- Build Fabric, Forge and NeoForge per target listed in gradle/mod-targets.json (1.21.1, 26.3)
- Add 1.21.1 adapter source overlays under adapters/*/src/versions/1.21.1
- Add verifyModdedMatrix and per-target Java runtime verification of loader jars
- Re-inject persistent dimensions from the levels-ready hook before the watchdog starts
- Wait for queued chunks and the final save before pregen completes
- Add the 1.21.1 data version and datapack supported_formats range
- Cascade regions whose sea or shore pool loses every biome
- Use Gson calls available on the 1.21.1 runtime
- Capture original biomes at Fabric mod init so generated biome definitions exclude Fabric biome modifications
- Test the generated definition against a biome modified in place the way Fabric does it
- The modded chunk generator hands VolmLib the bound loader for chunk-generation creature checks
- Each loader build tests its spawn position check: Forge and NeoForge fire MobSpawnEvent.PositionCheck and honor a denial, Fabric applies the vanilla rule and obstruction checks
- Fabric, Forge, and NeoForge build against Minecraft 26.3 with Fabric Loader 0.19.5, Forge 26.3-66.0.8, and NeoForge 26.3.0.33-beta
- Fabric API modules follow fabric-api 0.161.0+26.3, ForgeGradle is 7.0.40, and ModDevGradle is 2.0.147
- Loader metadata requires Fabric Loader 0.19.5, Forge 66, NeoForge 26.3, and Minecraft 26.3
- The mod resource pack declares formats 97.1 through 121.0
- The v26_3_R1 headless sources no longer unpack a version overlay
- The README lists the 26.3 loader targets