StrangeOne101
c54a849243
Optimizations
2021-07-15 00:48:27 +12:00
StrangeOne101
1f2871f649
Map Command Overhaul in 1.17
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- Features biomes using random color (based on vanilla derivative) if a color isn't provided in the biome class
- Allows a map to be opened for packs that don't have a world open (`/iris std map overworld`)
2021-07-14 23:01:09 +12:00
StrangeOne101
147d5902ed
Attempted fix biome & region rarity
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- Attempted to fix the issue of biome & region rarity issue
2021-07-14 21:23:02 +12:00
Daniel Mills
ec47ca1983
THE SUPER DUPER COOL BUT TOTALLY NOT STABLE THING THATS NOT READY YET...
2021-07-14 04:51:50 -04:00
Daniel Mills
6ca6fc6989
Cleanup SRC
2021-07-14 02:34:13 -04:00
Dan
f29015426f
Merge pull request #410 from CocoTheOwner/jigsawexit
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add command alts
2021-07-14 02:31:50 -04:00
Daniel Mills
57f09fd64d
Trilinear, Tricubic & Trihermite
2021-07-14 02:31:15 -04:00
Daniel Mills
2477ee4952
Support Object scaling
2021-07-14 02:31:06 -04:00
Daniel Mills
2bd7fd2aa7
Support iris object scaling
2021-07-14 02:30:15 -04:00
Daniel Mills
bc5529ded8
NMS for datapack discovery
2021-07-14 02:29:58 -04:00
Daniel Mills
b05736e4fb
What biome support datapack biomes
2021-07-14 02:29:47 -04:00
Daniel Mills
6a187881c0
Drop EWG Object conversion
2021-07-14 02:29:38 -04:00
Daniel Mills
d1accc4e09
ffff
2021-07-13 19:04:05 -04:00
Daniel Mills
e7e130460e
Auto stash before revert of "Flush "
2021-07-13 18:55:51 -04:00
Daniel Mills
d33a02f6cd
Revert "Flush "
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This reverts commit 8f6c511598ae4f91475ffc8dceb5363e34687b00.
2021-07-13 18:14:35 -04:00
Daniel Mills
8f6c511598
Flush
2021-07-13 18:14:27 -04:00
CocoTheOwner
7fb04d51ae
add command alts
2021-07-13 02:25:16 +02:00
Daniel Mills
64d5275554
V+
2021-07-11 10:23:09 -04:00
Daniel Mills
76041a9f55
Fix decorator issues
2021-07-10 23:58:59 -04:00
Daniel Mills
502f7de040
Fix OOB exceptions for ceiling decorators
2021-07-10 23:37:29 -04:00
Daniel Mills
a86512e807
Skip invalid height
2021-07-10 23:37:16 -04:00
Daniel Mills
2e19dbe05f
Fixes + Nowhere
2021-07-10 23:23:39 -04:00
Dan
18d8f07242
Merge pull request #408 from StrangeOne101/1.17
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Decorator Updates
2021-07-10 23:20:59 -04:00
StrangeOne101
fb0ff734d7
You didn't see anything...
2021-07-10 22:49:25 +12:00
StrangeOne101
13a5482f91
Added Top Threshold option to decorators
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- Added topThreshold option to decorators. Allows stacked blocks to start using the top palette for x percent of the stack
2021-07-10 17:33:32 +12:00
StrangeOne101
4a5794ad5f
Fixed weight not being used in decorator palettes
2021-07-10 14:26:33 +12:00
StrangeOne101
7652aca406
Decorator Updates and Fixes - Season 2
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- Added SEA_FLOOR type to decorators which will only place bellow sea level/in water
- Implemented CEILING type to decorators, which will allow stacked blocks to place from the top down
- Fixed height variance not being implemented properly. The height of stacked blocks is now correct
Dev notes: This WILL require updates to the overworld pack as fixing some of the bugs here made some workarounds in the overworld pack kinda break
2021-07-10 03:34:18 +12:00
StrangeOne101
f1dfb1c952
Decor Updates
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- Fixed decorators using the same RNG when picking from a pool of blocks as it used to place it. This caused it to only use pool entries above the placement chance threshold. (E.g. a flower pool with a 0.15 chance to place will only use the first 0.15 of the pool of flowers since the RNG is the same)
- Removed `zoom`, `verticalZoom` and `varianceZoom` properties from decorators. Zooms can be done inside the individual styles instead.
- WIP Tab Completion (Create command only rn)
Dev notes:
It's very important from now on that in decorators, the X and Z remain switched when getting noise so that the result of the noise is not exactly the same as the noise that choose if the decor should be placed or not
2021-07-10 03:34:18 +12:00
Daniel Mills
b4f866be03
Fixes
2021-07-09 08:00:38 -04:00
Daniel Mills
4fed35d189
V+
2021-07-08 11:18:57 -04:00
Daniel Mills
c3cff6a911
Fixes
2021-07-08 05:20:20 -04:00
Daniel Mills
91f718f39d
Cache tweaks
2021-07-08 04:32:39 -04:00
Dan
e4ea01cfd2
Merge pull request #406 from CocoTheOwner/jigsawexit
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Create a jigsaw exit command
2021-07-08 04:31:51 -04:00
CocoTheOwner
dd7d5a46e8
Create a jigsaw exit command
2021-07-08 10:25:40 +02:00
Daniel Mills
3be4b08bb0
Test paper deadlock fix
2021-07-07 19:22:36 -04:00
Daniel Mills
2fde7b7879
V+
2021-07-07 05:36:34 -04:00
Daniel Mills
60777e5714
Utils
2021-07-07 05:35:57 -04:00
Daniel Mills
9d7fcc4987
Drop NMS Binding for fastworlds
2021-07-07 05:35:38 -04:00
Daniel Mills
95ed1c3ac3
Profiler
2021-07-07 05:35:28 -04:00
Daniel Mills
7e285969a7
Ignore rotation issues
2021-07-07 03:22:22 -04:00
DanLT
083f1be766
Cleanup parallax manager
2021-07-06 06:43:34 -08:00
DanLT
d39ed3c03f
Support "async" spawning
2021-07-06 06:43:24 -08:00
DanLT
a068bda34f
File collecting
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its not efficient
2021-07-06 06:43:01 -08:00
DanLT
559f37e5d2
Revert "Revert "Revert "Test carved objects"""
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This reverts commit 6df6296cd149dfef6445e573c459904f63122ab7.
2021-07-06 02:31:54 -08:00
DanLT
d50b7de668
Revert "Dont check caves"
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This reverts commit 35c5191a4dfcad0bf6a4e0855e1a23d10a8a8826.
2021-07-06 02:31:51 -08:00
DanLT
35c5191a4d
Dont check caves
2021-07-06 02:21:31 -08:00
DanLT
6df6296cd1
Revert "Revert "Test carved objects""
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This reverts commit b88a5653448bd163105e35fd0502203765ee12bc.
2021-07-06 02:20:52 -08:00
DanLT
b88a565344
Revert "Test carved objects"
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This reverts commit d98bc1ec6301ae2ac57e46692bc31b0d20ceb9a8.
2021-07-06 02:20:15 -08:00
DanLT
d98bc1ec63
Test carved objects
2021-07-06 02:04:39 -08:00
Dan
74886db10d
Merge pull request #401 from StrangeOne101/1.17
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Fixed Strongholds not generating in 1.17
2021-07-06 05:43:59 -04:00