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Engine modes
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/*
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* Iris is a World Generator for Minecraft Bukkit Servers
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* Copyright (c) 2021 Arcane Arts (Volmit Software)
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package com.volmit.iris.engine.framework;
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import com.volmit.iris.util.documentation.BlockCoordinates;
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import com.volmit.iris.util.hunk.Hunk;
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import org.bukkit.block.Biome;
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import org.bukkit.block.data.BlockData;
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public interface EngineMode {
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void close();
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Engine getEngine();
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@BlockCoordinates
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void generate(int x, int z, Hunk<BlockData> blocks, Hunk<Biome> biomes, boolean multicore);
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}
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@ -51,6 +51,7 @@ public class SeedManager {
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private final long deposit;
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private final long deposit;
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private final long post;
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private final long post;
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private final long bodies;
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private final long bodies;
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private final long mode;
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@Setter(AccessLevel.NONE)
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@Setter(AccessLevel.NONE)
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private long fullMixedSeed;
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private long fullMixedSeed;
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@ -75,6 +76,7 @@ public class SeedManager {
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deposit = of("deposit");
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deposit = of("deposit");
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post = of("post");
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post = of("post");
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bodies = of("bodies");
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bodies = of("bodies");
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mode = of("mode");
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}
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}
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private long of(String name) {
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private long of(String name) {
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