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- Add PlacementReach: centered half-extent reach from loaded object keys, scale and shrink chains, enumerated rotation kernels, translate, warp and vacuum - Size the object pass write radius and read radius from PlacementReach instead of full object width - Size floating reach from scaled and shrunk object spans - Count cave profile vacuum modes and upper-dimension effective rotation in the object reach - Keep the transition-band footprint check on its existing footprint - Add runner-backed and pack-wide reach tests