- Skip nib, pothole, wall and slab post passes on river footprints and their collar
- Keep automatic object scatter off the channel and shore band
- Expose deeper biome layers on eroded banks and use the bank biome on the blend band
- Give dry cave headroom the flooded cave biome
- Build surface courses through the valley solver and segment labeler
- Compile surface footprints through the erosion field and index them for cave containment
- Drop the contained-surface fallback and the post-hoc surface rejection passes
- Choose the river profile at the source
- Add the surface package with centerline densification, channel profile, valley head solver and erosion field
- Derive the head from the bank ring outside the channel so every wet cell is contained by construction
- Stamp one continuous cross-section with a cut-scaled blend and a freeboard lip, filtered at the ocean
- Replace hydraulics, ridge tunnel, branching and inset ranges with channel, banks, flow and mouth configs
- Add routing cost weights, underground mouth leveling, bank biomes and bank multiplier
- Map the new schema into planner settings and derive refinement spacing
- Replace the river package with the hydrology planner, footprint compiler, cave containment and runtime
- Add the hydrology pack schema, validator, probes and tests
- Wire hydrology into IrisComplex, actuators, mantle, Vision and commands
- Hide living-entity markers by default while retaining player markers.
- Add an Entities control beside Grid and stop polling hidden entity snapshots.
- Localize the new control and status messages across all bundled languages.
- God i gate these kinds of commit messages
- Resolve first-generation engine binding from authoritative published level context.
- Validate generator identity and recover canonical Overworld binding from stale snapshots.
- Add shared loader regression tests and their Mockito test dependency.
- Publish and remove dynamic levels through host lifecycle methods when available.
- Attach hybrid host level data before engine binding and publication.
- Preserve native loader behavior when host extensions are absent.
- Select Bukkit scheduling only when the bound platform identifies as Bukkit.
- Route hybrid Youer hosts through the modded scheduler despite Bukkit classes on the classpath.
- Add regression coverage for Bukkit and NeoForge platform identities.
- Remove automatic error reporting and server-identifying attachments.
- Remove Sentry dependencies, release tooling, settings, and test commands.
- Keep failures operator-visible through local stack traces and logging.
Iris 4.0 unification: pure-JVM core + SPI with Bukkit/Fabric/Forge/NeoForge
adapters, art.arcane package layout, and the Gradle Groovy build.
Conflicts resolved in favour of unification for every path. The six commits
master gained after the fork point are all superseded there:
- CraftEngine data provider (#1227): present, ported to CraftEngine 26.7.3
- BlockProperty ofDouble/ofLong: present
- 1.21.11 ambient-particle and ultrawarm dripstone datapack fixes: present
- libs.versions.toml craftengine entries and the momirealms repo: present
- build.gradle.kts / core/build.gradle.kts: replaced by the .gradle build
Merged tree is identical to origin/unification.