package com.volmit.iris.object; import java.util.List; import com.volmit.iris.util.M; import org.bukkit.Axis; import org.bukkit.Material; import org.bukkit.block.BlockFace; import org.bukkit.block.data.*; import org.bukkit.util.BlockVector; import com.volmit.iris.util.Desc; import com.volmit.iris.util.DontObfuscate; import com.volmit.iris.util.KList; import lombok.AllArgsConstructor; import lombok.Data; import lombok.NoArgsConstructor; import lombok.experimental.Accessors; @Accessors(chain = true) @NoArgsConstructor @AllArgsConstructor @Desc("Configures rotation for iris") @Data public class IrisObjectRotation { @DontObfuscate @Desc("If this rotator is enabled or not") private boolean enabled = true; @DontObfuscate @Desc("The x axis rotation") private IrisAxisRotationClamp xAxis = new IrisAxisRotationClamp(); @DontObfuscate @Desc("The y axis rotation") private IrisAxisRotationClamp yAxis = new IrisAxisRotationClamp(true, 0, 0, 90); @DontObfuscate @Desc("The z axis rotation") private IrisAxisRotationClamp zAxis = new IrisAxisRotationClamp(); public double getYRotation(int spin) { return getRotation(spin, yAxis); } public double getXRotation(int spin) { return getRotation(spin, xAxis); } public double getZRotation(int spin) { return getRotation(spin, zAxis); } public double getRotation(int spin, IrisAxisRotationClamp clamp) { if(!enabled) { return 0; } if(!clamp.isEnabled()) { return 0; } return clamp.getRadians(spin); } public BlockFace getFace(BlockVector v) { int x = (int) Math.round(v.getX()); int y = (int) Math.round(v.getY()); int z = (int) Math.round(v.getZ()); if(x == 0 && z == -1) { return BlockFace.NORTH; } if(x == 0 && z == 1) { return BlockFace.SOUTH; } if(x == 1 && z == 0) { return BlockFace.EAST; } if(x == -1 && z == 0) { return BlockFace.WEST; } if(y > 0) { return BlockFace.UP; } if(y < 0) { return BlockFace.DOWN; } return BlockFace.SOUTH; } public BlockFace faceForAxis(Axis axis) { switch(axis) { case X: return BlockFace.EAST; case Y: return BlockFace.UP; case Z: return BlockFace.NORTH; } return BlockFace.NORTH; } public Axis axisFor(BlockFace f) { switch(f) { case NORTH: case SOUTH: return Axis.Z; case EAST: case WEST: return Axis.X; case UP: case DOWN: return Axis.Y; } return Axis.X; } public Axis axisFor2D(BlockFace f) { switch(f) { case NORTH: case SOUTH: return Axis.Z; case EAST: case WEST: case UP: case DOWN: return Axis.X; } return Axis.X; } public BlockData rotate(BlockData dd, int spinxx, int spinyy, int spinzz) { BlockData d = dd; int spinx = (int) (90D * (Math.ceil(Math.abs((spinxx % 360D) / 90D)))); int spiny = (int) (90D * (Math.ceil(Math.abs((spinyy % 360D) / 90D)))); int spinz = (int) (90D * (Math.ceil(Math.abs((spinzz % 360D) / 90D)))); if(!canRotate()) { return d; } if(d instanceof Directional) { Directional g = ((Directional) d); BlockFace f = g.getFacing(); BlockVector bv = new BlockVector(f.getModX(), f.getModY(), f.getModZ()); bv = rotate(bv.clone(), spinx, spiny, spinz); BlockFace t = getFace(bv); if(g.getFaces().contains(t)) { g.setFacing(t); } else if(!g.getMaterial().isSolid()) { d = null; } } else if(d instanceof Orientable) { Orientable g = ((Orientable) d); BlockFace f = faceForAxis(g.getAxis()); BlockVector bv = new BlockVector(f.getModX(), f.getModY(), f.getModZ()); bv = rotate(bv.clone(), spinx, spiny, spinz); BlockFace t = getFace(bv); Axis a = !((Orientable) d).getAxes().contains(Axis.Y) ? axisFor(t) : axisFor2D(t); ((Orientable) d).setAxis(a); } else if(d instanceof Rotatable) { Rotatable g = ((Rotatable) d); BlockFace f = g.getRotation(); BlockVector bv = new BlockVector(f.getModX(), f.getModY(), f.getModZ()); bv = rotate(bv.clone(), spinx, spiny, spinz); BlockFace t = getFace(bv); g.setRotation(t); } else if(d instanceof MultipleFacing) { List faces = new KList<>(); MultipleFacing g = (MultipleFacing) d; for(BlockFace i : g.getFaces()) { BlockVector bv = new BlockVector(i.getModX(), i.getModY(), i.getModZ()); bv = rotate(bv.clone(), spinx, spiny, spinz); BlockFace r = getFace(bv); if(g.getAllowedFaces().contains(r)) { faces.add(r); } } for(BlockFace i : g.getFaces()) { g.setFace(i, false); } for(BlockFace i : faces) { g.setFace(i, true); } } return d; } public BlockVector rotate(BlockVector b, int spinx, int spiny, int spinz) { if(!canRotate()) { return b; } BlockVector v = b.clone(); if(canRotateX()) { v.rotateAroundX(getXRotation(spinx)); } if(canRotateZ()) { v.rotateAroundZ(getZRotation(spinz)); } if(canRotateY()) { if(getYAxis().isLocked()) { if(Math.abs(getYAxis().getMax()) == 180D) { v.setX(-v.getX()); v.setZ(-v.getZ()); } else if(getYAxis().getMax() == 90D || getYAxis().getMax() == -270D) { double x = v.getX(); v.setX(v.getZ()); v.setZ(-x); } else if(getYAxis().getMax() == -90D || getYAxis().getMax() == 270D) { double x = v.getX(); v.setX(-v.getZ()); v.setZ(x); } else { v.rotateAroundY(getYRotation(spiny)); } } else { v.rotateAroundY(getYRotation(spiny)); } } return v; } public boolean canRotateX() { return enabled && xAxis.isEnabled(); } public boolean canRotateY() { return enabled && yAxis.isEnabled(); } public boolean canRotateZ() { return enabled && zAxis.isEnabled(); } public boolean canRotate() { return canRotateX() || canRotateY() || canRotateZ(); } }