/* * Iris is a World Generator for Minecraft Bukkit Servers * Copyright (c) 2021 Arcane Arts (Volmit Software) * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package com.volmit.iris.engine; import com.google.gson.Gson; import com.volmit.iris.Iris; import com.volmit.iris.core.IrisSettings; import com.volmit.iris.core.events.IrisEngineHotloadEvent; import com.volmit.iris.engine.actuator.IrisBiomeActuator; import com.volmit.iris.engine.actuator.IrisDecorantActuator; import com.volmit.iris.engine.actuator.IrisTerrainIslandActuator; import com.volmit.iris.engine.actuator.IrisTerrainNormalActuator; import com.volmit.iris.engine.data.cache.AtomicCache; import com.volmit.iris.engine.framework.*; import com.volmit.iris.engine.modifier.IrisCaveModifier; import com.volmit.iris.engine.modifier.IrisDepositModifier; import com.volmit.iris.engine.modifier.IrisPostModifier; import com.volmit.iris.engine.modifier.IrisRavineModifier; import com.volmit.iris.engine.object.biome.IrisBiome; import com.volmit.iris.engine.object.biome.IrisBiomePaletteLayer; import com.volmit.iris.engine.object.decoration.IrisDecorator; import com.volmit.iris.engine.object.engine.IrisEngineData; import com.volmit.iris.engine.object.objects.IrisObjectPlacement; import com.volmit.iris.engine.scripting.EngineExecutionEnvironment; import com.volmit.iris.util.atomics.AtomicRollingSequence; import com.volmit.iris.util.collection.KList; import com.volmit.iris.util.collection.KMap; import com.volmit.iris.util.context.IrisContext; import com.volmit.iris.util.documentation.BlockCoordinates; import com.volmit.iris.util.documentation.ChunkCoordinates; import com.volmit.iris.util.format.C; import com.volmit.iris.util.format.Form; import com.volmit.iris.util.hunk.Hunk; import com.volmit.iris.util.io.IO; import com.volmit.iris.util.math.RNG; import com.volmit.iris.util.scheduling.ChronoLatch; import com.volmit.iris.util.scheduling.J; import com.volmit.iris.util.scheduling.PrecisionStopwatch; import lombok.Data; import lombok.EqualsAndHashCode; import lombok.Getter; import org.bukkit.Chunk; import org.bukkit.World; import org.bukkit.block.Biome; import org.bukkit.block.data.BlockData; import org.bukkit.command.CommandSender; import org.bukkit.generator.BlockPopulator; import java.io.File; import java.io.IOException; import java.util.Random; import java.util.concurrent.atomic.AtomicBoolean; @EqualsAndHashCode(callSuper = true) @Data public class IrisEngine extends BlockPopulator implements Engine { // TODO: Remove block population, stop using bukkit private final EngineTarget target; private final IrisContext context; private final EngineEffects effects; private final EngineExecutionEnvironment execution; private final EngineWorldManager worldManager; private volatile int parallelism; private final EngineMetrics metrics; private volatile int minHeight; private final boolean studio; private boolean failing; private boolean closed; private int cacheId; private final AtomicRollingSequence wallClock; private final int art; private double maxBiomeObjectDensity; private double maxBiomeLayerDensity; private double maxBiomeDecoratorDensity; private final IrisComplex complex; private final EngineParallaxManager engineParallax; private final EngineActuator terrainNormalActuator; private final EngineActuator terrainIslandActuator; private final EngineActuator decorantActuator; private final EngineActuator biomeActuator; private final EngineModifier depositModifier; private final EngineModifier caveModifier; private final EngineModifier ravineModifier; private final EngineModifier postModifier; private final AtomicCache engineData = new AtomicCache<>(); private final AtomicBoolean cleaning; private final ChronoLatch cleanLatch; public IrisEngine(EngineTarget target, boolean studio) { this.studio = studio; wallClock = new AtomicRollingSequence(32); execution = new IrisExecutionEnvironment(this); // TODO: HEIGHT ------------------------------------------------------------------------------------------------------> Iris.info("Initializing Engine: " + target.getWorld().name() + "/" + target.getDimension().getLoadKey() + " (" + 256+ " height)"); metrics = new EngineMetrics(32); this.target = target; getData().setEngine(this); getEngineData(); worldManager = new IrisWorldManager(this); minHeight = 0; failing = false; closed = false; cacheId = RNG.r.nextInt(); effects = new IrisEngineEffects(this); art = J.ar(effects::tickRandomPlayer, 0); J.a(this::computeBiomeMaxes); Iris.callEvent(new IrisEngineHotloadEvent(this)); context = new IrisContext(this); context.touch(); this.complex = new IrisComplex(this); this.engineParallax = new IrisEngineParallax(this); this.terrainNormalActuator = new IrisTerrainNormalActuator(this); this.terrainIslandActuator = new IrisTerrainIslandActuator(this); this.decorantActuator = new IrisDecorantActuator(this); this.biomeActuator = new IrisBiomeActuator(this); this.depositModifier = new IrisDepositModifier(this); this.ravineModifier = new IrisRavineModifier(this); this.caveModifier = new IrisCaveModifier(this); this.postModifier = new IrisPostModifier(this); cleaning = new AtomicBoolean(false); cleanLatch = new ChronoLatch(Math.max(10000, Math.min(IrisSettings.get().getParallax() .getParallaxChunkEvictionMS(), IrisSettings.get().getParallax().getParallaxRegionEvictionMS()))); } @Override public IrisEngineData getEngineData() { World w = null; return engineData.aquire(() -> { //TODO: Method this file File f = new File(getWorld().worldFolder(), "iris/engine-data/" + getDimension().getLoadKey() + ".json"); if (!f.exists()) { try { f.getParentFile().mkdirs(); IO.writeAll(f, new Gson().toJson(new IrisEngineData())); } catch (IOException e) { e.printStackTrace(); } } try { return new Gson().fromJson(IO.readAll(f), IrisEngineData.class); } catch (Throwable e) { e.printStackTrace(); } return new IrisEngineData(); }); } @Override public int getGenerated() { // TODO: IMPL return 0; } @Override public double getGeneratedPerSecond() { // TODO: IMPL return 0; } @Override public boolean isStudio() { return studio; } private void computeBiomeMaxes() { for (IrisBiome i : getDimension().getAllBiomes(this)) { double density = 0; for (IrisObjectPlacement j : i.getObjects()) { density += j.getDensity() * j.getChance(); } maxBiomeObjectDensity = Math.max(maxBiomeObjectDensity, density); density = 0; for (IrisDecorator j : i.getDecorators()) { density += Math.max(j.getStackMax(), 1) * j.getChance(); } maxBiomeDecoratorDensity = Math.max(maxBiomeDecoratorDensity, density); density = 0; for (IrisBiomePaletteLayer j : i.getLayers()) { density++; } maxBiomeLayerDensity = Math.max(maxBiomeLayerDensity, density); } } public void printMetrics(CommandSender sender) { KMap totals = new KMap<>(); KMap weights = new KMap<>(); double masterWallClock = wallClock.getAverage(); KMap timings = getMetrics().pull(); double totalWeight = 0; double wallClock = getMetrics().getTotal().getAverage(); for (double j : timings.values()) { totalWeight += j; } for (String j : timings.k()) { weights.put(getName() + "." + j, (wallClock / totalWeight) * timings.get(j)); } totals.put(getName(), wallClock); double mtotals = 0; for (double i : totals.values()) { mtotals += i; } for (String i : totals.k()) { totals.put(i, (masterWallClock / mtotals) * totals.get(i)); } double v = 0; for (double i : weights.values()) { v += i; } for (String i : weights.k()) { weights.put(i, weights.get(i) / v); } sender.sendMessage("Total: " + C.BOLD + C.WHITE + Form.duration(masterWallClock, 0)); for (String i : totals.k()) { sender.sendMessage(" Engine " + C.UNDERLINE + C.GREEN + i + C.RESET + ": " + C.BOLD + C.WHITE + Form.duration(totals.get(i), 0)); } sender.sendMessage("Details: "); for (String i : weights.sortKNumber().reverse()) { String befb = C.UNDERLINE + "" + C.GREEN + "" + i.split("\\Q[\\E")[0] + C.RESET + C.GRAY + "["; String num = C.GOLD + i.split("\\Q[\\E")[1].split("]")[0] + C.RESET + C.GRAY + "]."; String afb = C.ITALIC + "" + C.AQUA + i.split("\\Q]\\E")[1].substring(1) + C.RESET + C.GRAY; sender.sendMessage(" " + befb + num + afb + ": " + C.BOLD + C.WHITE + Form.pc(weights.get(i), 0)); } } @Override public void close() { J.car(art); closed = true; getWorldManager().close(); getTarget().close(); saveEngineData(); getEngineParallax().close(); getTerrainActuator().close(); getDecorantActuator().close(); getBiomeActuator().close(); getDepositModifier().close(); getRavineModifier().close(); getCaveModifier().close(); getPostModifier().close(); } @Override public boolean isClosed() { return closed; } @Override public void recycle() { if (!cleanLatch.flip()) { return; } if (cleaning.get()) { cleanLatch.flipDown(); return; } cleaning.set(true); try { getParallax().cleanup(); getData().getObjectLoader().clean(); } catch (Throwable e) { Iris.reportError(e); Iris.error("Cleanup failed!"); e.printStackTrace(); } cleaning.lazySet(false); } public EngineActuator getTerrainActuator() { return switch (getDimension().getTerrainMode()) { case NORMAL -> getTerrainNormalActuator(); case ISLANDS -> getTerrainIslandActuator(); }; } @BlockCoordinates @Override public double modifyX(double x) { return x / getDimension().getTerrainZoom(); } @BlockCoordinates @Override public double modifyZ(double z) { return z / getDimension().getTerrainZoom(); } @BlockCoordinates @Override public void generate(int x, int z, Hunk vblocks, Hunk vbiomes, boolean multicore) { context.touch(); getEngineData().getStatistics().generatedChunk(); try { PrecisionStopwatch p = PrecisionStopwatch.start(); Hunk blocks = vblocks.listen((xx, y, zz, t) -> catchBlockUpdates(x + xx, y + getMinHeight(), z + zz, t)); switch (getDimension().getTerrainMode()) { case NORMAL -> { getEngineParallax().generateParallaxArea(x >> 4, z >> 4); getTerrainActuator().actuate(x, z, vblocks, multicore); getBiomeActuator().actuate(x, z, vbiomes, multicore); getCaveModifier().modify(x, z, vblocks, multicore); getRavineModifier().modify(x, z, vblocks, multicore); getPostModifier().modify(x, z, vblocks, multicore); getDecorantActuator().actuate(x, z, blocks, multicore); getEngineParallax().insertParallax(x >> 4, z >> 4, blocks); getDepositModifier().modify(x, z, blocks, multicore); } case ISLANDS -> { getTerrainActuator().actuate(x, z, vblocks, multicore); } } getMetrics().getTotal().put(p.getMilliseconds()); } catch (Throwable e) { Iris.reportError(e); fail("Failed to generate " + x + ", " + z, e); } } @Override public void saveEngineData() { //TODO: Method this file File f = new File(getWorld().worldFolder(), "iris/engine-data/" + getDimension().getLoadKey() + ".json"); f.getParentFile().mkdirs(); try { IO.writeAll(f, new Gson().toJson(getEngineData())); Iris.debug("Saved Engine Data"); } catch (IOException e) { Iris.error("Failed to save Engine Data"); e.printStackTrace(); } } @Override public IrisBiome getFocus() { if (getDimension().getFocus() == null || getDimension().getFocus().trim().isEmpty()) { return null; } return getData().getBiomeLoader().load(getDimension().getFocus()); } // TODO: Remove block population @ChunkCoordinates @Override public void populate(World world, Random random, Chunk c) { updateChunk(c); placeTiles(c); } @Override public void fail(String error, Throwable e) { failing = true; Iris.error(error); e.printStackTrace(); } @Override public boolean hasFailed() { return failing; } @Override public int getCacheID() { return cacheId; } }