Sea layer fixes

This commit is contained in:
Daniel Mills 2020-08-19 02:48:26 -04:00
parent 0b2284f163
commit faa4ca33ad

View File

@ -180,7 +180,7 @@ public abstract class TerrainChunkGenerator extends ParallelChunkGenerator
// Set Sea Material (water/lava) // Set Sea Material (water/lava)
if(underwater) if(underwater)
{ {
block = seaLayers.hasIndex(fluidHeight - k) ? layers.get(depth) : getDimension().getFluid(rockRandom, wx, k, wz); block = seaLayers.hasIndex(fluidHeight - k) ? seaLayers.get(depth) : getDimension().getFluid(rockRandom, wx, k, wz);
} }
// Set Surface Material for cavern layer surfaces // Set Surface Material for cavern layer surfaces