Commit Graph
2 Commits
Author SHA1 Message Date
Brian Neumann-Fopiano 8c3e5d547b Reworked terrain transitions
- New terrain heights meet saved boundaries while retaining local relief
- Surface water levels approach saved fluid heights across the band
- Cave and physical biome matching use a four-block seam patch
- Terrain generates once without speculative neighbor containment
- Bounded caches serve transition membership and boundary lookups
- Saved biome writes honor the selected durability policy
- Release labels and presentation code leave generation identity unchanged
- Unfinished objects retain blocks and metadata across pack changes
- Whole structure assemblies preserve pending excavation and foundations
- New placements keep pending historical pieces clear
- Transition probes cover cutovers and retained object fragments
2026-09-27 15:31:31 -04:00
Brian Neumann-Fopiano b1e1fbc15e Preserved terrain across updates
- Saved chunks retain their natural geometry and generation ownership
- Future chunks blend against frozen terrain boundaries
- Build revisions capture generation source and dependencies automatically
- Native terrain queries use contained transition geometry and final height caches
- Historical searches retain recorded pack identities and placement facts
- World creation and Studio updates preserve native lifecycle ordering
- Hydrology containment and scoped content workers retain generation context
- Pregeneration validates saved completion before trusting cached progress
2026-09-05 11:57:01 -04:00