Fixed mining and timeout settings

- Pending biome reads no longer cancel block breaking
- Custom loot resolves saved biome history after accepted breaks
- Native drops survive failed reads and runtime teardown without duplication
- Tree felling captures the original tool for fallback drops
- Modded block loot resolves one historical biome context
- Timeout settings persist atomically through the actual server configuration paths
- Tests cover deferred loot, teardown and timeout persistence
This commit is contained in:
Brian Neumann-Fopiano committed 2026-10-12 09:27:26 -04:00
1 parent 2145e90b1c
commit e3673afb1e
17 files changed
+1220 -329

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package art.arcane.iris.world.tree;
import org.bukkit.Material;
import org.bukkit.block.Block;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import org.junit.Test;
import java.util.Collection;
import java.util.List;
import static org.junit.Assert.assertSame;
import static org.mockito.Mockito.mock;
import static org.mockito.Mockito.never;
import static org.mockito.Mockito.verify;
import static org.mockito.Mockito.verifyNoInteractions;
import static org.mockito.Mockito.when;
public class RoutedBlockBreakEventTest {
@Test
public void nativeLootUsesTheReservedToolCloneWithoutReadingPlayerInventory() {
Block block = mock(Block.class);
Player player = mock(Player.class);
ItemStack reservedTool = mock(ItemStack.class);
ItemStack capturedTool = mock(ItemStack.class);
ItemStack drop = mock(ItemStack.class);
Collection<ItemStack> expected = List.of(drop);
when(reservedTool.clone()).thenReturn(capturedTool);
when(block.getDrops(capturedTool)).thenReturn(expected);
RoutedBlockBreakEvent event = new RoutedBlockBreakEvent(new RoutedBlockBreakEvent.Options(
block, player, mock(FellingRun.class), mock(TreeFellerSVC.class), reservedTool));
reservedTool.setType(Material.AIR);
assertSame(expected, event.captureNativeDrops());
verify(reservedTool).clone();
verify(block).getDrops(capturedTool);
verify(block, never()).getDrops(reservedTool);
verifyNoInteractions(player);
}
}