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https://github.com/VolmitSoftware/Iris.git
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Buffet mode fixes
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@@ -92,6 +92,9 @@ public class IrisDimension extends IrisRegistrant {
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@Desc("Vertically split up the biome palettes with 3 air blocks in between to visualize them")
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private boolean explodeBiomePalettes = false;
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@Desc("Studio Mode for testing different parts of the world")
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private StudioMode studioMode = StudioMode.NORMAL;
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@MinNumber(1)
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@MaxNumber(16)
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@Desc("Customize the palette height explosion")
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@@ -0,0 +1,52 @@
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/*
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* Iris is a World Generator for Minecraft Bukkit Servers
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* Copyright (c) 2021 Arcane Arts (Volmit Software)
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package com.volmit.iris.engine.object.dimensional;
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import com.volmit.iris.engine.object.annotations.Desc;
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import com.volmit.iris.engine.platform.BukkitChunkGenerator;
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import com.volmit.iris.engine.platform.studio.generators.BiomeBuffetGenerator;
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import java.util.function.Consumer;
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@Desc("Represents a studio mode")
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public enum StudioMode {
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NORMAL(i -> i.setStudioGenerator(null)),
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BIOME_BUFFET_1x1(i -> i.setStudioGenerator(new BiomeBuffetGenerator(i.getEngine(), 1))),
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BIOME_BUFFET_3x3(i -> i.setStudioGenerator(new BiomeBuffetGenerator(i.getEngine(), 3))),
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BIOME_BUFFET_5x5(i -> i.setStudioGenerator(new BiomeBuffetGenerator(i.getEngine(), 5))),
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BIOME_BUFFET_9x9(i -> i.setStudioGenerator(new BiomeBuffetGenerator(i.getEngine(), 9))),
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BIOME_BUFFET_18x18(i -> i.setStudioGenerator(new BiomeBuffetGenerator(i.getEngine(), 18))),
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BIOME_BUFFET_36x36(i -> i.setStudioGenerator(new BiomeBuffetGenerator(i.getEngine(), 36))),
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REGION_BUFFET(i -> i.setStudioGenerator(null)),
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OBJECT_BUFFET(i -> i.setStudioGenerator(null)),
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;
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private final Consumer<BukkitChunkGenerator> injector;
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StudioMode(Consumer<BukkitChunkGenerator> injector)
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{
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this.injector = injector;
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}
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public void inject(BukkitChunkGenerator c)
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{
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injector.accept(c);
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}
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}
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