Daniel Mills
7e285969a7
Ignore rotation issues
2021-07-07 03:22:22 -04:00
Daniel Mills
151f99e343
Temp fix for crashes on rotation issues
2021-07-05 06:01:22 -04:00
Daniel Mills
af76d937e1
Or not
2021-07-04 22:22:42 -04:00
Daniel Mills
547bfe26d7
Fix rotation cmods (bukkit logic is causing issues in switches)
2021-07-04 22:15:38 -04:00
StrangeOne101
d6ddb2b247
Fixes Season 2
...
- Fixed double sided connectors not working properly
- Fixed skulls not being able to be rotated when they are placed on an angle that isn't perfectly straight (north, south, east, west)
2021-06-22 09:00:43 -08:00
StrangeOne101
9644693de3
More fixes
...
- Fixed Jigsaws not placing TileStates
- Fixed NPE when banners, signs or skulls try to be rotated to be up or down
2021-06-22 09:00:08 -08:00
DanLT
7bdfbb17b5
Bug with spigot itself, syncs the get() in blockdata (toBukkit cmod)
2021-06-21 07:13:17 -08:00
Daniel Mills
a438817d00
Support rotating orientable blocks
2021-01-14 14:53:04 -05:00
Daniel Mills
0a08b4b0b9
Rotation opts
2021-01-09 02:01:51 -05:00
Daniel Mills
5085c89c22
IO Rotation static construct
2021-01-08 19:51:30 -05:00
Daniel Mills
657f581a3d
fff
2020-11-14 12:29:15 -05:00
Daniel Mills
536ed2b967
Fix parallax sizes & imports
2020-10-31 08:47:47 -04:00
Daniel Mills
aa7a1ddd4e
Bugfixes
2020-10-28 02:10:59 -04:00
Daniel Mills
6ff583a916
REMOVE FBD
2020-10-28 01:28:52 -04:00
Daniel Mills
6a03b4b125
Delete fbd
2020-10-28 00:29:37 -04:00
Daniel Mills
ea46c78a15
Faster block data!
2020-10-17 02:03:41 -04:00
Daniel Mills
5bd22f25b8
God dammit lombok
2020-09-09 22:25:34 -04:00
Daniel Mills
087ab3815f
CHAINS
2020-09-09 21:27:53 -04:00
Daniel Mills
6af2055fd2
All access constructor
2020-09-09 21:12:20 -04:00
Daniel Mills
273f7c7a73
GUI & Tasking utils
2020-08-24 08:03:05 -04:00
Daniel Mills
f3d87f09d7
Total rotation support
2020-08-01 08:46:52 -04:00
Daniel Mills
108499706a
Cleanup
2020-07-27 20:49:26 -04:00
Daniel Mills
dddbcdf088
Reorganize
2020-07-27 20:48:00 -04:00