package com.volmit.iris.gen; import com.volmit.iris.gen.scaffold.TerrainChunk; import com.volmit.iris.gen.scaffold.TerrainTarget; import com.volmit.iris.util.RNG; public abstract class SkyTerrainProvider extends PostBlockTerrainProvider { public SkyTerrainProvider(TerrainTarget t, String dimensionName, int threads) { super(t, dimensionName, threads); } @Override protected void onGenerate(RNG random, int x, int z, TerrainChunk terrain) { super.onGenerate(random, x, z, terrain); } }