mirror of
https://github.com/VolmitSoftware/Iris.git
synced 2026-08-27 12:41:43 +00:00
Fixes
This commit is contained in:
@@ -90,7 +90,7 @@ Permissions and the full `/iris` tree: see `04 - Commands & Permissions.md`.
|
||||
|
||||
`/iris jigsaw` opens one selected structure graph through the transient Studio lifecycle, but chooses `JigsawStudioGenerator` for that activation without persisting a special dimension mode. The owner enters in creative. Planar Studio has six rotation-independent workcells in a compact three-column by two-row layout: Blank, End Cap, Hallway, L Junction, T Junction, and Cross Junction. Spatial Studio has one workcell. There is no orientation, permutation, piece, or derived-rotation gallery.
|
||||
|
||||
Each planar floor is light-gray wool with a red canonical topology glyph and sea-lantern caps at its face-center connector positions. Every workcell has an independent width, height, depth, enabled state, and optional author label. Those dimensions are capacity only: changing one never rewrites a variant object, and the complete change is rejected if any existing variant would no longer fit. Each owned variant has its own exact width, height, depth, and optional label, so one End Cap can be a `16×3×3` longhouse while another End Cap in the same workcell remains `3×3×3`. Per-variant growth or lossless shrink preserves in-bounds canonical content and moves canonical connector payloads and sockets to the new face centers; cropped stored content, connector collisions, or shared/read-only objects reject the transaction. Capacity changes require close/reopen to regenerate the compact layout, while resizing the loaded variant reloads that cell in place. A disabled planar workcell remains editable but is excluded from assembly and vanilla export; a full-volume red stained-glass display marks it and is recreated when its origin chunk reloads. Existing planar variants are rotated into the archetype's canonical display orientation and inverse-rotated during capture, while their piece resources, dimensions, labels, and pool entries remain distinct.
|
||||
Each planar floor is light-gray wool with a red canonical topology glyph and sea-lantern caps at its face-center connector positions. Every workcell has an independent width, height, depth, enabled state, and optional author label. Those dimensions are capacity only: changing one never rewrites a variant object, and the complete change is rejected if any existing variant would no longer fit. Each owned variant has its own exact width, height, depth, and optional label, so one End Cap can be a `16×3×3` longhouse while another End Cap in the same workcell remains `3×3×3`. Per-variant growth or lossless shrink preserves in-bounds canonical content and moves canonical connector payloads and sockets to the new face centers; cropped stored content, connector collisions, or shared/read-only objects reject the transaction. Capacity changes regenerate and rehydrate the compact layout in place, while resizing the loaded variant reloads that cell in place. A disabled planar workcell remains editable but is excluded from assembly and vanilla export; a full-volume red stained-glass display marks it and is recreated when its origin chunk reloads. Existing planar variants are rotated into the archetype's canonical display orientation and inverse-rotated during capture, while their piece resources, dimensions, labels, and pool entries remain distinct.
|
||||
|
||||
Create a default planar, Iris-native graph with:
|
||||
|
||||
@@ -98,25 +98,25 @@ Create a default planar, Iris-native graph with:
|
||||
/iris jigsaw create <dimension> <key>
|
||||
```
|
||||
|
||||
`key` is the structure's internal resource path: `village/demo` writes `structures/village/demo.json` and becomes the key used by Iris placements and later editing. Named arguments `structure=` and `name=` are aliases for `key=`; they do not select a separate vanilla structure or template. Omitted options default to `mode=planar`, `compatibility=iris`, `width=16`, `height=16`, `depth=16`, and `seed=1337`; `mode=` completes `planar` or `spatial`, while `compatibility=` completes `iris` or `vanilla`.
|
||||
`key` is the structure's internal resource path: `village/demo` writes `structures/village/demo.json` and becomes the key used by Iris placements and later editing. Named arguments `structure=` and `name=` are aliases for `key=`; they do not select a separate vanilla structure or template. Omitted options default to `mode=planar`, `compatibility=iris`, `width=15`, `height=15`, `depth=15`, and `seed=1337`; `mode=` completes `planar` or `spatial`, while `compatibility=` completes `iris` or `vanilla`. Existing Iris keys tab-complete for `open`, `edit`, and `reopen`.
|
||||
|
||||
New Iris-compatible planar projects contain one owned piece for every archetype, assign every piece to the weighted `variant-1` structure theme, and mark the End piece terminal. New vanilla-compatible projects contain the same six owned pieces but omit Iris theme and terminal-rule metadata. Open an owned graph with `/iris jigsaw open <dimension> <key>` or the equivalent `edit`/`reopen` alias. Existing unowned Iris graphs use `adopt inspect` then `adopt apply`; managed datapack imports must be cloned. Registered vanilla or datapack jigsaws use `convert`, which creates a separate owned Iris graph.
|
||||
|
||||
The owner can open the six-row control GUI by right-clicking its protected chest, running `/iris jigsaw menu`, or starting three sneaks within 1.5 seconds. Walking into a workcell also makes that physical cell the owner's next menu selection. The GUI selects workcells, loads and creates variants, independently resizes variants, changes workcell capacity or enabled state, adjusts exact pool-entry weights and chances, edits theme membership and piece rules, toggles mandatory caps, navigates to the live preview, and deletes inactive variants or the complete project. Destructive actions require a second confirmation within 10 seconds. **New Blank Variant** clones the active owned piece's complete metadata and every exact pool membership but creates an empty object with the same dimensions; **Duplicate This Cell's Variant** preserves the same metadata and memberships while copying only that source object's bytes. **Duplicate All Enabled Cells as Family** atomically clones the loaded owned variant in every enabled workcell and rebinds the complete family together. All duplication uses service-generated keys and requires active owned variants with owned pool memberships. A duplication clicked during dirty or in-flight autosave is queued once, expedites autosave, and continues automatically only while the request, session, and source variants still match. Iris never chooses a first or lexicographically sorted pool as a fallback; use `/iris jigsaw piece create <poolKey> <pieceKey>` for an empty or unassigned workcell.
|
||||
The owner can open the six-row control GUI by right-clicking its protected chest, running `/iris jigsaw menu`, or starting three sneaks within 1.5 seconds. Walking into a workcell also makes that physical cell the owner's next menu selection, while left-clicking a workcell selects it and teleports the owner to its horizontal center. The GUI selects workcells, loads and creates variants, independently resizes variants, changes workcell capacity or enabled state, toggles per-workcell connector blocks, restores broken connector blocks from the saved variant, rewinds the latest autosave, adjusts exact pool-entry weights and chances, edits theme membership and piece rules, toggles mandatory caps, navigates to the live preview, and deletes inactive variants or the complete project. Destructive actions require a second confirmation within 10 seconds. **New Blank Variant** clones the active owned piece's complete metadata and every exact pool membership but creates an empty object with the same dimensions; **Duplicate This Cell's Variant** preserves the same metadata and memberships while copying only that source object's bytes. **Duplicate All Enabled Cells as Family** atomically clones the loaded owned variant in every enabled workcell and rebinds the complete family together. All duplication uses service-generated keys and requires active owned variants with owned pool memberships. A duplication clicked during dirty or in-flight autosave is queued once, expedites autosave, and continues automatically only while the request, session, and source variants still match. Iris never chooses a first or lexicographically sorted pool as a fallback; use `/iris jigsaw piece create <poolKey> <pieceKey>` for an empty or unassigned workcell.
|
||||
|
||||
The **Toolbox** page gives the player named stick items bound to the current Studio request and the selected workcell, variant, pool entry, or action. Variant/workcell rename sticks are renamed in an anvil, right-clicked to apply the 64-code-point label, and sneak-right-clicked to reset; control characters and section-sign formatting are rejected. Right-clicking another valid tool performs its action or opens the exact GUI context needed for capacity, per-variant size, themes, or rules. Bound tools use schema `2`; schema-`1` tools and sticks from a replaced or closed Studio are rejected. The active variant uses a jigsaw-block icon, valid evaluation uses an emerald, and lime dye is reserved for the explicitly labeled theme-membership toggle. Destructive stick tools also require a second right-click within 10 seconds.
|
||||
|
||||
Building, marker, container, and machine changes inside a loaded owned workcell autosave after a 40-tick quiet period. Fresh untouched workcells report **Autosaved**. Later edits replace the pending capture identity, and a busy autosave retries until the current save/load/graph barrier permits it. Opening Mojang's jigsaw-block UI starts a persistent owning-region NBT watch; changed tile data marks the workcell dirty, and commands, tools, teleport/world changes, quit, graph operations, **Flush Autosave Now**, close, and enabled-world unload request a final tile snapshot before proceeding. Tracked events include block placement, breakage, buckets, growth, fluids, pistons, redstone, explosions, block-state interactions, recognized mutating commands, inventory click/drag/close plus internal move/pickup, and furnace, brewing-stand, dispenser, and crafter activity. **Flush Autosave Now** and `/iris jigsaw save` only request an immediate flush; if a barrier or scheduler prevents capture from starting, the same pending autosave remains queued for retry. They are not a required authoring step. Paper drains pending work synchronously during disable. A forced Folia plugin disable occurs after Folia rejects new region tasks, so close Studio or wait for `status` to report no pending autosave before a reload or server stop; that late disable hook cannot guarantee a new final cross-region capture. An external integration that bypasses Bukkit events must call `JigsawStudioService.markDirty(...)` or `markAllDirty(...)`.
|
||||
Building, marker, container, and machine changes inside a loaded owned workcell autosave after a 40-tick quiet period. Before each changed graph commit, Iris retains the prior complete ownership-manifest closure; identical resource blobs are deduplicated and the newest five iterations remain in one atomic `.iris/jigsaw-history/key-<sha256>.json` sidecar. **Undo Last Autosave** restores the newest entry through the same ownership writer, then reloads the affected active variant; repeated clicks rewind until the five-entry stack is empty. Project creation clears stale same-key history and project deletion removes it. Fresh untouched workcells report **Autosaved**. Later edits replace the pending capture identity, and a busy autosave retries until the current save/load/graph barrier permits it. When the owning player runs `/iris studio open` while Jigsaw Studio is active, Iris expedites and waits for these barriers, claims the close, and continues opening the ordinary Studio; console and non-owner replacement remain blocked. Opening Mojang's jigsaw-block UI starts a persistent owning-region NBT watch; changed tile data marks the workcell dirty, and commands, tools, teleport/world changes, quit, graph operations, **Flush Autosave Now**, close, and enabled-world unload request a final tile snapshot before proceeding. Tracked events include block placement, breakage, buckets, growth, fluids, pistons, redstone, explosions, block-state interactions, recognized mutating commands, inventory click/drag/close plus internal move/pickup, and furnace, brewing-stand, dispenser, and crafter activity. **Flush Autosave Now** and `/iris jigsaw save` only request an immediate flush; if a barrier or scheduler prevents capture from starting, the same pending autosave remains queued for retry. They are not a required authoring step. Paper drains pending work synchronously during disable. A forced Folia plugin disable occurs after Folia rejects new region tasks, so close Studio or wait for `status` to report no pending autosave before a reload or server stop; that late disable hook cannot guarantee a new final cross-region capture. An external integration that bypasses Bukkit events must call `JigsawStudioService.markDirty(...)` or `markAllDirty(...)`.
|
||||
|
||||
Each committed graph is compiled and assembled automatically with seed `1337`. The GUI reports `PENDING`, `VALID`, `WARNING`, `INVALID`, or `STALE`, the selected theme, piece count, and current detail. Iris keeps the assembled blocks on the negative-X side for the active Studio session, replaces them after later commits, and protects the complete preview bounds from edits, fluids, pistons, fire, growth, explosions, entities, and redstone. The live renderer accepts at most 250,000 explicit blocks; a larger result becomes `INVALID` with the render-limit diagnostic. **Go to Preview** or `/iris jigsaw preview goto` teleports above it. This live block preview is separate from `/iris jigsaw preview assemble`, which remains a temporary player-local particle diagnostic for an arbitrary seed.
|
||||
|
||||
Structure themes select one weighted family before assembly. **Duplicate All Enabled Cells as Family** allocates the next `variant-<n>` theme by default, clones the currently loaded owned variant from every enabled workcell with its exact object size and label, duplicates their pool memberships, assigns the new pieces to that family, and atomically loads the new family across those workcells. Individual loaded owned variants can join one or more declared themes; an empty theme list makes a piece available to every selected theme. Pool membership `chance` is an independent `0..1` eligibility gate applied before its positive relative weight. Piece rules constrain minimum/maximum depth, minimum/maximum placements, and terminal status. With mandatory caps enabled, an unresolved open connector must use its direct fallback to place a compatible terminal piece; failure rejects that assembly. Themes, chance gates, piece rules, and mandatory caps are Iris-only and block `VANILLA_PORTABLE` compilation or export when used.
|
||||
|
||||
Mojang's jigsaw UI owns pool, name, target, joint, final state, and both signed priorities; `/iris jigsaw connector channel <channel|none>` changes the saved Iris-only channel for the exact targeted connector. Aqua particles mark the occupied workcell, dark gray marks nearby valid bounds, red marks invalid bounds or incomplete connector identity, lime marks a valid connector without a channel, and a channel receives a deterministic color. The Iris scoreboard switches automatically to Jigsaw context and shows the structure, author workcell label, canonical solver role when the label differs, loaded variant label, state, and `Triple-sneak for controls`; `/iris studio scoreboard` retains its session-only toggle behavior.
|
||||
Connector blocks are hidden per workcell by default and can be shown from **Workcell Settings**. **Reset Connector Blocks** rewrites every saved connector coordinate in the selected workcell from the active on-disk variant while leaving every other edited block unchanged; it restores jigsaw orientation and NBT while visible, or the exact final block and tile NBT while hidden. If an autosave already committed a deleted connector, use **Undo Last Autosave** first. Hidden capture retains each connector's pool, identity, orientation, priorities, channel, and authored order while the ordinary block and tile NBT at that coordinate become its exact final state; visible mode exposes Mojang's jigsaw UI for pool, name, target, joint, final state, and both signed priorities. `/iris jigsaw connector channel <channel|none>` changes the saved Iris-only channel for the exact targeted visible connector. Aqua particles mark the occupied workcell, dark gray marks nearby valid bounds, red marks invalid bounds or incomplete connector identity, lime marks a valid connector without a channel, and a channel receives a deterministic color. The Iris scoreboard switches automatically to Jigsaw context and shows the structure, author workcell label, canonical solver role when the label differs, loaded variant label, state, and `Triple-sneak for controls`; `/iris studio scoreboard` retains its session-only toggle behavior.
|
||||
|
||||
Bukkit has one global Studio project/world and one owning Jigsaw session. Only that owner can control or mutate it. Non-owner edits are cancelled, non-owner commands use a strict informational/communication allowlist, and the control chest plus live preview are protected. Autosave, variant switching, graph changes, opening, closing, and deletion share operation barriers. Close waits for clean state unless `discard=true`; discard is only for deliberately losing pending work.
|
||||
|
||||
Dimensions are capped at 128 blocks on X/Z, 192 on Y, and 2,097,152 blocks in total; planar variant and capacity width/depth must each be at least 3. A workcell capacity change persists only structure metadata, verifies every variant fits, leaves all object bytes unchanged, and requires close/reopen before the physical cage moves. `variant resize` and the **Variant Size** screen change only the selected owned object; lossless growth and shrink preserve in-bounds canonical content, reject cropped explicit air/blocks/tiles/connectors, and relocate planar canonical sockets. The loaded variant reloads in place; inactive variants remain untouched. **Resize to Capacity** or `/iris jigsaw piece expand` is a convenience for setting one selected object exactly to its current capacity. On Folia, each intersecting object chunk is read on its owning region and one graph write begins only after the full snapshot validates.
|
||||
Dimensions are capped at 128 blocks on X/Z, 192 on Y, and 2,097,152 blocks in total; planar variant and capacity width/depth must each be at least 3. A workcell capacity change persists only structure metadata, verifies every variant fits, leaves all object bytes unchanged, and atomically regenerates the affected live cages, objects, connector view, and block-entity hydration before editing resumes. `variant resize` and the **Variant Size** screen change only the selected owned object; lossless growth and shrink preserve in-bounds canonical content, reject cropped explicit air/blocks/tiles/connectors, and relocate planar canonical sockets. The loaded variant reloads in place; inactive variants remain untouched. **Resize to Capacity** or `/iris jigsaw piece expand` is a convenience for setting one selected object exactly to its current capacity. On Folia, each intersecting object chunk is read on its owning region and one graph write begins only after the full snapshot validates.
|
||||
|
||||
Deleting a variant is limited to an owned, inactive variant when another variant remains in that workcell. Project deletion first verifies ownership hashes and scans the pack for external JSON or ownership-manifest references; any reverse reference blocks deletion. A clear result closes Studio and removes the complete owned resource set through a hash-pinned transaction. If the post-close delete fails, the project files remain on disk for recovery.
|
||||
|
||||
|
||||
Reference in New Issue
Block a user