/* * Iris is a World Generator for Minecraft Bukkit Servers * Copyright (c) 2021 Arcane Arts (Volmit Software) * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package com.volmit.iris.util; import com.volmit.iris.Iris; import org.bukkit.block.Biome; import org.bukkit.generator.ChunkGenerator.BiomeGrid; import org.jetbrains.annotations.NotNull; public class InvertedBiomeGrid implements BiomeGrid { private final BiomeGrid grid; public InvertedBiomeGrid(BiomeGrid real) { this.grid = real; } @NotNull @SuppressWarnings("deprecation") @Override public Biome getBiome(int arg0, int arg1) { return grid.getBiome(arg0, arg1); } @NotNull @Override public Biome getBiome(int arg0, int arg1, int arg2) { if (!Iris.biome3d) { return getBiome(arg0, arg2); } return grid.getBiome(arg0, 255 - arg1, arg2); } @SuppressWarnings("deprecation") @Override public void setBiome(int arg0, int arg1, @NotNull Biome arg2) { grid.setBiome(arg0, arg1, arg2); } @Override public void setBiome(int arg0, int arg1, int arg2, @NotNull Biome arg3) { if (!Iris.biome3d) { setBiome(arg0, arg2, arg3); return; } grid.setBiome(arg0, 255 - arg1, arg2, arg3); } }