Worm iterators

This commit is contained in:
cyberpwn 2021-08-19 06:27:38 -04:00
parent 6795ff7db9
commit ebeaad0b4e
2 changed files with 65 additions and 1 deletions

View File

@ -46,6 +46,10 @@ public class WormIterator2 {
worm = new Worm2(x, z, 0, 0);
}
worm.getX().setVelocity(p.noise(worm.getX().getPosition(), 0));
worm.getZ().setVelocity(p.noise(worm.getZ().getPosition(), 0));
worm.step();
return worm;
}
}

View File

@ -0,0 +1,60 @@
/*
* Iris is a World Generator for Minecraft Bukkit Servers
* Copyright (c) 2021 Arcane Arts (Volmit Software)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.volmit.iris.util.noise;
import com.volmit.iris.util.function.NoiseProvider;
import lombok.Builder;
import lombok.Data;
@Builder
@Data
public class WormIterator3 {
private transient Worm3 worm;
private int x;
private int y;
private int z;
private int maxDistance;
private int maxIterations;
public boolean hasNext()
{
double dist = maxDistance - (Math.max(Math.max(Math.abs(worm.getX().getVelocity()),
Math.abs(worm.getZ().getVelocity())),
Math.abs(worm.getY().getVelocity())) + 1);
return maxIterations > 0 &&
((x * x) - (worm.getX().getPosition() * worm.getX().getPosition()))
+ ((y * y) - (worm.getY().getPosition() * worm.getY().getPosition()))
+ ((z * z) - (worm.getZ().getPosition() * worm.getZ().getPosition())) < dist * dist;
}
public Worm3 next(NoiseProvider p)
{
if(worm == null)
{
worm = new Worm3(x, y, z, 0, 0, 0);
}
worm.getX().setVelocity(p.noise(worm.getX().getPosition(), 0));
worm.getY().setVelocity(p.noise(worm.getY().getPosition(), 0));
worm.getZ().setVelocity(p.noise(worm.getZ().getPosition(), 0));
worm.step();
return worm;
}
}