounded caches serve transition membership and boundary lookups - Saved biome writes honor the selected durability policy - Release labels and presentation code leave generation identity unchanged - Unfinished objects retain blocks and metadata across pack changes - Whole structure assemblies preserve pending excavation and foundations - New placements keep pending historical pieces clear - Transition probes cover cutovers and retained object fragments
22 lines
315 B
JSON
22 lines
315 B
JSON
{
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"name": "Terrain",
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"derivative": "minecraft:plains",
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"vanillaDerivative": "minecraft:plains",
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"layers": [
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{
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"palette": [
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{
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"block": "minecraft:calcite"
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}
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]
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}
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],
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"generators": [
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{
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"generator": "flat",
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"min": 64,
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"max": 64
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}
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]
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}
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