Only compute if absent/present if compute is not needed (locking opts)

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cyberpwn committed 2021-09-13 09:31:56 -04:00
1 parent ca961e8498
commit eeab12ed86
18 files changed
+25 -64

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@@ -103,8 +103,8 @@ public class EntityMatter extends RawMatter<MatterEntityGroup> {
entityCache = new KMap<>();
for (Entity i : ((World) w).getNearbyEntities(new BoundingBox(x, y, z, x + getWidth(), y + getHeight(), z + getHeight()))) {
entityCache.compute(new IrisPosition(i.getLocation()),
(k, v) -> v == null ? new KList<>() : v).add(i);
entityCache.computeIfAbsent(new IrisPosition(i.getLocation()),
k -> new KList<>()).add(i);
}
for (IrisPosition i : entityCache.keySet()) {