fix cave fluid ignoring fluid palette

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Julian Krings 2025-05-28 12:57:11 +02:00
parent 90c6457d37
commit f4d1177c51
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GPG Key ID: 208C6E08C3B718D2

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@ -43,7 +43,6 @@ import org.bukkit.block.data.BlockData;
public class IrisCarveModifier extends EngineAssignedModifier<BlockData> {
private final RNG rng;
private final BlockData AIR = Material.CAVE_AIR.createBlockData();
private final BlockData WATER = Material.WATER.createBlockData();
private final BlockData LAVA = Material.LAVA.createBlockData();
private final IrisDecorantActuator decorant;
@ -103,7 +102,7 @@ public class IrisCarveModifier extends EngineAssignedModifier<BlockData> {
}
if (c.isWater()) {
output.set(rx, yy, rz, WATER);
output.set(rx, yy, rz, context.getFluid().get(rx, rz));
} else if (c.isLava()) {
output.set(rx, yy, rz, LAVA);
} else {