mirror of
https://github.com/VolmitSoftware/Iris.git
synced 2025-07-21 19:55:00 +00:00
808 lines
19 KiB
Java
808 lines
19 KiB
Java
/*
|
|
* Iris is a World Generator for Minecraft Bukkit Servers
|
|
* Copyright (c) 2021 Arcane Arts (Volmit Software)
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
package com.volmit.iris.util;
|
|
|
|
import com.volmit.iris.Iris;
|
|
|
|
/**
|
|
* A 4 element tuple represented by double precision floating point
|
|
* x,y,z,w coordinates.
|
|
*/
|
|
public abstract class Tuple4d implements java.io.Serializable, Cloneable {
|
|
|
|
static final long serialVersionUID = -4748953690425311052L;
|
|
|
|
/**
|
|
* The x coordinate.
|
|
*/
|
|
public double x;
|
|
|
|
/**
|
|
* The y coordinate.
|
|
*/
|
|
public double y;
|
|
|
|
/**
|
|
* The z coordinate.
|
|
*/
|
|
public double z;
|
|
|
|
/**
|
|
* The w coordinate.
|
|
*/
|
|
public double w;
|
|
|
|
|
|
/**
|
|
* Constructs and initializes a Tuple4d from the specified xyzw coordinates.
|
|
*
|
|
* @param x the x coordinate
|
|
* @param y the y coordinate
|
|
* @param z the z coordinate
|
|
* @param w the w coordinate
|
|
*/
|
|
public Tuple4d(double x, double y, double z, double w) {
|
|
this.x = x;
|
|
this.y = y;
|
|
this.z = z;
|
|
this.w = w;
|
|
}
|
|
|
|
|
|
/**
|
|
* Constructs and initializes a Tuple4d from the coordinates contained
|
|
* in the array.
|
|
*
|
|
* @param t the array of length 4 containing xyzw in order
|
|
*/
|
|
public Tuple4d(double[] t) {
|
|
this.x = t[0];
|
|
this.y = t[1];
|
|
this.z = t[2];
|
|
this.w = t[3];
|
|
}
|
|
|
|
|
|
/**
|
|
* Constructs and initializes a Tuple4d from the specified Tuple4d.
|
|
*
|
|
* @param t1 the Tuple4d containing the initialization x y z w data
|
|
*/
|
|
public Tuple4d(Tuple4d t1) {
|
|
this.x = t1.x;
|
|
this.y = t1.y;
|
|
this.z = t1.z;
|
|
this.w = t1.w;
|
|
}
|
|
|
|
|
|
/**
|
|
* Constructs and initializes a Tuple4d from the specified Tuple4f.
|
|
*
|
|
* @param t1 the Tuple4f containing the initialization x y z w data
|
|
*/
|
|
public Tuple4d(Tuple4f t1) {
|
|
this.x = t1.x;
|
|
this.y = t1.y;
|
|
this.z = t1.z;
|
|
this.w = t1.w;
|
|
}
|
|
|
|
|
|
/**
|
|
* Constructs and initializes a Tuple4d to (0,0,0,0).
|
|
*/
|
|
public Tuple4d() {
|
|
this.x = 0.0;
|
|
this.y = 0.0;
|
|
this.z = 0.0;
|
|
this.w = 0.0;
|
|
}
|
|
|
|
|
|
/**
|
|
* Sets the value of this tuple to the specified xyzw coordinates.
|
|
*
|
|
* @param x the x coordinate
|
|
* @param y the y coordinate
|
|
* @param z the z coordinate
|
|
* @param w the w coordinate
|
|
*/
|
|
public final void set(double x, double y, double z, double w) {
|
|
this.x = x;
|
|
this.y = y;
|
|
this.z = z;
|
|
this.w = w;
|
|
}
|
|
|
|
|
|
/**
|
|
* Sets the value of this tuple to the specified xyzw coordinates.
|
|
*
|
|
* @param t the array of length 4 containing xyzw in order
|
|
*/
|
|
public final void set(double[] t) {
|
|
this.x = t[0];
|
|
this.y = t[1];
|
|
this.z = t[2];
|
|
this.w = t[3];
|
|
}
|
|
|
|
|
|
/**
|
|
* Sets the value of this tuple to the value of tuple t1.
|
|
*
|
|
* @param t1 the tuple to be copied
|
|
*/
|
|
public final void set(Tuple4d t1) {
|
|
this.x = t1.x;
|
|
this.y = t1.y;
|
|
this.z = t1.z;
|
|
this.w = t1.w;
|
|
}
|
|
|
|
|
|
/**
|
|
* Sets the value of this tuple to the value of tuple t1.
|
|
*
|
|
* @param t1 the tuple to be copied
|
|
*/
|
|
public final void set(Tuple4f t1) {
|
|
this.x = t1.x;
|
|
this.y = t1.y;
|
|
this.z = t1.z;
|
|
this.w = t1.w;
|
|
}
|
|
|
|
|
|
/**
|
|
* Gets the value of this tuple and places it into the array t of
|
|
* length four in x,y,z,w order.
|
|
*
|
|
* @param t the array of length four
|
|
*/
|
|
public final void get(double[] t) {
|
|
t[0] = this.x;
|
|
t[1] = this.y;
|
|
t[2] = this.z;
|
|
t[3] = this.w;
|
|
}
|
|
|
|
|
|
/**
|
|
* Gets the value of this tuple and places it into the Tuple4d
|
|
* argument of
|
|
* length four in x,y,z,w order.
|
|
*
|
|
* @param t the Tuple into which the values will be copied
|
|
*/
|
|
public final void get(Tuple4d t) {
|
|
t.x = this.x;
|
|
t.y = this.y;
|
|
t.z = this.z;
|
|
t.w = this.w;
|
|
}
|
|
|
|
|
|
/**
|
|
* Sets the value of this tuple to the tuple sum of tuples t1 and t2.
|
|
*
|
|
* @param t1 the first tuple
|
|
* @param t2 the second tuple
|
|
*/
|
|
public final void add(Tuple4d t1, Tuple4d t2) {
|
|
this.x = t1.x + t2.x;
|
|
this.y = t1.y + t2.y;
|
|
this.z = t1.z + t2.z;
|
|
this.w = t1.w + t2.w;
|
|
}
|
|
|
|
|
|
/**
|
|
* Sets the value of this tuple to the sum of itself and tuple t1.
|
|
*
|
|
* @param t1 the other tuple
|
|
*/
|
|
public final void add(Tuple4d t1) {
|
|
this.x += t1.x;
|
|
this.y += t1.y;
|
|
this.z += t1.z;
|
|
this.w += t1.w;
|
|
}
|
|
|
|
|
|
/**
|
|
* Sets the value of this tuple to the difference
|
|
* of tuples t1 and t2 (this = t1 - t2).
|
|
*
|
|
* @param t1 the first tuple
|
|
* @param t2 the second tuple
|
|
*/
|
|
public final void sub(Tuple4d t1, Tuple4d t2) {
|
|
this.x = t1.x - t2.x;
|
|
this.y = t1.y - t2.y;
|
|
this.z = t1.z - t2.z;
|
|
this.w = t1.w - t2.w;
|
|
}
|
|
|
|
|
|
/**
|
|
* Sets the value of this tuple to the difference of itself
|
|
* and tuple t1 (this = this - t1).
|
|
*
|
|
* @param t1 the other tuple
|
|
*/
|
|
public final void sub(Tuple4d t1) {
|
|
this.x -= t1.x;
|
|
this.y -= t1.y;
|
|
this.z -= t1.z;
|
|
this.w -= t1.w;
|
|
}
|
|
|
|
|
|
/**
|
|
* Sets the value of this tuple to the negation of tuple t1.
|
|
*
|
|
* @param t1 the source tuple
|
|
*/
|
|
public final void negate(Tuple4d t1) {
|
|
this.x = -t1.x;
|
|
this.y = -t1.y;
|
|
this.z = -t1.z;
|
|
this.w = -t1.w;
|
|
}
|
|
|
|
|
|
/**
|
|
* Negates the value of this tuple in place.
|
|
*/
|
|
public final void negate() {
|
|
this.x = -this.x;
|
|
this.y = -this.y;
|
|
this.z = -this.z;
|
|
this.w = -this.w;
|
|
}
|
|
|
|
|
|
/**
|
|
* Sets the value of this tuple to the scalar multiplication
|
|
* of the scale factor with the tuple t1.
|
|
*
|
|
* @param s the scalar value
|
|
* @param t1 the source tuple
|
|
*/
|
|
public final void scale(double s, Tuple4d t1) {
|
|
this.x = s * t1.x;
|
|
this.y = s * t1.y;
|
|
this.z = s * t1.z;
|
|
this.w = s * t1.w;
|
|
}
|
|
|
|
|
|
/**
|
|
* Sets the value of this tuple to the scalar multiplication
|
|
* of the scale factor with this.
|
|
*
|
|
* @param s the scalar value
|
|
*/
|
|
public final void scale(double s) {
|
|
this.x *= s;
|
|
this.y *= s;
|
|
this.z *= s;
|
|
this.w *= s;
|
|
}
|
|
|
|
|
|
/**
|
|
* Sets the value of this tuple to the scalar multiplication by s
|
|
* of tuple t1 plus tuple t2 (this = s*t1 + t2).
|
|
*
|
|
* @param s the scalar value
|
|
* @param t1 the tuple to be multipled
|
|
* @param t2 the tuple to be added
|
|
*/
|
|
public final void scaleAdd(double s, Tuple4d t1, Tuple4d t2) {
|
|
this.x = s * t1.x + t2.x;
|
|
this.y = s * t1.y + t2.y;
|
|
this.z = s * t1.z + t2.z;
|
|
this.w = s * t1.w + t2.w;
|
|
}
|
|
|
|
|
|
/**
|
|
* @deprecated Use scaleAdd(double,Tuple4d) instead
|
|
*/
|
|
public final void scaleAdd(float s, Tuple4d t1) {
|
|
scaleAdd((double) s, t1);
|
|
}
|
|
|
|
|
|
/**
|
|
* Sets the value of this tuple to the scalar multiplication
|
|
* of itself and then adds tuple t1 (this = s*this + t1).
|
|
*
|
|
* @param s the scalar value
|
|
* @param t1 the tuple to be added
|
|
*/
|
|
public final void scaleAdd(double s, Tuple4d t1) {
|
|
this.x = s * this.x + t1.x;
|
|
this.y = s * this.y + t1.y;
|
|
this.z = s * this.z + t1.z;
|
|
this.w = s * this.w + t1.w;
|
|
}
|
|
|
|
|
|
/**
|
|
* Returns a string that contains the values of this Tuple4d.
|
|
* The form is (x,y,z,w).
|
|
*
|
|
* @return the String representation
|
|
*/
|
|
public String toString() {
|
|
return "(" + this.x + ", " + this.y + ", " + this.z + ", " + this.w + ")";
|
|
}
|
|
|
|
|
|
/**
|
|
* Returns true if all of the data members of Tuple4d t1 are
|
|
* equal to the corresponding data members in this Tuple4d.
|
|
*
|
|
* @param t1 the tuple with which the comparison is made
|
|
* @return true or false
|
|
*/
|
|
public boolean equals(Tuple4d t1) {
|
|
try {
|
|
return (this.x == t1.x && this.y == t1.y && this.z == t1.z
|
|
&& this.w == t1.w);
|
|
} catch (NullPointerException e2) {
|
|
Iris.reportError(e2);
|
|
return false;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Returns true if the Object t1 is of type Tuple4d and all of the
|
|
* data members of t1 are equal to the corresponding data members in
|
|
* this Tuple4d.
|
|
*
|
|
* @param t1 the object with which the comparison is made
|
|
* @return true or false
|
|
*/
|
|
public boolean equals(Object t1) {
|
|
try {
|
|
|
|
Tuple4d t2 = (Tuple4d) t1;
|
|
return (this.x == t2.x && this.y == t2.y &&
|
|
this.z == t2.z && this.w == t2.w);
|
|
} catch (NullPointerException | ClassCastException e2) {
|
|
Iris.reportError(e2);
|
|
return false;
|
|
}
|
|
}
|
|
|
|
|
|
/**
|
|
* Returns true if the L-infinite distance between this tuple
|
|
* and tuple t1 is less than or equal to the epsilon parameter,
|
|
* otherwise returns false. The L-infinite
|
|
* distance is equal to
|
|
* MAX[abs(x1-x2), abs(y1-y2), abs(z1-z2), abs(w1-w2)].
|
|
*
|
|
* @param t1 the tuple to be compared to this tuple
|
|
* @param epsilon the threshold value
|
|
* @return true or false
|
|
*/
|
|
public boolean epsilonEquals(Tuple4d t1, double epsilon) {
|
|
double diff;
|
|
|
|
diff = x - t1.x;
|
|
if (Double.isNaN(diff)) return false;
|
|
if ((diff < 0 ? -diff : diff) > epsilon) return false;
|
|
|
|
diff = y - t1.y;
|
|
if (Double.isNaN(diff)) return false;
|
|
if ((diff < 0 ? -diff : diff) > epsilon) return false;
|
|
|
|
diff = z - t1.z;
|
|
if (Double.isNaN(diff)) return false;
|
|
if ((diff < 0 ? -diff : diff) > epsilon) return false;
|
|
|
|
diff = w - t1.w;
|
|
if (Double.isNaN(diff)) return false;
|
|
return !((diff < 0 ? -diff : diff) > epsilon);
|
|
|
|
}
|
|
|
|
|
|
/**
|
|
* Returns a hash code value based on the data values in this
|
|
* object. Two different Tuple4d objects with identical data values
|
|
* (i.e., Tuple4d.equals returns true) will return the same hash
|
|
* code value. Two objects with different data members may return the
|
|
* same hash value, although this is not likely.
|
|
*
|
|
* @return the integer hash code value
|
|
*/
|
|
public int hashCode() {
|
|
long bits = 1L;
|
|
bits = 31L * bits + VecMathUtil.doubleToLongBits(x);
|
|
bits = 31L * bits + VecMathUtil.doubleToLongBits(y);
|
|
bits = 31L * bits + VecMathUtil.doubleToLongBits(z);
|
|
bits = 31L * bits + VecMathUtil.doubleToLongBits(w);
|
|
return (int) (bits ^ (bits >> 32));
|
|
}
|
|
|
|
|
|
/**
|
|
* @deprecated Use clamp(double,double,Tuple4d) instead
|
|
*/
|
|
public final void clamp(float min, float max, Tuple4d t) {
|
|
clamp(min, (double) max, t);
|
|
}
|
|
|
|
|
|
/**
|
|
* Clamps the tuple parameter to the range [low, high] and
|
|
* places the values into this tuple.
|
|
*
|
|
* @param min the lowest value in the tuple after clamping
|
|
* @param max the highest value in the tuple after clamping
|
|
* @param t the source tuple, which will not be modified
|
|
*/
|
|
public final void clamp(double min, double max, Tuple4d t) {
|
|
if (t.x > max) {
|
|
x = max;
|
|
} else x = Math.max(t.x, min);
|
|
|
|
if (t.y > max) {
|
|
y = max;
|
|
} else y = Math.max(t.y, min);
|
|
|
|
if (t.z > max) {
|
|
z = max;
|
|
} else z = Math.max(t.z, min);
|
|
|
|
if (t.w > max) {
|
|
w = max;
|
|
} else w = Math.max(t.w, min);
|
|
|
|
}
|
|
|
|
|
|
/**
|
|
* @deprecated Use clampMin(double,Tuple4d) instead
|
|
*/
|
|
public final void clampMin(float min, Tuple4d t) {
|
|
clampMin((double) min, t);
|
|
}
|
|
|
|
|
|
/**
|
|
* Clamps the minimum value of the tuple parameter to the min
|
|
* parameter and places the values into this tuple.
|
|
*
|
|
* @param min the lowest value in the tuple after clamping
|
|
* @param t the source tuple, which will not be modified
|
|
*/
|
|
public final void clampMin(double min, Tuple4d t) {
|
|
x = Math.max(t.x, min);
|
|
|
|
y = Math.max(t.y, min);
|
|
|
|
z = Math.max(t.z, min);
|
|
|
|
w = Math.max(t.w, min);
|
|
|
|
}
|
|
|
|
|
|
/**
|
|
* @deprecated Use clampMax(double,Tuple4d) instead
|
|
*/
|
|
public final void clampMax(float max, Tuple4d t) {
|
|
clampMax((double) max, t);
|
|
}
|
|
|
|
|
|
/**
|
|
* Clamps the maximum value of the tuple parameter to the max
|
|
* parameter and places the values into this tuple.
|
|
*
|
|
* @param max the highest value in the tuple after clamping
|
|
* @param t the source tuple, which will not be modified
|
|
*/
|
|
public final void clampMax(double max, Tuple4d t) {
|
|
x = Math.min(t.x, max);
|
|
|
|
y = Math.min(t.y, max);
|
|
|
|
z = Math.min(t.z, max);
|
|
|
|
if (t.w > max) {
|
|
w = max;
|
|
} else {
|
|
w = t.z;
|
|
}
|
|
|
|
}
|
|
|
|
|
|
/**
|
|
* Sets each component of the tuple parameter to its absolute
|
|
* value and places the modified values into this tuple.
|
|
*
|
|
* @param t the source tuple, which will not be modified
|
|
*/
|
|
public final void absolute(Tuple4d t) {
|
|
x = Math.abs(t.x);
|
|
y = Math.abs(t.y);
|
|
z = Math.abs(t.z);
|
|
w = Math.abs(t.w);
|
|
|
|
}
|
|
|
|
|
|
/**
|
|
* @deprecated Use clamp(double,double) instead
|
|
*/
|
|
public final void clamp(float min, float max) {
|
|
clamp(min, (double) max);
|
|
}
|
|
|
|
|
|
/**
|
|
* Clamps this tuple to the range [low, high].
|
|
*
|
|
* @param min the lowest value in this tuple after clamping
|
|
* @param max the highest value in this tuple after clamping
|
|
*/
|
|
public final void clamp(double min, double max) {
|
|
if (x > max) {
|
|
x = max;
|
|
} else if (x < min) {
|
|
x = min;
|
|
}
|
|
|
|
if (y > max) {
|
|
y = max;
|
|
} else if (y < min) {
|
|
y = min;
|
|
}
|
|
|
|
if (z > max) {
|
|
z = max;
|
|
} else if (z < min) {
|
|
z = min;
|
|
}
|
|
|
|
if (w > max) {
|
|
w = max;
|
|
} else if (w < min) {
|
|
w = min;
|
|
}
|
|
|
|
}
|
|
|
|
|
|
/**
|
|
* @deprecated Use clampMin(double) instead
|
|
*/
|
|
public final void clampMin(float min) {
|
|
clampMin((double) min);
|
|
}
|
|
|
|
|
|
/**
|
|
* Clamps the minimum value of this tuple to the min parameter.
|
|
*
|
|
* @param min the lowest value in this tuple after clamping
|
|
*/
|
|
public final void clampMin(double min) {
|
|
if (x < min) x = min;
|
|
if (y < min) y = min;
|
|
if (z < min) z = min;
|
|
if (w < min) w = min;
|
|
}
|
|
|
|
|
|
/**
|
|
* @deprecated Use clampMax(double) instead
|
|
*/
|
|
public final void clampMax(float max) {
|
|
clampMax((double) max);
|
|
}
|
|
|
|
|
|
/**
|
|
* Clamps the maximum value of this tuple to the max parameter.
|
|
*
|
|
* @param max the highest value in the tuple after clamping
|
|
*/
|
|
public final void clampMax(double max) {
|
|
if (x > max) x = max;
|
|
if (y > max) y = max;
|
|
if (z > max) z = max;
|
|
if (w > max) w = max;
|
|
|
|
}
|
|
|
|
|
|
/**
|
|
* Sets each component of this tuple to its absolute value.
|
|
*/
|
|
public final void absolute() {
|
|
x = Math.abs(x);
|
|
y = Math.abs(y);
|
|
z = Math.abs(z);
|
|
w = Math.abs(w);
|
|
|
|
}
|
|
|
|
|
|
/**
|
|
* @deprecated Use interpolate(Tuple4d,Tuple4d,double) instead
|
|
*/
|
|
public void interpolate(Tuple4d t1, Tuple4d t2, float alpha) {
|
|
interpolate(t1, t2, (double) alpha);
|
|
}
|
|
|
|
|
|
/**
|
|
* Linearly interpolates between tuples t1 and t2 and places the
|
|
* result into this tuple: this = (1-alpha)*t1 + alpha*t2.
|
|
*
|
|
* @param t1 the first tuple
|
|
* @param t2 the second tuple
|
|
* @param alpha the alpha interpolation parameter
|
|
*/
|
|
public void interpolate(Tuple4d t1, Tuple4d t2, double alpha) {
|
|
this.x = (1 - alpha) * t1.x + alpha * t2.x;
|
|
this.y = (1 - alpha) * t1.y + alpha * t2.y;
|
|
this.z = (1 - alpha) * t1.z + alpha * t2.z;
|
|
this.w = (1 - alpha) * t1.w + alpha * t2.w;
|
|
}
|
|
|
|
|
|
/**
|
|
* @deprecated Use interpolate(Tuple4d,double) instead
|
|
*/
|
|
public void interpolate(Tuple4d t1, float alpha) {
|
|
interpolate(t1, (double) alpha);
|
|
}
|
|
|
|
|
|
/**
|
|
* Linearly interpolates between this tuple and tuple t1 and
|
|
* places the result into this tuple: this = (1-alpha)*this + alpha*t1.
|
|
*
|
|
* @param t1 the first tuple
|
|
* @param alpha the alpha interpolation parameter
|
|
*/
|
|
public void interpolate(Tuple4d t1, double alpha) {
|
|
this.x = (1 - alpha) * this.x + alpha * t1.x;
|
|
this.y = (1 - alpha) * this.y + alpha * t1.y;
|
|
this.z = (1 - alpha) * this.z + alpha * t1.z;
|
|
this.w = (1 - alpha) * this.w + alpha * t1.w;
|
|
}
|
|
|
|
/**
|
|
* Creates a new object of the same class as this object.
|
|
*
|
|
* @return a clone of this instance.
|
|
* @throws OutOfMemoryError if there is not enough memory.
|
|
* @see java.lang.Cloneable
|
|
* @since vecmath 1.3
|
|
*/
|
|
public Object clone() {
|
|
// Since there are no arrays we can just use Object.clone()
|
|
try {
|
|
return super.clone();
|
|
} catch (CloneNotSupportedException e) {Iris.reportError(e);
|
|
// this shouldn't happen, since we are Cloneable
|
|
throw new InternalError();
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Get the <i>x</i> coordinate.
|
|
*
|
|
* @return the x coordinate.
|
|
* @since vecmath 1.5
|
|
*/
|
|
public final double getX() {
|
|
return x;
|
|
}
|
|
|
|
|
|
/**
|
|
* Set the <i>x</i> coordinate.
|
|
*
|
|
* @param x value to <i>x</i> coordinate.
|
|
* @since vecmath 1.5
|
|
*/
|
|
public final void setX(double x) {
|
|
this.x = x;
|
|
}
|
|
|
|
|
|
/**
|
|
* Get the <i>y</i> coordinate.
|
|
*
|
|
* @return the <i>y</i> coordinate.
|
|
* @since vecmath 1.5
|
|
*/
|
|
public final double getY() {
|
|
return y;
|
|
}
|
|
|
|
|
|
/**
|
|
* Set the <i>y</i> coordinate.
|
|
*
|
|
* @param y value to <i>y</i> coordinate.
|
|
* @since vecmath 1.5
|
|
*/
|
|
public final void setY(double y) {
|
|
this.y = y;
|
|
}
|
|
|
|
/**
|
|
* Get the <i>z</i> coordinate.
|
|
*
|
|
* @return the <i>z</i> coordinate.
|
|
* @since vecmath 1.5
|
|
*/
|
|
public final double getZ() {
|
|
return z;
|
|
}
|
|
|
|
|
|
/**
|
|
* Set the <i>z</i> coordinate.
|
|
*
|
|
* @param z value to <i>z</i> coordinate.
|
|
* @since vecmath 1.5
|
|
*/
|
|
public final void setZ(double z) {
|
|
this.z = z;
|
|
}
|
|
|
|
|
|
/**
|
|
* Get the <i>w</i> coordinate.
|
|
*
|
|
* @return the <i>w</i> coordinate.
|
|
* @since vecmath 1.5
|
|
*/
|
|
public final double getW() {
|
|
return w;
|
|
}
|
|
|
|
|
|
/**
|
|
* Set the <i>w</i> coordinate.
|
|
*
|
|
* @param w value to <i>w</i> coordinate.
|
|
* @since vecmath 1.5
|
|
*/
|
|
public final void setW(double w) {
|
|
this.w = w;
|
|
}
|
|
}
|