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Reformulate todo
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@ -507,7 +507,7 @@ public class IrisObject extends IrisRegistrant {
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double hSouthWest = heightStream.get(x - ((float)w) / 2, z - ((float)h) / 2);
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// TODO: Complex math
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} else if (config.isRotateTowardsSlope()) {
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// TODO: Make this respect object rotation (I have no idea how. So just make sure your objects are sort of square and you'll be fine)
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// TODO: Make this respect object rotation. Currently takes the object without rotation to define the corner points.
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// Whichever side of the rectangle that bounds the object is lowest is the 'direction' of the slope (simply said).
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double hNorth = heightStream.get(x, z + ((float)h) / 2);
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double hEast = heightStream.get(x + ((float)w) / 2, z);
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