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Dropped minecraft-common scope
- Generation revision no longer requires the removed minecraft-common sources - Modded shared inputs drop the removed module - Loader source sets no longer add the removed module - README points shared Minecraft-native code at VolmLib
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@@ -83,7 +83,6 @@ sourceSets {
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main {
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java {
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srcDir '../modded-common/src/main/java'
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srcDir '../minecraft-common/src/main/java'
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srcDir '../client-common/src/main/java'
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}
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resources {
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@@ -91,7 +91,6 @@ sourceSets {
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main {
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java {
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srcDir '../modded-common/src/main/java'
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srcDir '../minecraft-common/src/main/java'
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srcDir '../client-common/src/main/java'
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}
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resources {
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+1
-1
@@ -17,7 +17,7 @@ import static org.junit.Assert.assertNotNull;
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import static org.junit.Assert.assertTrue;
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/**
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* Dist gate. The loader source sets fold modded-common, minecraft-common and client-common into one output, so
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* Dist gate. The loader source sets fold modded-common and client-common into one output, so
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* nothing at compile time stops a server-side class from touching a client-only type. On a dedicated server
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* that is a NoClassDefFoundError at the first call, usually deep inside worldgen.
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*
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@@ -84,7 +84,6 @@ sourceSets {
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main {
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java {
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srcDir '../modded-common/src/main/java'
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srcDir '../minecraft-common/src/main/java'
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srcDir '../client-common/src/main/java'
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}
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resources {
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