package com.volmit.iris.util; import com.volmit.iris.object.tile.TileData; import org.bukkit.block.TileState; import org.bukkit.block.data.BlockData; public interface IObjectPlacer { public int getHighest(int x, int z); public int getHighest(int x, int z, boolean ignoreFluid); public void set(int x, int y, int z, BlockData d); public BlockData get(int x, int y, int z); public boolean isPreventingDecay(); public boolean isSolid(int x, int y, int z); public boolean isUnderwater(int x, int z); public int getFluidHeight(); public boolean isDebugSmartBore(); void setTile(int xx, int yy, int zz, TileData tile); }