package com.volmit.iris.command; import org.bukkit.Location; import org.bukkit.Sound; import org.bukkit.entity.Player; import com.volmit.iris.Iris; import com.volmit.iris.WandController; import com.volmit.iris.util.Cuboid; import com.volmit.iris.util.Direction; import com.volmit.iris.util.MortarCommand; import com.volmit.iris.util.MortarSender; public class CommandIrisObjectContract extends MortarCommand { public CommandIrisObjectContract() { super("-"); requiresPermission(Iris.perm); setCategory("Object"); setDescription("Contract a selection based on your lookign direction"); } @Override public boolean handle(MortarSender sender, String[] args) { if(!sender.isPlayer()) { sender.sendMessage("You don't have a wand"); return true; } Player p = sender.player(); if(!WandController.isWand(p)) { sender.sendMessage("Ready your Wand."); return true; } int amt = Integer.valueOf(args[0]); Location[] b = WandController.getCuboid(p.getInventory().getItemInMainHand()); Location a1 = b[0].clone(); Location a2 = b[1].clone(); Cuboid cursor = new Cuboid(a1, a2); Direction d = Direction.closest(p.getLocation().getDirection()).reverse(); cursor = cursor.expand(d, -amt); b[0] = cursor.getLowerNE(); b[1] = cursor.getUpperSW(); p.getInventory().setItemInMainHand(WandController.createWand(b[0], b[1])); p.updateInventory(); p.playSound(p.getLocation(), Sound.ENTITY_ITEM_FRAME_ROTATE_ITEM, 1f, 0.55f); return true; } @Override protected String getArgsUsage() { return "[amt]"; } }