Default world type is used from the settings now, not just overworld

This commit is contained in:
Daniel Mills 2020-12-02 01:17:38 -05:00
parent 01110d0835
commit ff6f76e018

View File

@ -1,6 +1,7 @@
package com.volmit.iris.scaffold.engine;
import com.volmit.iris.Iris;
import com.volmit.iris.IrisSettings;
import com.volmit.iris.generator.IrisEngineCompound;
import com.volmit.iris.manager.IrisDataManager;
import com.volmit.iris.object.IrisBiome;
@ -156,8 +157,8 @@ public class EngineCompositeGenerator extends ChunkGenerator implements IrisAcce
}
if (hint == null) {
Iris.error("Cannot find iris dimension data for world: " + world.getName() + "! Assuming overworld!");
hint = "overworld";
Iris.error("Cannot find iris dimension data for world: " + world.getName() + "! Assuming " + IrisSettings.get().getDefaultWorldType() + "!");
hint = IrisSettings.get().getDefaultWorldType();
}
dim = IrisDataManager.loadAnyDimension(hint);
@ -231,8 +232,8 @@ public class EngineCompositeGenerator extends ChunkGenerator implements IrisAcce
}
if (hint == null) {
Iris.error("Cannot find iris dimension data for world: " + world + "! Assuming overworld!");
hint = "overworld";
Iris.error("Cannot find iris dimension data for world: " + world + "! Assuming " + IrisSettings.get().getDefaultWorldType() + "!");
hint = IrisSettings.get().getDefaultWorldType();
}
dim = IrisDataManager.loadAnyDimension(hint);