Cooldown fixes

This commit is contained in:
Daniel Mills 2021-08-03 18:03:31 -04:00
parent 672c39e58d
commit ff2d10e0e1

View File

@ -18,6 +18,7 @@
package com.volmit.iris.engine; package com.volmit.iris.engine;
import com.volmit.iris.core.IrisSettings;
import com.volmit.iris.engine.framework.Engine; import com.volmit.iris.engine.framework.Engine;
import com.volmit.iris.engine.framework.EngineAssignedWorldManager; import com.volmit.iris.engine.framework.EngineAssignedWorldManager;
import com.volmit.iris.engine.object.*; import com.volmit.iris.engine.object.*;
@ -70,7 +71,7 @@ public class IrisWorldManager extends EngineAssignedWorldManager {
} }
int maxGroups = 3; int maxGroups = 3;
int biomeBaseCooldownSeconds = 0; int biomeBaseCooldownSeconds = IrisSettings.get().getGeneral().isDebug() ? 0 : 15;
for (UUID i : spawnCooldowns.k()) { for (UUID i : spawnCooldowns.k()) {
if (M.ms() - spawnCooldowns.get(i) > TimeUnit.SECONDS.toMillis(biomeBaseCooldownSeconds)) { if (M.ms() - spawnCooldowns.get(i) > TimeUnit.SECONDS.toMillis(biomeBaseCooldownSeconds)) {