mirror of
https://github.com/VolmitSoftware/Iris.git
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INMS
This commit is contained in:
parent
743a4f97ba
commit
d47da11ce8
6
pom.xml
6
pom.xml
@ -188,12 +188,6 @@
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<version>1.16.2</version>
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<scope>provided</scope>
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</dependency>
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<dependency>
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<groupId>org.bukkit.craftbukkit</groupId>
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<artifactId>cb-1.16.1</artifactId>
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<version>1.16.1</version>
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<scope>provided</scope>
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</dependency>
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<dependency>
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<groupId>org.bukkit.craftbukkit</groupId>
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<artifactId>cb-1.15.1</artifactId>
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@ -19,6 +19,7 @@ import org.bukkit.plugin.Plugin;
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import com.volmit.iris.command.CommandIris;
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import com.volmit.iris.command.PermissionIris;
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import com.volmit.iris.gen.IrisTerrainProvider;
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import com.volmit.iris.gen.nms.INMS;
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import com.volmit.iris.gen.provisions.ProvisionBukkit;
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import com.volmit.iris.gen.scaffold.IrisGenConfiguration;
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import com.volmit.iris.gen.scaffold.TerrainTarget;
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@ -60,7 +61,6 @@ public class Iris extends MortarPlugin
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public static StructureManager struct;
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public static EditManager edit;
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public static IrisBoardManager board;
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public static String nmsTag = findNMSTag();
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public static MultiverseCoreLink linkMultiverseCore;
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public static MythicMobsLink linkMythicMobs;
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private static IrisLock lock = new IrisLock("Iris");
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@ -79,6 +79,7 @@ public class Iris extends MortarPlugin
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public Iris()
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{
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INMS.get();
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IO.delete(new File("iris"));
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lowMemoryMode = Runtime.getRuntime().maxMemory() < 4000000000L; // 4 * 1000 * 1000 * 1000 // 4gb
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}
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@ -97,22 +98,6 @@ public class Iris extends MortarPlugin
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return tc;
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}
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private static String findNMSTag()
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{
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try
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{
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return Bukkit.getServer().getClass().getCanonicalName().split("\\Q.\\E")[3];
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}
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catch(Throwable e)
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{
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Iris.error("Failed to determine server nms version!");
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e.printStackTrace();
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}
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return "UNKNOWN NMS VERSION";
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}
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public ProvisionBukkit createProvisionBukkit(IrisGenConfiguration config)
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{
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return new ProvisionBukkit(createIrisProvider(config));
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@ -277,6 +262,13 @@ public class Iris extends MortarPlugin
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public static void msg(String string)
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{
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lock.lock();
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if(instance == null)
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{
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System.out.println("[Iris]: " + string);
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lock.unlock();
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return;
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}
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String msg = C.GREEN + "[Iris]: " + C.GRAY + string;
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Bukkit.getConsoleSender().sendMessage(msg);
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lock.unlock();
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@ -438,11 +430,6 @@ public class Iris extends MortarPlugin
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}
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}
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public static String nmsTag()
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{
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return nmsTag;
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}
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@SuppressWarnings("deprecation")
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public static void later(NastyRunnable object)
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{
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@ -9,7 +9,7 @@ import org.bukkit.WorldType;
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import com.volmit.iris.Iris;
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import com.volmit.iris.gen.IrisTerrainProvider;
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import com.volmit.iris.gen.nms.NMSCreator;
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import com.volmit.iris.gen.nms.INMS;
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import com.volmit.iris.gen.provisions.ProvisionBukkit;
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import com.volmit.iris.gen.scaffold.IrisGenConfiguration;
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import com.volmit.iris.gen.scaffold.TerrainTarget;
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@ -109,7 +109,7 @@ public class CommandIrisCreate extends MortarCommand
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WorldCreator wc = new WorldCreator(worldName).seed(seed).generator(gen).type(WorldType.NORMAL).environment(dim.getEnvironment());
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World world = NMSCreator.createWorld(wc, false);
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World world = INMS.get().createWorld(wc, false);
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done.set(true);
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sender.sendMessage(worldName + " Spawn Area generated.");
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@ -24,6 +24,7 @@ import org.bukkit.event.world.WorldUnloadEvent;
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import com.volmit.iris.Iris;
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import com.volmit.iris.gen.atomics.AtomicCache;
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import com.volmit.iris.gen.atomics.AtomicMulticache;
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import com.volmit.iris.gen.scaffold.GeneratedChunk;
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import com.volmit.iris.gen.scaffold.IrisContext;
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import com.volmit.iris.gen.scaffold.IrisMetrics;
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import com.volmit.iris.gen.scaffold.Provisioned;
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@ -42,6 +43,7 @@ import com.volmit.iris.util.B;
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import com.volmit.iris.util.BlockPosition;
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import com.volmit.iris.util.C;
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import com.volmit.iris.util.ChronoLatch;
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import com.volmit.iris.util.HeightMap;
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import com.volmit.iris.util.J;
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import com.volmit.iris.util.KList;
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import com.volmit.iris.util.KSet;
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@ -112,7 +114,7 @@ public abstract class ContextualTerrainProvider implements TerrainProvider, List
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warnings.add(warning);
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}
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protected abstract void onGenerate(RNG masterRandom, int x, int z, TerrainChunk chunk);
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protected abstract GeneratedChunk onGenerate(RNG masterRandom, int x, int z, TerrainChunk chunk);
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protected abstract void onInit(RNG masterRandom);
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@ -382,7 +384,7 @@ public abstract class ContextualTerrainProvider implements TerrainProvider, List
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}
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@Override
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public void generate(Random no, int x, int z, TerrainChunk terrain)
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public GeneratedChunk generate(Random no, int x, int z, TerrainChunk terrain)
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{
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setHotloadable(false);
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if(!isDev())
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@ -394,20 +396,20 @@ public abstract class ContextualTerrainProvider implements TerrainProvider, List
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if(failing)
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{
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generateFailure(terrain);
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return;
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return GeneratedChunk.builder().build();
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}
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try
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{
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RNG random = new RNG(getTarget().getSeed());
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init(random.nextParallelRNG(0));
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onGenerate(random, x, z, terrain);
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GeneratedChunk c = onGenerate(random, x, z, terrain);
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generated++;
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long hits = CNG.hits;
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CNG.hits = 0;
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Iris.instance.hit(hits);
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setHotloadable(true);
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return;
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return c;
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}
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catch(Throwable e)
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@ -417,6 +419,7 @@ public abstract class ContextualTerrainProvider implements TerrainProvider, List
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setHotloadable(true);
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generateFailure(terrain);
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return GeneratedChunk.builder().build();
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}
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private void doCheckHotload()
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@ -20,6 +20,7 @@ import org.bukkit.util.BlockVector;
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import com.volmit.iris.Iris;
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import com.volmit.iris.IrisSettings;
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import com.volmit.iris.gen.atomics.AtomicRegionData;
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import com.volmit.iris.gen.scaffold.GeneratedChunk;
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import com.volmit.iris.gen.scaffold.IrisContext;
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import com.volmit.iris.gen.scaffold.IrisGenConfiguration;
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import com.volmit.iris.gen.scaffold.TerrainChunk;
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@ -91,18 +92,19 @@ public class IrisTerrainProvider extends SkyTerrainProvider implements IrisConte
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}
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@Override
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public void generate(Random no, int x, int z, TerrainChunk terrain)
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public GeneratedChunk generate(Random no, int x, int z, TerrainChunk terrain)
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{
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PrecisionStopwatch s = PrecisionStopwatch.start();
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super.generate(no, x, z, terrain);
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GeneratedChunk c = super.generate(no, x, z, terrain);
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s.end();
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getMetrics().getTotal().put(s.getMilliseconds());
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return c;
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}
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@Override
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protected void onGenerate(RNG random, int x, int z, TerrainChunk terrain)
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protected GeneratedChunk onGenerate(RNG random, int x, int z, TerrainChunk terrain)
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{
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super.onGenerate(random, x, z, terrain);
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return super.onGenerate(random, x, z, terrain);
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}
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public void onInit(RNG rng)
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@ -566,10 +568,10 @@ public class IrisTerrainProvider extends SkyTerrainProvider implements IrisConte
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}
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}
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}
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catch(Throwable xe)
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{
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}
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}
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@ -3,6 +3,7 @@ package com.volmit.iris.gen;
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import com.volmit.iris.Iris;
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import com.volmit.iris.gen.atomics.AtomicSliver;
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import com.volmit.iris.gen.atomics.AtomicSliverMap;
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import com.volmit.iris.gen.scaffold.GeneratedChunk;
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import com.volmit.iris.gen.scaffold.TerrainChunk;
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import com.volmit.iris.gen.scaffold.TerrainTarget;
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import com.volmit.iris.util.BiomeMap;
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@ -44,7 +45,7 @@ public abstract class ParallelTerrainProvider extends DimensionalTerrainProvider
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Iris.info("Thread Count changed to " + getThreads());
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}
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protected abstract void onGenerateColumn(int cx, int cz, int wx, int wz, int x, int z, AtomicSliver sliver, BiomeMap biomeMap, boolean sampled);
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protected abstract int onGenerateColumn(int cx, int cz, int wx, int wz, int x, int z, AtomicSliver sliver, BiomeMap biomeMap, boolean sampled);
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protected void onGenerateColumn(int cx, int cz, int wx, int wz, int x, int z, AtomicSliver sliver, BiomeMap biomeMap)
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{
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@ -62,7 +63,7 @@ public abstract class ParallelTerrainProvider extends DimensionalTerrainProvider
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return onSampleColumnHeight(x >> 4, z >> 4, x, z, x & 15, z & 15);
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}
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protected void onGenerate(RNG random, int x, int z, TerrainChunk terrain)
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protected GeneratedChunk onGenerate(RNG random, int x, int z, TerrainChunk terrain)
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{
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PrecisionStopwatch p = PrecisionStopwatch.start();
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AtomicSliverMap map = new AtomicSliverMap();
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@ -103,6 +104,14 @@ public abstract class ParallelTerrainProvider extends DimensionalTerrainProvider
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getMetrics().getTerrain().put(p.getMilliseconds());
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p = PrecisionStopwatch.start();
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onPostGenerate(random, x, z, terrain, height, biomeMap, map);
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return GeneratedChunk.builder()
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.biomeMap(biomeMap)
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.sliverMap(map)
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.height(height)
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.terrain(terrain)
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.x(x)
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.z(z)
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.build();
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}
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protected void onClose()
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@ -4,6 +4,7 @@ import org.bukkit.generator.ChunkGenerator.ChunkData;
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import com.volmit.iris.Iris;
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import com.volmit.iris.gen.post.PostMasterPatcher;
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import com.volmit.iris.gen.scaffold.GeneratedChunk;
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import com.volmit.iris.gen.scaffold.TerrainChunk;
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import com.volmit.iris.gen.scaffold.TerrainTarget;
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import com.volmit.iris.util.CaveResult;
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@ -39,13 +40,13 @@ public abstract class PostBlockTerrainProvider extends ParallaxTerrainProvider i
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}
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@Override
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protected void onGenerate(RNG random, int x, int z, TerrainChunk terrain)
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protected GeneratedChunk onGenerate(RNG random, int x, int z, TerrainChunk terrain)
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{
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super.onGenerate(random, x, z, terrain);
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GeneratedChunk map = super.onGenerate(random, x, z, terrain);
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if(!getDimension().isPostProcessing())
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{
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return;
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return map;
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}
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int rx, i;
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@ -74,6 +75,7 @@ public abstract class PostBlockTerrainProvider extends ParallaxTerrainProvider i
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p.end();
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getMetrics().getPost().put(p.getMilliseconds());
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return map;
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}
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@Override
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@ -1,5 +1,6 @@
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package com.volmit.iris.gen;
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import com.volmit.iris.gen.scaffold.GeneratedChunk;
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import com.volmit.iris.gen.scaffold.TerrainChunk;
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import com.volmit.iris.gen.scaffold.TerrainTarget;
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import com.volmit.iris.util.RNG;
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@ -12,8 +13,8 @@ public abstract class SkyTerrainProvider extends PostBlockTerrainProvider
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}
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@Override
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protected void onGenerate(RNG random, int x, int z, TerrainChunk terrain)
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protected GeneratedChunk onGenerate(RNG random, int x, int z, TerrainChunk terrain)
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{
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super.onGenerate(random, x, z, terrain);
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return super.onGenerate(random, x, z, terrain);
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}
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}
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@ -12,6 +12,7 @@ import com.volmit.iris.gen.layer.GenLayerBiome;
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import com.volmit.iris.gen.layer.GenLayerCarve;
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import com.volmit.iris.gen.layer.GenLayerCave;
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import com.volmit.iris.gen.layer.GenLayerRavine;
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import com.volmit.iris.gen.scaffold.GeneratedChunk;
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import com.volmit.iris.gen.scaffold.TerrainChunk;
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import com.volmit.iris.gen.scaffold.TerrainTarget;
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import com.volmit.iris.noise.CNG;
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@ -119,7 +120,7 @@ public abstract class TopographicTerrainProvider extends ParallelTerrainProvider
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}
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@Override
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protected void onGenerateColumn(int cx, int cz, int rx, int rz, int x, int z, AtomicSliver sliver, BiomeMap biomeMap, boolean sampled)
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protected int onGenerateColumn(int cx, int cz, int rx, int rz, int x, int z, AtomicSliver sliver, BiomeMap biomeMap, boolean sampled)
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{
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if(x > 15 || x < 0 || z > 15 || z < 0)
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{
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@ -339,17 +340,21 @@ public abstract class TopographicTerrainProvider extends ParallelTerrainProvider
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{
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decorateLand(crand, biome, sliver, Math.max(height, fluidHeight), rx, rz, block);
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}
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return height;
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}
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@Override
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protected void onGenerate(RNG random, int x, int z, TerrainChunk terrain)
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protected GeneratedChunk onGenerate(RNG random, int x, int z, TerrainChunk terrain)
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{
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super.onGenerate(random, x, z, terrain);
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GeneratedChunk map = super.onGenerate(random, x, z, terrain);
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if(!getDimension().isVanillaCaves())
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{
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generateDeposits(random.nextParallelRNG(x * ((z * 39) + 10000)).nextParallelRNG(z + z - x), terrain, x, z);
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}
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return map;
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}
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private void decorateLand(RNG rng, IrisBiome biome, AtomicSliver sliver, int k, int rx, int rz, FastBlockData block)
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66
src/main/java/com/volmit/iris/gen/nms/INMS.java
Normal file
66
src/main/java/com/volmit/iris/gen/nms/INMS.java
Normal file
@ -0,0 +1,66 @@
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package com.volmit.iris.gen.nms;
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import org.bukkit.Bukkit;
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import com.volmit.iris.Iris;
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import com.volmit.iris.gen.nms.v16_2.NMSBinding16_2;
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import com.volmit.iris.gen.nms.v1X.NMSBinding1X;
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import com.volmit.iris.util.KMap;
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public class INMS
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{
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//@builder
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private static final KMap<String, Class<? extends INMSBinding>> bindings = new KMap<String, Class<? extends INMSBinding>>()
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.qput("v1_16_R2", NMSBinding16_2.class);
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//@done
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private static final INMSBinding binding = bind();
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public static INMSBinding get()
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{
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return binding;
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}
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private static final String getNMSTag()
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{
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try
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{
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return Bukkit.getServer().getClass().getCanonicalName().split("\\Q.\\E")[3];
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}
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catch(Throwable e)
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{
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Iris.error("Failed to determine server nms version!");
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e.printStackTrace();
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}
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return "BUKKIT";
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}
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private static final INMSBinding bind()
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{
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String code = getNMSTag();
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Iris.info("Locating NMS Binding for " + code);
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if(bindings.containsKey(code))
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{
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try
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{
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INMSBinding b = bindings.get(code).getConstructor().newInstance();
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Iris.info("Craftbukkit " + code + " <-> " + b.getClass().getSimpleName() + " Successfully Bound");
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return b;
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}
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catch(Throwable e)
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{
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e.printStackTrace();
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}
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}
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Iris.info("Craftbukkit " + code + " <-> " + NMSBinding1X.class.getSimpleName() + " Successfully Bound");
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Iris.warn("Note: Some features of Iris may not work the same since you are on an unsupported version of Minecraft.");
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Iris.warn("Note: If this is a new version, expect an update soon.");
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return new NMSBinding1X();
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}
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}
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19
src/main/java/com/volmit/iris/gen/nms/INMSBinding.java
Normal file
19
src/main/java/com/volmit/iris/gen/nms/INMSBinding.java
Normal file
@ -0,0 +1,19 @@
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package com.volmit.iris.gen.nms;
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import org.bukkit.World;
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import org.bukkit.WorldCreator;
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public interface INMSBinding
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{
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public INMSCreator getCreator();
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default World createWorld(WorldCreator creator)
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{
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return getCreator().createWorld(creator);
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}
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default World createWorld(WorldCreator creator, boolean loadSpawn)
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{
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return getCreator().createWorld(creator, loadSpawn);
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}
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}
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14
src/main/java/com/volmit/iris/gen/nms/INMSCreator.java
Normal file
14
src/main/java/com/volmit/iris/gen/nms/INMSCreator.java
Normal file
@ -0,0 +1,14 @@
|
||||
package com.volmit.iris.gen.nms;
|
||||
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.WorldCreator;
|
||||
|
||||
public interface INMSCreator
|
||||
{
|
||||
default World createWorld(WorldCreator creator)
|
||||
{
|
||||
return createWorld(creator, false);
|
||||
}
|
||||
|
||||
public World createWorld(WorldCreator creator, boolean loadSpawn);
|
||||
}
|
@ -1,56 +0,0 @@
|
||||
package com.volmit.iris.gen.nms;
|
||||
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.WorldCreator;
|
||||
|
||||
import com.volmit.iris.Iris;
|
||||
import com.volmit.iris.IrisSettings;
|
||||
|
||||
import io.papermc.lib.PaperLib;
|
||||
|
||||
public class NMSCreator
|
||||
{
|
||||
public static World createWorld(WorldCreator creator)
|
||||
{
|
||||
return createWorld(creator, true);
|
||||
}
|
||||
|
||||
public static World createWorld(WorldCreator creator, boolean loadSpawn)
|
||||
{
|
||||
if(IrisSettings.get().isSkipPrepareSpawnNMS())
|
||||
{
|
||||
if(!PaperLib.isPaper())
|
||||
{
|
||||
try
|
||||
{
|
||||
String code = Iris.nmsTag();
|
||||
|
||||
if(code.equals("v1_16_R2"))
|
||||
{
|
||||
return NMSCreator162.createWorld(creator, loadSpawn);
|
||||
}
|
||||
else if(code.equals("v1_16_R1"))
|
||||
{
|
||||
return NMSCreator161.createWorld(creator, loadSpawn);
|
||||
}
|
||||
else if(code.equals("v1_15_R1"))
|
||||
{
|
||||
return NMSCreator151.createWorld(creator, loadSpawn);
|
||||
}
|
||||
else if(code.equals("v1_14_R1"))
|
||||
{
|
||||
return NMSCreator141.createWorld(creator, loadSpawn);
|
||||
}
|
||||
}
|
||||
|
||||
catch(Throwable e)
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return Bukkit.createWorld(creator);
|
||||
}
|
||||
}
|
@ -1,35 +0,0 @@
|
||||
package com.volmit.iris.gen.nms;
|
||||
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.craftbukkit.v1_16_R2.CraftWorld;
|
||||
|
||||
import net.minecraft.server.v1_16_R2.ChunkGenerator;
|
||||
import net.minecraft.server.v1_16_R2.DimensionManager;
|
||||
import net.minecraft.server.v1_16_R2.IChunkAccess;
|
||||
import net.minecraft.server.v1_16_R2.MinecraftServer;
|
||||
import net.minecraft.server.v1_16_R2.RegistryMaterials;
|
||||
import net.minecraft.server.v1_16_R2.StructureManager;
|
||||
import net.minecraft.server.v1_16_R2.StructureSettings;
|
||||
import net.minecraft.server.v1_16_R2.WorldChunkManager;
|
||||
import net.minecraft.server.v1_16_R2.WorldDataServer;
|
||||
import net.minecraft.server.v1_16_R2.WorldDimension;
|
||||
import net.minecraft.server.v1_16_R2.WorldServer;
|
||||
|
||||
public class WorldCracker162
|
||||
{
|
||||
@SuppressWarnings("unused")
|
||||
public static void printSignature(World world, int x, int z) throws NoSuchFieldException, SecurityException, IllegalArgumentException, IllegalAccessException
|
||||
{
|
||||
WorldServer ws = ((CraftWorld) world).getHandle();
|
||||
MinecraftServer server = ws.getMinecraftServer();
|
||||
WorldDataServer wds = ws.worldDataServer;
|
||||
StructureManager sm = ws.getStructureManager();
|
||||
RegistryMaterials<WorldDimension> registrymaterials = wds.getGeneratorSettings().d();
|
||||
WorldDimension wdm = (WorldDimension) registrymaterials.a(WorldDimension.OVERWORLD);
|
||||
DimensionManager dm = wdm.b();
|
||||
ChunkGenerator cg = wdm.c();
|
||||
StructureSettings ss = cg.getSettings();
|
||||
IChunkAccess ica = ws.getChunkAt(x, z);
|
||||
WorldChunkManager wcm = cg.getWorldChunkManager();
|
||||
}
|
||||
}
|
@ -1,144 +0,0 @@
|
||||
package com.volmit.iris.gen.nms;
|
||||
|
||||
import java.io.File;
|
||||
import java.util.Locale;
|
||||
import java.util.Map;
|
||||
|
||||
import org.apache.commons.lang.Validate;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.WorldCreator;
|
||||
import org.bukkit.craftbukkit.v1_14_R1.CraftServer;
|
||||
import org.bukkit.craftbukkit.v1_14_R1.CraftWorld;
|
||||
import org.bukkit.event.Event;
|
||||
import org.bukkit.event.world.WorldInitEvent;
|
||||
import org.bukkit.event.world.WorldLoadEvent;
|
||||
import org.bukkit.generator.ChunkGenerator;
|
||||
|
||||
import com.google.common.base.Preconditions;
|
||||
import com.google.gson.JsonElement;
|
||||
import com.google.gson.JsonParser;
|
||||
import com.volmit.iris.util.V;
|
||||
|
||||
import net.minecraft.server.v1_14_R1.DedicatedServer;
|
||||
import net.minecraft.server.v1_14_R1.DimensionManager;
|
||||
import net.minecraft.server.v1_14_R1.EnumDifficulty;
|
||||
import net.minecraft.server.v1_14_R1.EnumGamemode;
|
||||
import net.minecraft.server.v1_14_R1.GameProfilerFiller;
|
||||
import net.minecraft.server.v1_14_R1.MinecraftServer;
|
||||
import net.minecraft.server.v1_14_R1.WorldData;
|
||||
import net.minecraft.server.v1_14_R1.WorldNBTStorage;
|
||||
import net.minecraft.server.v1_14_R1.WorldProvider;
|
||||
import net.minecraft.server.v1_14_R1.WorldServer;
|
||||
import net.minecraft.server.v1_14_R1.WorldSettings;
|
||||
import net.minecraft.server.v1_14_R1.ChunkCoordIntPair;
|
||||
import net.minecraft.server.v1_14_R1.TicketType;
|
||||
import net.minecraft.server.v1_14_R1.Unit;
|
||||
|
||||
public class NMSCreator141
|
||||
{
|
||||
public static void addStartTicket(Location center, int size)
|
||||
{
|
||||
((CraftWorld) center.getWorld()).getHandle().getChunkProvider().addTicket(TicketType.START, new ChunkCoordIntPair(center.getBlockX() >> 4, center.getBlockZ() >> 4), size, Unit.INSTANCE);
|
||||
}
|
||||
|
||||
@SuppressWarnings({"resource", "deprecation"})
|
||||
public static World createWorld(WorldCreator creator, boolean loadSpawn)
|
||||
{
|
||||
CraftServer server = ((CraftServer) Bukkit.getServer());
|
||||
Map<String, World> worlds = new V(server).get("worlds");
|
||||
DedicatedServer console = new V(server).get("console");
|
||||
WorldSettings worldSettings;
|
||||
Preconditions.checkState((boolean) (!console.worldServer.isEmpty()), (Object) "Cannot create additional worlds on STARTUP");
|
||||
Validate.notNull((Object) creator, (String) "Creator may not be null");
|
||||
String name = creator.name();
|
||||
ChunkGenerator generator = creator.generator();
|
||||
File folder = new File(server.getWorldContainer(), name);
|
||||
World world = server.getWorld(name);
|
||||
net.minecraft.server.v1_14_R1.WorldType type = net.minecraft.server.v1_14_R1.WorldType.getType((String) creator.type().getName());
|
||||
boolean generateStructures = creator.generateStructures();
|
||||
if(world != null)
|
||||
{
|
||||
return world;
|
||||
}
|
||||
if(folder.exists() && !folder.isDirectory())
|
||||
{
|
||||
throw new IllegalArgumentException("File exists with the name '" + name + "' and isn't a folder");
|
||||
}
|
||||
if(generator == null)
|
||||
{
|
||||
generator = server.getGenerator(name);
|
||||
}
|
||||
console.convertWorld(name);
|
||||
int dimension = 10 + console.worldServer.size();
|
||||
boolean used = false;
|
||||
block0: do
|
||||
{
|
||||
for(WorldServer ss : console.getWorlds())
|
||||
{
|
||||
@SuppressWarnings("unused")
|
||||
boolean bl = used = ss.getWorldProvider().getDimensionManager().getDimensionID() == dimension;
|
||||
if(!used)
|
||||
continue;
|
||||
++dimension;
|
||||
continue block0;
|
||||
}
|
||||
}
|
||||
while(used);
|
||||
boolean hardcore = false;
|
||||
WorldNBTStorage sdm = new WorldNBTStorage(server.getWorldContainer(), name, (MinecraftServer) server.getServer(), server.getHandle().getServer().dataConverterManager);
|
||||
WorldData worlddata = sdm.getWorldData();
|
||||
if(worlddata == null)
|
||||
{
|
||||
worldSettings = new WorldSettings(creator.seed(), EnumGamemode.getById((int) server.getDefaultGameMode().getValue()), generateStructures, hardcore, type);
|
||||
JsonElement parsedSettings = new JsonParser().parse(creator.generatorSettings());
|
||||
if(parsedSettings.isJsonObject())
|
||||
{
|
||||
worldSettings.setGeneratorSettings((JsonElement) parsedSettings.getAsJsonObject());
|
||||
}
|
||||
worlddata = new WorldData(worldSettings, name);
|
||||
}
|
||||
else
|
||||
{
|
||||
worlddata.setName(name);
|
||||
worldSettings = new WorldSettings(worlddata);
|
||||
}
|
||||
DimensionManager actualDimension = DimensionManager.a((int) creator.environment().getId());
|
||||
DimensionManager internalDimension = DimensionManager.register((String) name.toLowerCase(Locale.ENGLISH), (DimensionManager) new DimensionManager(dimension, actualDimension.getSuffix(), actualDimension.folder, (w, manager) -> (WorldProvider) manager.providerFactory.apply(w, manager), actualDimension.hasSkyLight(), actualDimension));
|
||||
//@builder
|
||||
WorldServer internal = new WorldServer(
|
||||
(MinecraftServer)console,
|
||||
console.executorService,
|
||||
sdm,
|
||||
worlddata,
|
||||
internalDimension,
|
||||
(GameProfilerFiller)console.getMethodProfiler(),
|
||||
server.getServer().worldLoadListenerFactory.create(11),
|
||||
creator.environment(),
|
||||
generator);
|
||||
//@done
|
||||
if(!worlds.containsKey(name.toLowerCase(Locale.ENGLISH)))
|
||||
{
|
||||
return null;
|
||||
}
|
||||
console.initWorld(internal, worlddata, worldSettings);
|
||||
internal.worldData.setDifficulty(EnumDifficulty.EASY);
|
||||
internal.setSpawnFlags(true, true);
|
||||
console.worldServer.put(internal.getWorldProvider().getDimensionManager(), internal);
|
||||
server.getPluginManager().callEvent((Event) new WorldInitEvent((World) internal.getWorld()));
|
||||
|
||||
if(loadSpawn)
|
||||
{
|
||||
server.getServer().loadSpawn(internal.getChunkProvider().playerChunkMap.worldLoadListener, internal);
|
||||
}
|
||||
|
||||
else
|
||||
{
|
||||
MinecraftServer.LOGGER.info("Preparing start region for dimens... Oh wait, We don't do that here anymore.");
|
||||
}
|
||||
|
||||
server.getPluginManager().callEvent((Event) new WorldLoadEvent((World) internal.getWorld()));
|
||||
return internal.getWorld();
|
||||
}
|
||||
}
|
@ -1,144 +0,0 @@
|
||||
package com.volmit.iris.gen.nms;
|
||||
|
||||
import java.io.File;
|
||||
import java.util.Locale;
|
||||
import java.util.Map;
|
||||
|
||||
import org.apache.commons.lang.Validate;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.WorldCreator;
|
||||
import org.bukkit.craftbukkit.v1_15_R1.CraftServer;
|
||||
import org.bukkit.craftbukkit.v1_15_R1.CraftWorld;
|
||||
import org.bukkit.event.Event;
|
||||
import org.bukkit.event.world.WorldInitEvent;
|
||||
import org.bukkit.event.world.WorldLoadEvent;
|
||||
import org.bukkit.generator.ChunkGenerator;
|
||||
|
||||
import com.google.common.base.Preconditions;
|
||||
import com.google.gson.JsonElement;
|
||||
import com.google.gson.JsonParser;
|
||||
import com.volmit.iris.util.V;
|
||||
|
||||
import net.minecraft.server.v1_15_R1.DedicatedServer;
|
||||
import net.minecraft.server.v1_15_R1.DimensionManager;
|
||||
import net.minecraft.server.v1_15_R1.EnumDifficulty;
|
||||
import net.minecraft.server.v1_15_R1.EnumGamemode;
|
||||
import net.minecraft.server.v1_15_R1.GameProfilerFiller;
|
||||
import net.minecraft.server.v1_15_R1.MinecraftServer;
|
||||
import net.minecraft.server.v1_15_R1.WorldData;
|
||||
import net.minecraft.server.v1_15_R1.WorldNBTStorage;
|
||||
import net.minecraft.server.v1_15_R1.WorldProvider;
|
||||
import net.minecraft.server.v1_15_R1.WorldServer;
|
||||
import net.minecraft.server.v1_15_R1.WorldSettings;
|
||||
import net.minecraft.server.v1_15_R1.ChunkCoordIntPair;
|
||||
import net.minecraft.server.v1_15_R1.TicketType;
|
||||
import net.minecraft.server.v1_15_R1.Unit;
|
||||
|
||||
public class NMSCreator151
|
||||
{
|
||||
public static void addStartTicket(Location center, int size)
|
||||
{
|
||||
((CraftWorld) center.getWorld()).getHandle().getChunkProvider().addTicket(TicketType.START, new ChunkCoordIntPair(center.getBlockX() >> 4, center.getBlockZ() >> 4), size, Unit.INSTANCE);
|
||||
}
|
||||
|
||||
@SuppressWarnings({"resource", "deprecation"})
|
||||
public static World createWorld(WorldCreator creator, boolean loadSpawn)
|
||||
{
|
||||
CraftServer server = ((CraftServer) Bukkit.getServer());
|
||||
Map<String, World> worlds = new V(server).get("worlds");
|
||||
DedicatedServer console = new V(server).get("console");
|
||||
WorldSettings worldSettings;
|
||||
Preconditions.checkState((boolean) (!console.worldServer.isEmpty()), (Object) "Cannot create additional worlds on STARTUP");
|
||||
Validate.notNull((Object) creator, (String) "Creator may not be null");
|
||||
String name = creator.name();
|
||||
ChunkGenerator generator = creator.generator();
|
||||
File folder = new File(server.getWorldContainer(), name);
|
||||
World world = server.getWorld(name);
|
||||
net.minecraft.server.v1_15_R1.WorldType type = net.minecraft.server.v1_15_R1.WorldType.getType((String) creator.type().getName());
|
||||
boolean generateStructures = creator.generateStructures();
|
||||
if(world != null)
|
||||
{
|
||||
return world;
|
||||
}
|
||||
if(folder.exists() && !folder.isDirectory())
|
||||
{
|
||||
throw new IllegalArgumentException("File exists with the name '" + name + "' and isn't a folder");
|
||||
}
|
||||
if(generator == null)
|
||||
{
|
||||
generator = server.getGenerator(name);
|
||||
}
|
||||
console.convertWorld(name);
|
||||
int dimension = 10 + console.worldServer.size();
|
||||
boolean used = false;
|
||||
block0: do
|
||||
{
|
||||
for(WorldServer ss : console.getWorlds())
|
||||
{
|
||||
@SuppressWarnings("unused")
|
||||
boolean bl = used = ss.getWorldProvider().getDimensionManager().getDimensionID() == dimension;
|
||||
if(!used)
|
||||
continue;
|
||||
++dimension;
|
||||
continue block0;
|
||||
}
|
||||
}
|
||||
while(used);
|
||||
boolean hardcore = false;
|
||||
WorldNBTStorage sdm = new WorldNBTStorage(server.getWorldContainer(), name, (MinecraftServer) server.getServer(), server.getHandle().getServer().dataConverterManager);
|
||||
WorldData worlddata = sdm.getWorldData();
|
||||
if(worlddata == null)
|
||||
{
|
||||
worldSettings = new WorldSettings(creator.seed(), EnumGamemode.getById((int) server.getDefaultGameMode().getValue()), generateStructures, hardcore, type);
|
||||
JsonElement parsedSettings = new JsonParser().parse(creator.generatorSettings());
|
||||
if(parsedSettings.isJsonObject())
|
||||
{
|
||||
worldSettings.setGeneratorSettings((JsonElement) parsedSettings.getAsJsonObject());
|
||||
}
|
||||
worlddata = new WorldData(worldSettings, name);
|
||||
}
|
||||
else
|
||||
{
|
||||
worlddata.setName(name);
|
||||
worldSettings = new WorldSettings(worlddata);
|
||||
}
|
||||
DimensionManager actualDimension = DimensionManager.a((int) creator.environment().getId());
|
||||
DimensionManager internalDimension = DimensionManager.register((String) name.toLowerCase(Locale.ENGLISH), (DimensionManager) new DimensionManager(dimension, actualDimension.getSuffix(), actualDimension.folder, (w, manager) -> (WorldProvider) manager.providerFactory.apply(w, manager), actualDimension.hasSkyLight(), actualDimension.getGenLayerZoomer(), actualDimension));
|
||||
//@builder
|
||||
WorldServer internal = new WorldServer(
|
||||
(MinecraftServer)console,
|
||||
console.executorService,
|
||||
sdm,
|
||||
worlddata,
|
||||
internalDimension,
|
||||
(GameProfilerFiller)console.getMethodProfiler(),
|
||||
server.getServer().worldLoadListenerFactory.create(11),
|
||||
creator.environment(),
|
||||
generator);
|
||||
//@done
|
||||
if(!worlds.containsKey(name.toLowerCase(Locale.ENGLISH)))
|
||||
{
|
||||
return null;
|
||||
}
|
||||
console.initWorld(internal, worlddata, worldSettings);
|
||||
internal.worldData.setDifficulty(EnumDifficulty.EASY);
|
||||
internal.setSpawnFlags(true, true);
|
||||
console.worldServer.put(internal.getWorldProvider().getDimensionManager(), internal);
|
||||
server.getPluginManager().callEvent((Event) new WorldInitEvent((World) internal.getWorld()));
|
||||
|
||||
if(loadSpawn)
|
||||
{
|
||||
server.getServer().loadSpawn(internal.getChunkProvider().playerChunkMap.worldLoadListener, internal);
|
||||
}
|
||||
|
||||
else
|
||||
{
|
||||
MinecraftServer.LOGGER.info("Preparing start region for dimens... Oh wait, We don't do that here anymore.");
|
||||
}
|
||||
|
||||
server.getPluginManager().callEvent((Event) new WorldLoadEvent((World) internal.getWorld()));
|
||||
return internal.getWorld();
|
||||
}
|
||||
}
|
@ -1,218 +0,0 @@
|
||||
package com.volmit.iris.gen.nms;
|
||||
|
||||
import java.io.File;
|
||||
import java.io.IOException;
|
||||
import java.util.List;
|
||||
import java.util.Locale;
|
||||
import java.util.Map;
|
||||
import java.util.Objects;
|
||||
import java.util.Properties;
|
||||
import java.util.Random;
|
||||
|
||||
import org.apache.commons.lang.Validate;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.WorldCreator;
|
||||
import org.bukkit.craftbukkit.v1_16_R1.CraftServer;
|
||||
import org.bukkit.craftbukkit.v1_16_R1.CraftWorld;
|
||||
import org.bukkit.event.Event;
|
||||
import org.bukkit.event.world.WorldInitEvent;
|
||||
import org.bukkit.event.world.WorldLoadEvent;
|
||||
|
||||
import com.google.common.base.Preconditions;
|
||||
import com.google.common.collect.ImmutableList;
|
||||
import com.mojang.serialization.DynamicOps;
|
||||
import com.mojang.serialization.Lifecycle;
|
||||
import com.volmit.iris.util.V;
|
||||
|
||||
import net.minecraft.server.v1_16_R1.BiomeManager;
|
||||
import net.minecraft.server.v1_16_R1.Convertable;
|
||||
import net.minecraft.server.v1_16_R1.DedicatedServer;
|
||||
import net.minecraft.server.v1_16_R1.DimensionManager;
|
||||
import net.minecraft.server.v1_16_R1.DynamicOpsNBT;
|
||||
import net.minecraft.server.v1_16_R1.EnumDifficulty;
|
||||
import net.minecraft.server.v1_16_R1.EnumGamemode;
|
||||
import net.minecraft.server.v1_16_R1.GameRules;
|
||||
import net.minecraft.server.v1_16_R1.GeneratorSettings;
|
||||
import net.minecraft.server.v1_16_R1.IRegistry;
|
||||
import net.minecraft.server.v1_16_R1.IWorldDataServer;
|
||||
import net.minecraft.server.v1_16_R1.MinecraftKey;
|
||||
import net.minecraft.server.v1_16_R1.MinecraftServer;
|
||||
import net.minecraft.server.v1_16_R1.MobSpawner;
|
||||
import net.minecraft.server.v1_16_R1.MobSpawnerCat;
|
||||
import net.minecraft.server.v1_16_R1.MobSpawnerPatrol;
|
||||
import net.minecraft.server.v1_16_R1.MobSpawnerPhantom;
|
||||
import net.minecraft.server.v1_16_R1.MobSpawnerTrader;
|
||||
import net.minecraft.server.v1_16_R1.NBTBase;
|
||||
import net.minecraft.server.v1_16_R1.RegistryMaterials;
|
||||
import net.minecraft.server.v1_16_R1.RegistryReadOps;
|
||||
import net.minecraft.server.v1_16_R1.ResourceKey;
|
||||
import net.minecraft.server.v1_16_R1.SaveData;
|
||||
import net.minecraft.server.v1_16_R1.VillageSiege;
|
||||
import net.minecraft.server.v1_16_R1.WorldDataServer;
|
||||
import net.minecraft.server.v1_16_R1.WorldDimension;
|
||||
import net.minecraft.server.v1_16_R1.WorldServer;
|
||||
import net.minecraft.server.v1_16_R1.WorldSettings;
|
||||
import net.minecraft.server.v1_16_R1.ChunkCoordIntPair;
|
||||
import net.minecraft.server.v1_16_R1.TicketType;
|
||||
import net.minecraft.server.v1_16_R1.Unit;
|
||||
|
||||
public class NMSCreator161
|
||||
{
|
||||
public static void addStartTicket(Location center, int size)
|
||||
{
|
||||
((CraftWorld) center.getWorld()).getHandle().getChunkProvider().addTicket(TicketType.START, new ChunkCoordIntPair(center.getBlockX() >> 4, center.getBlockZ() >> 4), size, Unit.INSTANCE);
|
||||
}
|
||||
|
||||
@SuppressWarnings({"unchecked", "rawtypes", "resource"})
|
||||
public static World createWorld(WorldCreator creator, boolean loadSpawn)
|
||||
{
|
||||
CraftServer server = ((CraftServer) Bukkit.getServer());
|
||||
Map<String, World> worlds = new V(server).get("worlds");
|
||||
DedicatedServer console = new V(server).get("console");
|
||||
Preconditions.checkState(!console.worldServer.isEmpty(), (Object) "Cannot create additional worlds on STARTUP");
|
||||
Validate.notNull((Object) creator, "Creator may not be null");
|
||||
final String name = creator.name();
|
||||
org.bukkit.generator.ChunkGenerator generator = creator.generator();
|
||||
final File folder = new File(server.getWorldContainer(), name);
|
||||
final World world = server.getWorld(name);
|
||||
|
||||
if(world != null)
|
||||
{
|
||||
return world;
|
||||
}
|
||||
|
||||
if(folder.exists() && !folder.isDirectory())
|
||||
{
|
||||
throw new IllegalArgumentException("File exists with the name '" + name + "' and isn't a folder");
|
||||
}
|
||||
|
||||
if(generator == null)
|
||||
{
|
||||
generator = server.getGenerator(name);
|
||||
}
|
||||
|
||||
ResourceKey<WorldDimension> actualDimension = null;
|
||||
switch(creator.environment())
|
||||
{
|
||||
case NORMAL:
|
||||
{
|
||||
actualDimension = (ResourceKey<WorldDimension>) WorldDimension.OVERWORLD;
|
||||
break;
|
||||
}
|
||||
case NETHER:
|
||||
{
|
||||
actualDimension = (ResourceKey<WorldDimension>) WorldDimension.THE_NETHER;
|
||||
break;
|
||||
}
|
||||
case THE_END:
|
||||
{
|
||||
actualDimension = (ResourceKey<WorldDimension>) WorldDimension.THE_END;
|
||||
break;
|
||||
}
|
||||
default:
|
||||
{
|
||||
throw new IllegalArgumentException("Illegal dimension");
|
||||
}
|
||||
}
|
||||
Convertable.ConversionSession worldSession;
|
||||
try
|
||||
{
|
||||
worldSession = Convertable.a(server.getWorldContainer().toPath()).c(name, (ResourceKey) actualDimension);
|
||||
}
|
||||
catch(IOException ex)
|
||||
{
|
||||
throw new RuntimeException(ex);
|
||||
}
|
||||
MinecraftServer.convertWorld(worldSession);
|
||||
final boolean hardcore = creator.hardcore();
|
||||
final RegistryReadOps<NBTBase> registryreadops = (RegistryReadOps<NBTBase>) RegistryReadOps.a((DynamicOps) DynamicOpsNBT.a, console.dataPackResources.h(), console.f);
|
||||
WorldDataServer worlddata = (WorldDataServer) worldSession.a((DynamicOps) registryreadops, console.datapackconfiguration);
|
||||
if(worlddata == null)
|
||||
{
|
||||
final Properties properties = new Properties();
|
||||
properties.put("generator-settings", Objects.toString(creator.generatorSettings()));
|
||||
properties.put("level-seed", Objects.toString(creator.seed()));
|
||||
properties.put("generate-structures", Objects.toString(creator.generateStructures()));
|
||||
properties.put("level-type", Objects.toString(creator.type().getName()));
|
||||
GeneratorSettings generatorsettings = GeneratorSettings.a((Properties) properties);
|
||||
@SuppressWarnings("deprecation")
|
||||
final WorldSettings worldSettings = new WorldSettings(name, EnumGamemode.getById(server.getDefaultGameMode().getValue()), hardcore, EnumDifficulty.EASY, false, new GameRules(), console.datapackconfiguration);
|
||||
worlddata = new WorldDataServer(worldSettings, generatorsettings, Lifecycle.stable());
|
||||
}
|
||||
worlddata.checkName(name);
|
||||
worlddata.a(console.getServerModName(), console.getModded().isPresent());
|
||||
final long j = BiomeManager.a(creator.seed());
|
||||
final List<MobSpawner> list = (List<MobSpawner>) ImmutableList.of((MobSpawner) new MobSpawnerPhantom(), (MobSpawner) new MobSpawnerPatrol(), (MobSpawner) new MobSpawnerCat(), (MobSpawner) new VillageSiege(), (MobSpawner) new MobSpawnerTrader((IWorldDataServer) worlddata));
|
||||
RegistryMaterials registrymaterials = worlddata.getGeneratorSettings().e();
|
||||
final WorldDimension worlddimension = (WorldDimension) registrymaterials.a((ResourceKey) actualDimension);
|
||||
DimensionManager dimensionmanager;
|
||||
net.minecraft.server.v1_16_R1.ChunkGenerator chunkgenerator;
|
||||
|
||||
if(worlddimension == null)
|
||||
{
|
||||
dimensionmanager = DimensionManager.a();
|
||||
chunkgenerator = GeneratorSettings.a((long) new Random().nextLong());
|
||||
}
|
||||
|
||||
else
|
||||
{
|
||||
dimensionmanager = worlddimension.b();
|
||||
chunkgenerator = worlddimension.c();
|
||||
}
|
||||
|
||||
ResourceKey typeKey = (ResourceKey) console.f.a().c(dimensionmanager).orElseThrow(() -> new IllegalStateException("Unregistered dimension type: " + (Object) dimensionmanager));
|
||||
ResourceKey worldKey = ResourceKey.a((ResourceKey) IRegistry.ae, (MinecraftKey) new MinecraftKey(name.toLowerCase(Locale.ENGLISH)));
|
||||
|
||||
//@builder
|
||||
WorldServer internal = new WorldServer(
|
||||
(MinecraftServer)console,
|
||||
console.executorService,
|
||||
worldSession,
|
||||
(IWorldDataServer)worlddata,
|
||||
worldKey,
|
||||
typeKey,
|
||||
dimensionmanager,
|
||||
server.getServer().worldLoadListenerFactory.create(11),
|
||||
chunkgenerator,
|
||||
worlddata.getGeneratorSettings().isDebugWorld(),
|
||||
j,
|
||||
(List)(creator.environment() == World.Environment.NORMAL ? list : ImmutableList.of()),
|
||||
true,
|
||||
creator.environment(),
|
||||
generator);
|
||||
|
||||
//@done
|
||||
if(!worlds.containsKey(name.toLowerCase(Locale.ENGLISH)))
|
||||
{
|
||||
try
|
||||
{
|
||||
internal.close();
|
||||
}
|
||||
|
||||
catch(IOException e)
|
||||
{
|
||||
e.printStackTrace();
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
console.initWorld(internal, (IWorldDataServer) worlddata, (SaveData) worlddata, worlddata.getGeneratorSettings());
|
||||
internal.setSpawnFlags(true, true);
|
||||
console.worldServer.put(internal.getDimensionKey(), internal);
|
||||
server.getPluginManager().callEvent((Event) new WorldInitEvent((World) internal.getWorld()));
|
||||
if(loadSpawn)
|
||||
{
|
||||
server.getServer().loadSpawn(internal.getChunkProvider().playerChunkMap.worldLoadListener, internal);
|
||||
}
|
||||
|
||||
else
|
||||
{
|
||||
MinecraftServer.LOGGER.info("Preparing start region for dimens... Oh wait, We don't do that here anymore.");
|
||||
}
|
||||
|
||||
server.getPluginManager().callEvent((Event) new WorldLoadEvent((World) internal.getWorld()));
|
||||
return (World) internal.getWorld();
|
||||
}
|
||||
}
|
@ -0,0 +1,16 @@
|
||||
package com.volmit.iris.gen.nms.v16_2;
|
||||
|
||||
import com.volmit.iris.gen.atomics.AtomicCache;
|
||||
import com.volmit.iris.gen.nms.INMSBinding;
|
||||
import com.volmit.iris.gen.nms.INMSCreator;
|
||||
|
||||
public class NMSBinding16_2 implements INMSBinding
|
||||
{
|
||||
private final AtomicCache<INMSCreator> creator = new AtomicCache<>();
|
||||
|
||||
@Override
|
||||
public INMSCreator getCreator()
|
||||
{
|
||||
return creator.aquire(() -> new NMSCreator16_2());
|
||||
}
|
||||
}
|
@ -0,0 +1,981 @@
|
||||
package com.volmit.iris.gen.nms.v16_2;
|
||||
|
||||
import java.util.Collections;
|
||||
import java.util.Iterator;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.Random;
|
||||
import java.util.function.Predicate;
|
||||
import java.util.function.Supplier;
|
||||
import java.util.stream.IntStream;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.Biome;
|
||||
import org.bukkit.block.data.BlockData;
|
||||
import org.bukkit.craftbukkit.v1_16_R2.block.CraftBlock;
|
||||
import org.bukkit.craftbukkit.v1_16_R2.block.data.CraftBlockData;
|
||||
import org.bukkit.craftbukkit.v1_16_R2.util.CraftMagicNumbers;
|
||||
import org.bukkit.generator.ChunkGenerator.BiomeGrid;
|
||||
import org.bukkit.generator.ChunkGenerator.ChunkData;
|
||||
import org.bukkit.material.MaterialData;
|
||||
|
||||
import com.mojang.serialization.Codec;
|
||||
import com.volmit.iris.gen.IrisTerrainProvider;
|
||||
import com.volmit.iris.gen.provisions.ProvisionBukkit;
|
||||
import com.volmit.iris.gen.scaffold.GeneratedChunk;
|
||||
import com.volmit.iris.gen.scaffold.Provisioned;
|
||||
import com.volmit.iris.util.O;
|
||||
import com.volmit.iris.util.V;
|
||||
|
||||
import it.unimi.dsi.fastutil.objects.ObjectArrayList;
|
||||
import it.unimi.dsi.fastutil.objects.ObjectList;
|
||||
import it.unimi.dsi.fastutil.objects.ObjectListIterator;
|
||||
import net.minecraft.server.v1_16_R2.BiomeBase;
|
||||
import net.minecraft.server.v1_16_R2.BiomeManager;
|
||||
import net.minecraft.server.v1_16_R2.BiomeSettingsGeneration;
|
||||
import net.minecraft.server.v1_16_R2.BiomeSettingsMobs;
|
||||
import net.minecraft.server.v1_16_R2.Block;
|
||||
import net.minecraft.server.v1_16_R2.BlockColumn;
|
||||
import net.minecraft.server.v1_16_R2.BlockPosition;
|
||||
import net.minecraft.server.v1_16_R2.Blocks;
|
||||
import net.minecraft.server.v1_16_R2.ChunkCoordIntPair;
|
||||
import net.minecraft.server.v1_16_R2.ChunkGenerator;
|
||||
import net.minecraft.server.v1_16_R2.ChunkGeneratorAbstract;
|
||||
import net.minecraft.server.v1_16_R2.CrashReport;
|
||||
import net.minecraft.server.v1_16_R2.CrashReportSystemDetails;
|
||||
import net.minecraft.server.v1_16_R2.DefinedStructureManager;
|
||||
import net.minecraft.server.v1_16_R2.EnumCreatureType;
|
||||
import net.minecraft.server.v1_16_R2.GeneratorAccess;
|
||||
import net.minecraft.server.v1_16_R2.GeneratorAccessSeed;
|
||||
import net.minecraft.server.v1_16_R2.GeneratorSettingBase;
|
||||
import net.minecraft.server.v1_16_R2.HeightMap;
|
||||
import net.minecraft.server.v1_16_R2.IBlockAccess;
|
||||
import net.minecraft.server.v1_16_R2.IBlockData;
|
||||
import net.minecraft.server.v1_16_R2.IChunkAccess;
|
||||
import net.minecraft.server.v1_16_R2.IRegistry;
|
||||
import net.minecraft.server.v1_16_R2.IRegistryCustom;
|
||||
import net.minecraft.server.v1_16_R2.IStructureAccess;
|
||||
import net.minecraft.server.v1_16_R2.MathHelper;
|
||||
import net.minecraft.server.v1_16_R2.NoiseGenerator;
|
||||
import net.minecraft.server.v1_16_R2.NoiseGenerator3;
|
||||
import net.minecraft.server.v1_16_R2.NoiseGenerator3Handler;
|
||||
import net.minecraft.server.v1_16_R2.NoiseGeneratorOctaves;
|
||||
import net.minecraft.server.v1_16_R2.NoiseGeneratorPerlin;
|
||||
import net.minecraft.server.v1_16_R2.NoiseSettings;
|
||||
import net.minecraft.server.v1_16_R2.PacketDebug;
|
||||
import net.minecraft.server.v1_16_R2.ProtoChunk;
|
||||
import net.minecraft.server.v1_16_R2.RegionLimitedWorldAccess;
|
||||
import net.minecraft.server.v1_16_R2.ReportedException;
|
||||
import net.minecraft.server.v1_16_R2.ResourceKey;
|
||||
import net.minecraft.server.v1_16_R2.SectionPosition;
|
||||
import net.minecraft.server.v1_16_R2.SeededRandom;
|
||||
import net.minecraft.server.v1_16_R2.SpawnerCreature;
|
||||
import net.minecraft.server.v1_16_R2.StructureBoundingBox;
|
||||
import net.minecraft.server.v1_16_R2.StructureFeature;
|
||||
import net.minecraft.server.v1_16_R2.StructureFeatures;
|
||||
import net.minecraft.server.v1_16_R2.StructureGenerator;
|
||||
import net.minecraft.server.v1_16_R2.StructureManager;
|
||||
import net.minecraft.server.v1_16_R2.StructurePiece;
|
||||
import net.minecraft.server.v1_16_R2.StructureSettingsFeature;
|
||||
import net.minecraft.server.v1_16_R2.StructureStart;
|
||||
import net.minecraft.server.v1_16_R2.SystemUtils;
|
||||
import net.minecraft.server.v1_16_R2.WorldChunkManager;
|
||||
import net.minecraft.server.v1_16_R2.WorldChunkManagerTheEnd;
|
||||
import net.minecraft.server.v1_16_R2.WorldGenFeatureConfigured;
|
||||
import net.minecraft.server.v1_16_R2.WorldGenFeatureDefinedStructureJigsawJunction;
|
||||
import net.minecraft.server.v1_16_R2.WorldGenFeatureDefinedStructurePoolTemplate;
|
||||
import net.minecraft.server.v1_16_R2.WorldGenFeaturePillagerOutpostPoolPiece;
|
||||
import net.minecraft.server.v1_16_R2.WorldGenStage;
|
||||
import net.minecraft.server.v1_16_R2.WorldServer;
|
||||
|
||||
public class NMSChunkGenerator16_2 extends ChunkGenerator
|
||||
{
|
||||
private static final float[] i = SystemUtils.a((new float[13824]), (afloat) ->
|
||||
{ // CraftBukkit - decompile error
|
||||
for(int i = 0; i < 24; ++i)
|
||||
{
|
||||
for(int j = 0; j < 24; ++j)
|
||||
{
|
||||
for(int k = 0; k < 24; ++k)
|
||||
{
|
||||
afloat[i * 24 * 24 + j * 24 + k] = (float) b(j - 12, k - 12, i - 12);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
});
|
||||
private static final float[] j = SystemUtils.a((new float[25]), (afloat) ->
|
||||
{ // CraftBukkit - decompile error
|
||||
for(int i = -2; i <= 2; ++i)
|
||||
{
|
||||
for(int j = -2; j <= 2; ++j)
|
||||
{
|
||||
float f = 10.0F / MathHelper.c((float) (i * i + j * j) + 0.2F);
|
||||
|
||||
afloat[i + 2 + (j + 2) * 5] = f;
|
||||
}
|
||||
}
|
||||
|
||||
});
|
||||
private static final IBlockData k = Blocks.AIR.getBlockData();
|
||||
private final Provisioned provisioned;
|
||||
private final int maxHeight;
|
||||
private final int m;
|
||||
private final int n;
|
||||
private final int xzSize;
|
||||
private final int p;
|
||||
protected final SeededRandom e;
|
||||
private final NoiseGeneratorOctaves q;
|
||||
private final NoiseGeneratorOctaves r;
|
||||
private final NoiseGeneratorOctaves s;
|
||||
private final NoiseGenerator t;
|
||||
private final NoiseGeneratorOctaves u;
|
||||
private final NoiseGenerator3Handler v;
|
||||
protected final IBlockData f;
|
||||
protected final IBlockData g;
|
||||
private final long w;
|
||||
protected final Supplier<GeneratorSettingBase> h;
|
||||
private final O<WorldServer> ws;
|
||||
|
||||
public NMSChunkGenerator16_2(Provisioned p, O<WorldServer> ws, WorldChunkManager worldchunkmanager, long i, Supplier<GeneratorSettingBase> supplier)
|
||||
{
|
||||
this(p, ws, worldchunkmanager, worldchunkmanager, i, supplier);
|
||||
}
|
||||
|
||||
private NMSChunkGenerator16_2(Provisioned p, O<WorldServer> ws, WorldChunkManager worldchunkmanager, WorldChunkManager worldchunkmanager1, long i, Supplier<GeneratorSettingBase> supplier)
|
||||
{
|
||||
super(worldchunkmanager, worldchunkmanager1, supplier.get().a(), i);
|
||||
this.provisioned = p;
|
||||
this.ws = ws;
|
||||
this.w = i;
|
||||
GeneratorSettingBase generatorsettingbase = supplier.get();
|
||||
|
||||
this.h = supplier;
|
||||
NoiseSettings noisesettings = generatorsettingbase.b();
|
||||
|
||||
this.maxHeight = noisesettings.f() * 4;
|
||||
this.m = noisesettings.e() * 4;
|
||||
this.f = generatorsettingbase.c();
|
||||
this.g = generatorsettingbase.d();
|
||||
this.n = 16 / this.m;
|
||||
this.xzSize = noisesettings.a() / this.maxHeight;
|
||||
this.p = 16 / this.m;
|
||||
this.e = new SeededRandom(i);
|
||||
this.q = new NoiseGeneratorOctaves(this.e, IntStream.rangeClosed(-15, 0));
|
||||
this.r = new NoiseGeneratorOctaves(this.e, IntStream.rangeClosed(-15, 0));
|
||||
this.s = new NoiseGeneratorOctaves(this.e, IntStream.rangeClosed(-7, 0));
|
||||
this.t = (NoiseGenerator) (noisesettings.i() ? new NoiseGenerator3(this.e, IntStream.rangeClosed(-3, 0)) : new NoiseGeneratorOctaves(this.e, IntStream.rangeClosed(-3, 0)));
|
||||
this.e.a(2620);
|
||||
this.u = new NoiseGeneratorOctaves(this.e, IntStream.rangeClosed(-15, 0));
|
||||
if(noisesettings.k())
|
||||
{
|
||||
SeededRandom seededrandom = new SeededRandom(i);
|
||||
|
||||
seededrandom.a(17292);
|
||||
this.v = new NoiseGenerator3Handler(seededrandom);
|
||||
}
|
||||
else
|
||||
{
|
||||
this.v = null;
|
||||
}
|
||||
}
|
||||
|
||||
public int getSpawnHeight()
|
||||
{
|
||||
return getSeaLevel() + 8;
|
||||
}
|
||||
|
||||
public WorldChunkManager getWorldChunkManager()
|
||||
{
|
||||
return this.c;
|
||||
}
|
||||
|
||||
public int getGenerationDepth()
|
||||
{
|
||||
return 256;
|
||||
}
|
||||
|
||||
public void doCarving(long i, BiomeManager biomemanager, IChunkAccess ichunkaccess, WorldGenStage.Features worldgenstage_features)
|
||||
{
|
||||
if(((IrisTerrainProvider) provisioned.getProvider()).getDimension().isVanillaCaves())
|
||||
{
|
||||
super.doCarving(i, biomemanager, ichunkaccess, worldgenstage_features);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected Codec<? extends ChunkGenerator> a()
|
||||
{
|
||||
return ChunkGeneratorAbstract.d;
|
||||
}
|
||||
|
||||
public boolean a(long i, ResourceKey<GeneratorSettingBase> resourcekey)
|
||||
{
|
||||
return this.w == i && this.h.get().a(resourcekey);
|
||||
}
|
||||
|
||||
private double a(int i, int j, int k, double d0, double d1, double d2, double d3)
|
||||
{
|
||||
double d4 = 0.0D;
|
||||
double d5 = 0.0D;
|
||||
double d6 = 0.0D;
|
||||
double d7 = 1.0D;
|
||||
|
||||
for(int l = 0; l < 16; ++l)
|
||||
{
|
||||
double d8 = NoiseGeneratorOctaves.a((double) i * d0 * d7);
|
||||
double d9 = NoiseGeneratorOctaves.a((double) j * d1 * d7);
|
||||
double d10 = NoiseGeneratorOctaves.a((double) k * d0 * d7);
|
||||
double d11 = d1 * d7;
|
||||
NoiseGeneratorPerlin noisegeneratorperlin = this.q.a(l);
|
||||
|
||||
if(noisegeneratorperlin != null)
|
||||
{
|
||||
d4 += noisegeneratorperlin.a(d8, d9, d10, d11, (double) j * d11) / d7;
|
||||
}
|
||||
|
||||
NoiseGeneratorPerlin noisegeneratorperlin1 = this.r.a(l);
|
||||
|
||||
if(noisegeneratorperlin1 != null)
|
||||
{
|
||||
d5 += noisegeneratorperlin1.a(d8, d9, d10, d11, (double) j * d11) / d7;
|
||||
}
|
||||
|
||||
if(l < 8)
|
||||
{
|
||||
NoiseGeneratorPerlin noisegeneratorperlin2 = this.s.a(l);
|
||||
|
||||
if(noisegeneratorperlin2 != null)
|
||||
{
|
||||
d6 += noisegeneratorperlin2.a(NoiseGeneratorOctaves.a((double) i * d2 * d7), NoiseGeneratorOctaves.a((double) j * d3 * d7), NoiseGeneratorOctaves.a((double) k * d2 * d7), d3 * d7, (double) j * d3 * d7) / d7;
|
||||
}
|
||||
}
|
||||
|
||||
d7 /= 2.0D;
|
||||
}
|
||||
|
||||
return MathHelper.b(d4 / 512.0D, d5 / 512.0D, (d6 / 10.0D + 1.0D) / 2.0D);
|
||||
}
|
||||
|
||||
private double[] getFilledNoiseArray(int x, int z)
|
||||
{
|
||||
double[] noiseArray = new double[this.xzSize + 1];
|
||||
|
||||
this.fillNoiseArray(noiseArray, x, z);
|
||||
return noiseArray;
|
||||
}
|
||||
|
||||
private void fillNoiseArray(double[] noiseArray, int x, int z)
|
||||
{
|
||||
NoiseSettings noisesettings = this.h.get().b();
|
||||
double d0;
|
||||
double d1;
|
||||
double d2;
|
||||
double d3;
|
||||
|
||||
if(this.v != null)
|
||||
{
|
||||
d0 = (double) (WorldChunkManagerTheEnd.a(this.v, x, z) - 8.0F);
|
||||
if(d0 > 0.0D)
|
||||
{
|
||||
d1 = 0.25D;
|
||||
}
|
||||
else
|
||||
{
|
||||
d1 = 1.0D;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
float f = 0.0F;
|
||||
float f1 = 0.0F;
|
||||
float f2 = 0.0F;
|
||||
int k = this.getSeaLevel();
|
||||
float f3 = this.b.getBiome(x, k, z).h();
|
||||
|
||||
for(int l = -2; l <= 2; ++l)
|
||||
{
|
||||
for(int i1 = -2; i1 <= 2; ++i1)
|
||||
{
|
||||
BiomeBase biomebase = this.b.getBiome(x + l, k, z + i1);
|
||||
float f4 = biomebase.h();
|
||||
float f5 = biomebase.j();
|
||||
float f6;
|
||||
float f7;
|
||||
|
||||
if(noisesettings.l() && f4 > 0.0F)
|
||||
{
|
||||
f6 = 1.0F + f4 * 2.0F;
|
||||
f7 = 1.0F + f5 * 4.0F;
|
||||
}
|
||||
else
|
||||
{
|
||||
f6 = f4;
|
||||
f7 = f5;
|
||||
}
|
||||
// CraftBukkit start - fix MC-54738
|
||||
if(f6 < -1.8F)
|
||||
{
|
||||
f6 = -1.8F;
|
||||
}
|
||||
// CraftBukkit end
|
||||
|
||||
float f8 = f4 > f3 ? 0.5F : 1.0F;
|
||||
float f9 = f8 * NMSChunkGenerator16_2.j[l + 2 + (i1 + 2) * 5] / (f6 + 2.0F);
|
||||
|
||||
f += f7 * f9;
|
||||
f1 += f6 * f9;
|
||||
f2 += f9;
|
||||
}
|
||||
}
|
||||
|
||||
float f10 = f1 / f2;
|
||||
float f11 = f / f2;
|
||||
|
||||
d2 = (double) (f10 * 0.5F - 0.125F);
|
||||
d3 = (double) (f11 * 0.9F + 0.1F);
|
||||
d0 = d2 * 0.265625D;
|
||||
d1 = 96.0D / d3;
|
||||
}
|
||||
|
||||
double d4 = 684.412D * noisesettings.b().a();
|
||||
double d5 = 684.412D * noisesettings.b().b();
|
||||
double d6 = d4 / noisesettings.b().c();
|
||||
double d7 = d5 / noisesettings.b().d();
|
||||
|
||||
d2 = (double) noisesettings.c().a();
|
||||
d3 = (double) noisesettings.c().b();
|
||||
double d8 = (double) noisesettings.c().c();
|
||||
double d9 = (double) noisesettings.d().a();
|
||||
double d10 = (double) noisesettings.d().b();
|
||||
double d11 = (double) noisesettings.d().c();
|
||||
double d12 = noisesettings.j() ? this.c(x, z) : 0.0D;
|
||||
double d13 = noisesettings.g();
|
||||
double d14 = noisesettings.h();
|
||||
|
||||
for(int j1 = 0; j1 <= this.xzSize; ++j1)
|
||||
{
|
||||
double d15 = this.a(x, j1, z, d4, d5, d6, d7);
|
||||
double d16 = 1.0D - (double) j1 * 2.0D / (double) this.xzSize + d12;
|
||||
double d17 = d16 * d13 + d14;
|
||||
double d18 = (d17 + d0) * d1;
|
||||
|
||||
if(d18 > 0.0D)
|
||||
{
|
||||
d15 += d18 * 4.0D;
|
||||
}
|
||||
else
|
||||
{
|
||||
d15 += d18;
|
||||
}
|
||||
|
||||
double d19;
|
||||
|
||||
if(d3 > 0.0D)
|
||||
{
|
||||
d19 = ((double) (this.xzSize - j1) - d8) / d3;
|
||||
d15 = MathHelper.b(d2, d15, d19);
|
||||
}
|
||||
|
||||
if(d10 > 0.0D)
|
||||
{
|
||||
d19 = ((double) j1 - d11) / d10;
|
||||
d15 = MathHelper.b(d9, d15, d19);
|
||||
}
|
||||
|
||||
noiseArray[j1] = d15;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private double c(int x, int z)
|
||||
{
|
||||
double noiseOrSomething = this.u.a((double) (x * 200), 10.0D, (double) (z * 200), 1.0D, 0.0D, true);
|
||||
double noiseOrSomething2;
|
||||
|
||||
if(noiseOrSomething < 0.0D)
|
||||
{
|
||||
noiseOrSomething2 = -noiseOrSomething * 0.3D;
|
||||
}
|
||||
else
|
||||
{
|
||||
noiseOrSomething2 = noiseOrSomething;
|
||||
}
|
||||
|
||||
double result = noiseOrSomething2 * 24.575625D - 2.0D;
|
||||
|
||||
return result < 0.0D ? result * 0.009486607142857142D : Math.min(result, 1.0D) * 0.006640625D;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getBaseHeight(int i, int j, HeightMap.Type heightmap_type)
|
||||
{
|
||||
return this.a(i, j, (IBlockData[]) null, heightmap_type.e());
|
||||
}
|
||||
|
||||
@Override
|
||||
public IBlockAccess a(int x, int z)
|
||||
{
|
||||
IBlockData[] aiblockdata = new IBlockData[this.xzSize * this.maxHeight];
|
||||
|
||||
this.a(x, z, aiblockdata, (Predicate<IBlockData>) null);
|
||||
return new BlockColumn(aiblockdata);
|
||||
}
|
||||
|
||||
private int a(int i, int j, @Nullable IBlockData[] aiblockdata, @Nullable Predicate<IBlockData> predicate)
|
||||
{
|
||||
int k = Math.floorDiv(i, this.m);
|
||||
int l = Math.floorDiv(j, this.m);
|
||||
int i1 = Math.floorMod(i, this.m);
|
||||
int j1 = Math.floorMod(j, this.m);
|
||||
double d0 = (double) i1 / (double) this.m;
|
||||
double d1 = (double) j1 / (double) this.m;
|
||||
double[][] noiseArrayNeighbors = new double[][] {this.getFilledNoiseArray(k, l), this.getFilledNoiseArray(k, l + 1), this.getFilledNoiseArray(k + 1, l), this.getFilledNoiseArray(k + 1, l + 1)};
|
||||
|
||||
for(int k1 = this.xzSize - 1; k1 >= 0; --k1)
|
||||
{
|
||||
double d2 = noiseArrayNeighbors[0][k1];
|
||||
double d3 = noiseArrayNeighbors[1][k1];
|
||||
double d4 = noiseArrayNeighbors[2][k1];
|
||||
double d5 = noiseArrayNeighbors[3][k1];
|
||||
double d6 = noiseArrayNeighbors[0][k1 + 1];
|
||||
double d7 = noiseArrayNeighbors[1][k1 + 1];
|
||||
double d8 = noiseArrayNeighbors[2][k1 + 1];
|
||||
double d9 = noiseArrayNeighbors[3][k1 + 1];
|
||||
|
||||
for(int l1 = this.maxHeight - 1; l1 >= 0; --l1)
|
||||
{
|
||||
double d10 = (double) l1 / (double) this.maxHeight;
|
||||
double d11 = MathHelper.a(d10, d0, d1, d2, d6, d4, d8, d3, d7, d5, d9);
|
||||
int i2 = k1 * this.maxHeight + l1;
|
||||
IBlockData iblockdata = this.a(d11, i2);
|
||||
|
||||
if(aiblockdata != null)
|
||||
{
|
||||
aiblockdata[i2] = iblockdata;
|
||||
}
|
||||
|
||||
if(predicate != null && predicate.test(iblockdata))
|
||||
{
|
||||
return i2 + 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
protected IBlockData a(double d0, int i)
|
||||
{
|
||||
IBlockData iblockdata;
|
||||
|
||||
if(d0 > 0.0D)
|
||||
{
|
||||
iblockdata = this.f;
|
||||
}
|
||||
else if(i < this.getSeaLevel())
|
||||
{
|
||||
iblockdata = this.g;
|
||||
}
|
||||
else
|
||||
{
|
||||
iblockdata = NMSChunkGenerator16_2.k;
|
||||
}
|
||||
|
||||
return iblockdata;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void buildBase(RegionLimitedWorldAccess regionlimitedworldaccess, IChunkAccess ichunkaccess)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void buildNoise(GeneratorAccess generatoraccess, StructureManager structuremanager, IChunkAccess ichunkaccess)
|
||||
{
|
||||
ObjectList<StructurePiece> objectlist = new ObjectArrayList<StructurePiece>(10);
|
||||
ObjectList<WorldGenFeatureDefinedStructureJigsawJunction> objectlist1 = new ObjectArrayList<WorldGenFeatureDefinedStructureJigsawJunction>(32);
|
||||
ChunkCoordIntPair chunkcoordintpair = ichunkaccess.getPos();
|
||||
int i = chunkcoordintpair.x;
|
||||
int j = chunkcoordintpair.z;
|
||||
|
||||
if(((IrisTerrainProvider) provisioned.getProvider()).shouldGenerateVanillaStructures())
|
||||
{
|
||||
int k = i << 4;
|
||||
int l = j << 4;
|
||||
Iterator<?> iterator = StructureGenerator.t.iterator();
|
||||
|
||||
while(iterator.hasNext())
|
||||
{
|
||||
StructureGenerator<?> structuregenerator = (StructureGenerator<?>) iterator.next();
|
||||
|
||||
structuremanager.a(SectionPosition.a(chunkcoordintpair, 0), structuregenerator).forEach((structurestart) ->
|
||||
{
|
||||
Iterator<?> iterator1 = structurestart.d().iterator();
|
||||
|
||||
while(iterator1.hasNext())
|
||||
{
|
||||
StructurePiece structurepiece = (StructurePiece) iterator1.next();
|
||||
|
||||
if(structurepiece.a(chunkcoordintpair, 12))
|
||||
{
|
||||
if(structurepiece instanceof WorldGenFeaturePillagerOutpostPoolPiece)
|
||||
{
|
||||
WorldGenFeaturePillagerOutpostPoolPiece worldgenfeaturepillageroutpostpoolpiece = (WorldGenFeaturePillagerOutpostPoolPiece) structurepiece;
|
||||
WorldGenFeatureDefinedStructurePoolTemplate.Matching worldgenfeaturedefinedstructurepooltemplate_matching = worldgenfeaturepillageroutpostpoolpiece.b().e();
|
||||
|
||||
if(worldgenfeaturedefinedstructurepooltemplate_matching == WorldGenFeatureDefinedStructurePoolTemplate.Matching.RIGID)
|
||||
{
|
||||
objectlist.add(worldgenfeaturepillageroutpostpoolpiece);
|
||||
}
|
||||
|
||||
Iterator<?> iterator2 = worldgenfeaturepillageroutpostpoolpiece.e().iterator();
|
||||
|
||||
while(iterator2.hasNext())
|
||||
{
|
||||
WorldGenFeatureDefinedStructureJigsawJunction worldgenfeaturedefinedstructurejigsawjunction = (WorldGenFeatureDefinedStructureJigsawJunction) iterator2.next();
|
||||
int i1 = worldgenfeaturedefinedstructurejigsawjunction.a();
|
||||
int j1 = worldgenfeaturedefinedstructurejigsawjunction.c();
|
||||
|
||||
if(i1 > k - 12 && j1 > l - 12 && i1 < k + 15 + 12 && j1 < l + 15 + 12)
|
||||
{
|
||||
objectlist1.add(worldgenfeaturedefinedstructurejigsawjunction);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
objectlist.add(structurepiece);
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
ProtoChunk protochunk = (ProtoChunk) ichunkaccess;
|
||||
HeightMap heightmap = protochunk.a(HeightMap.Type.OCEAN_FLOOR_WG);
|
||||
HeightMap heightmap1 = protochunk.a(HeightMap.Type.WORLD_SURFACE_WG);
|
||||
BlockPosition.MutableBlockPosition blockposition_mutableblockposition = new BlockPosition.MutableBlockPosition();
|
||||
ObjectListIterator<StructurePiece> objectlistiterator = objectlist.iterator();
|
||||
ObjectListIterator<WorldGenFeatureDefinedStructureJigsawJunction> objectlistiterator1 = objectlist1.iterator();
|
||||
GeneratedChunk gc = ((ProvisionBukkit) provisioned).generateNMSChunkData(ws.get().getWorld(), new Random(i + j), i, j, new ChunkData()
|
||||
{
|
||||
public int getMaxHeight()
|
||||
{
|
||||
return 256;
|
||||
}
|
||||
|
||||
public void setBlock(int x, int y, int z, Material material)
|
||||
{
|
||||
this.setBlock(x, y, z, material.createBlockData());
|
||||
}
|
||||
|
||||
@SuppressWarnings("deprecation")
|
||||
public void setBlock(int x, int y, int z, MaterialData material)
|
||||
{
|
||||
this.setBlock(x, y, z, CraftMagicNumbers.getBlock((MaterialData) material));
|
||||
}
|
||||
|
||||
public void setBlock(int x, int y, int z, BlockData blockData)
|
||||
{
|
||||
this.setBlock(x, y, z, ((CraftBlockData) blockData).getState());
|
||||
}
|
||||
|
||||
public void setRegion(int xMin, int yMin, int zMin, int xMax, int yMax, int zMax, Material material)
|
||||
{
|
||||
this.setRegion(xMin, yMin, zMin, xMax, yMax, zMax, material.createBlockData());
|
||||
}
|
||||
|
||||
@SuppressWarnings("deprecation")
|
||||
public void setRegion(int xMin, int yMin, int zMin, int xMax, int yMax, int zMax, MaterialData material)
|
||||
{
|
||||
this.setRegion(xMin, yMin, zMin, xMax, yMax, zMax, CraftMagicNumbers.getBlock((MaterialData) material));
|
||||
}
|
||||
|
||||
public void setRegion(int xMin, int yMin, int zMin, int xMax, int yMax, int zMax, BlockData blockData)
|
||||
{
|
||||
this.setRegion(xMin, yMin, zMin, xMax, yMax, zMax, ((CraftBlockData) blockData).getState());
|
||||
}
|
||||
|
||||
public Material getType(int x, int y, int z)
|
||||
{
|
||||
return CraftMagicNumbers.getMaterial((Block) this.getTypeId(x, y, z).getBlock());
|
||||
}
|
||||
|
||||
@SuppressWarnings("deprecation")
|
||||
public MaterialData getTypeAndData(int x, int y, int z)
|
||||
{
|
||||
return CraftMagicNumbers.getMaterial((IBlockData) this.getTypeId(x, y, z));
|
||||
}
|
||||
|
||||
public BlockData getBlockData(int x, int y, int z)
|
||||
{
|
||||
return CraftBlockData.fromData((IBlockData) this.getTypeId(x, y, z));
|
||||
}
|
||||
|
||||
public void setRegion(int xMin, int yMin, int zMin, int xMax, int yMax, int zMax, IBlockData type)
|
||||
{
|
||||
if(xMin > 15 || yMin >= getMaxHeight() || zMin > 15)
|
||||
{
|
||||
return;
|
||||
}
|
||||
if(xMin < 0)
|
||||
{
|
||||
xMin = 0;
|
||||
}
|
||||
if(yMin < 0)
|
||||
{
|
||||
yMin = 0;
|
||||
}
|
||||
if(zMin < 0)
|
||||
{
|
||||
zMin = 0;
|
||||
}
|
||||
if(xMax > 16)
|
||||
{
|
||||
xMax = 16;
|
||||
}
|
||||
if(yMax > getMaxHeight())
|
||||
{
|
||||
yMax = getMaxHeight();
|
||||
}
|
||||
if(zMax > 16)
|
||||
{
|
||||
zMax = 16;
|
||||
}
|
||||
if(xMin >= xMax || yMin >= yMax || zMin >= zMax)
|
||||
{
|
||||
return;
|
||||
}
|
||||
int y = yMin;
|
||||
while(y < yMax)
|
||||
{
|
||||
int x = xMin;
|
||||
while(x < xMax)
|
||||
{
|
||||
int z = zMin;
|
||||
while(z < zMax)
|
||||
{
|
||||
protochunk.setType(new BlockPosition(x, y, z), type, false);
|
||||
++z;
|
||||
}
|
||||
++x;
|
||||
}
|
||||
++y;
|
||||
}
|
||||
}
|
||||
|
||||
public IBlockData getTypeId(int x, int y, int z)
|
||||
{
|
||||
if(x != (x & 15) || y < 0 || y >= getMaxHeight() || z != (z & 15))
|
||||
{
|
||||
return Blocks.AIR.getBlockData();
|
||||
}
|
||||
return protochunk.getType(new BlockPosition(x, y, z));
|
||||
}
|
||||
|
||||
public byte getData(int x, int y, int z)
|
||||
{
|
||||
return CraftMagicNumbers.toLegacyData((IBlockData) this.getTypeId(x, y, z));
|
||||
}
|
||||
|
||||
private void setBlock(int x, int y, int z, IBlockData type)
|
||||
{
|
||||
if(x != (x & 15) || y < 0 || y >= getMaxHeight() || z != (z & 15))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
protochunk.setType(new BlockPosition(x, y, z), type, false);
|
||||
|
||||
if(type.getBlock().isTileEntity())
|
||||
{
|
||||
// if (this.tiles == null) {
|
||||
// this.tiles = new HashSet<BlockPosition>();
|
||||
// }
|
||||
// this.tiles.add(new BlockPosition(x, y, z));
|
||||
}
|
||||
}
|
||||
}, new BiomeGrid()
|
||||
{
|
||||
@Override
|
||||
public void setBiome(int x, int y, int z, Biome bio)
|
||||
{
|
||||
protochunk.getBiomeIndex().setBiome(x, y, z, CraftBlock.biomeToBiomeBase(ws.get().r().b(IRegistry.ay), bio));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setBiome(int x, int z, Biome bio)
|
||||
{
|
||||
protochunk.getBiomeIndex().setBiome(x, 0, z, CraftBlock.biomeToBiomeBase(ws.get().r().b(IRegistry.ay), bio));
|
||||
}
|
||||
|
||||
@Override
|
||||
public Biome getBiome(int x, int y, int z)
|
||||
{
|
||||
return CraftBlock.biomeBaseToBiome(ws.get().r().b(IRegistry.ay), protochunk.getBiomeIndex().getBiome(x, y, z));
|
||||
}
|
||||
|
||||
@Override
|
||||
public Biome getBiome(int x, int z)
|
||||
{
|
||||
return CraftBlock.biomeBaseToBiome(ws.get().r().b(IRegistry.ay), protochunk.getBiomeIndex().getBiome(x, 0, z));
|
||||
}
|
||||
});
|
||||
|
||||
for(int xx = 0; xx < 16; xx++)
|
||||
{
|
||||
for(int zz = 0; zz < 16; zz++)
|
||||
{
|
||||
int y = gc.getHeight().getHeight(xx, zz);
|
||||
if(y < getSeaLevel())
|
||||
{
|
||||
heightmap.a(xx, y, zz, Blocks.STONE.getBlockData());
|
||||
}
|
||||
heightmap1.a(xx, Math.max(y, getSeaLevel()), zz, Blocks.STONE.getBlockData());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void addDecorations(RegionLimitedWorldAccess regionlimitedworldaccess, StructureManager structuremanager)
|
||||
{
|
||||
if(((IrisTerrainProvider) provisioned.getProvider()).shouldGenerateVanillaStructures())
|
||||
{
|
||||
int i = regionlimitedworldaccess.a();
|
||||
int j = regionlimitedworldaccess.b();
|
||||
int k = i * 16;
|
||||
int l = j * 16;
|
||||
BlockPosition blockposition = new BlockPosition(k, 0, l);
|
||||
BiomeBase biomebase = this.b.getBiome((i << 2) + 2, 2, (j << 2) + 2);
|
||||
SeededRandom seededrandom = new SeededRandom();
|
||||
long i1 = seededrandom.a(regionlimitedworldaccess.getSeed(), k, l);
|
||||
try
|
||||
{
|
||||
a(biomebase, structuremanager, this, regionlimitedworldaccess, i1, seededrandom, blockposition);
|
||||
}
|
||||
catch(Exception exception)
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void a(BiomeBase bbase, StructureManager var0, ChunkGenerator var1, RegionLimitedWorldAccess var2, long var3, SeededRandom var5, BlockPosition var6)
|
||||
{
|
||||
if(!((IrisTerrainProvider) provisioned.getProvider()).shouldGenerateVanillaStructures())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
int stages = WorldGenStage.Decoration.values().length;
|
||||
for(int stage = 0; stage < stages; ++stage)
|
||||
{
|
||||
WorldGenStage.Decoration st = WorldGenStage.Decoration.values()[stage];
|
||||
|
||||
if(st.equals(WorldGenStage.Decoration.LAKES))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if(st.equals(WorldGenStage.Decoration.LOCAL_MODIFICATIONS))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if(st.equals(WorldGenStage.Decoration.RAW_GENERATION))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if(st.equals(WorldGenStage.Decoration.TOP_LAYER_MODIFICATION))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if(st.equals(WorldGenStage.Decoration.UNDERGROUND_DECORATION))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if(st.equals(WorldGenStage.Decoration.UNDERGROUND_ORES))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if(st.equals(WorldGenStage.Decoration.VEGETAL_DECORATION))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
StructureGenerator<?> var13;
|
||||
int var10 = 0;
|
||||
if(var0.a())
|
||||
{
|
||||
@SuppressWarnings("unchecked")
|
||||
List<StructureGenerator<?>> structureGenerators = ((Map<Integer, List<StructureGenerator<?>>>) new V(bbase).get("g")).getOrDefault(stage, Collections.emptyList());
|
||||
Iterator<StructureGenerator<?>> iterator = structureGenerators.iterator();
|
||||
while(iterator.hasNext())
|
||||
{
|
||||
var13 = (StructureGenerator<?>) iterator.next();
|
||||
var5.b(var3, var10, stage);
|
||||
int var14 = var6.getX() >> 4;
|
||||
int var15 = var6.getZ() >> 4;
|
||||
int var16 = var14 << 4;
|
||||
int var17 = var15 << 4;
|
||||
|
||||
try
|
||||
{
|
||||
var0.a(SectionPosition.a((BlockPosition) var6), var13).forEach(var8 -> var8.a((GeneratorAccessSeed) var2, var0, var1, (Random) var5, new StructureBoundingBox(var16, var17, var16 + 15, var17 + 15), new ChunkCoordIntPair(var14, var15)));
|
||||
}
|
||||
catch(Exception var18)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
++var10;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static double b(int i, int j, int k)
|
||||
{
|
||||
double d0 = (double) (i * i + k * k);
|
||||
double d1 = (double) j + 0.5D;
|
||||
double d2 = d1 * d1;
|
||||
double d3 = Math.pow(2.718281828459045D, -(d2 / 16.0D + d0 / 16.0D));
|
||||
double d4 = -d1 * MathHelper.i(d2 / 2.0D + d0 / 2.0D) / 2.0D;
|
||||
|
||||
return d4 * d3;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getSeaLevel()
|
||||
{
|
||||
return ((IrisTerrainProvider) provisioned.getProvider()).getFluidHeight();
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<BiomeSettingsMobs.c> getMobsFor(BiomeBase biomebase, StructureManager structuremanager, EnumCreatureType enumcreaturetype, BlockPosition blockposition)
|
||||
{
|
||||
if(structuremanager.a(blockposition, true, StructureGenerator.SWAMP_HUT).e())
|
||||
{
|
||||
if(enumcreaturetype == EnumCreatureType.MONSTER)
|
||||
{
|
||||
return StructureGenerator.SWAMP_HUT.c();
|
||||
}
|
||||
|
||||
if(enumcreaturetype == EnumCreatureType.CREATURE)
|
||||
{
|
||||
return StructureGenerator.SWAMP_HUT.j();
|
||||
}
|
||||
}
|
||||
|
||||
if(enumcreaturetype == EnumCreatureType.MONSTER)
|
||||
{
|
||||
if(structuremanager.a(blockposition, false, StructureGenerator.PILLAGER_OUTPOST).e())
|
||||
{
|
||||
return StructureGenerator.PILLAGER_OUTPOST.c();
|
||||
}
|
||||
|
||||
if(structuremanager.a(blockposition, false, StructureGenerator.MONUMENT).e())
|
||||
{
|
||||
return StructureGenerator.MONUMENT.c();
|
||||
}
|
||||
|
||||
if(structuremanager.a(blockposition, true, StructureGenerator.FORTRESS).e())
|
||||
{
|
||||
return StructureGenerator.FORTRESS.c();
|
||||
}
|
||||
}
|
||||
|
||||
return super.getMobsFor(biomebase, structuremanager, enumcreaturetype, blockposition);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addMobs(RegionLimitedWorldAccess regionlimitedworldaccess)
|
||||
{
|
||||
int i = regionlimitedworldaccess.a();
|
||||
int j = regionlimitedworldaccess.b();
|
||||
BiomeBase biomebase = regionlimitedworldaccess.getBiome((new ChunkCoordIntPair(i, j)).l());
|
||||
SeededRandom seededrandom = new SeededRandom();
|
||||
seededrandom.a(regionlimitedworldaccess.getSeed(), i << 4, j << 4);
|
||||
SpawnerCreature.a(regionlimitedworldaccess, biomebase, i, j, seededrandom);
|
||||
}
|
||||
|
||||
public void createStructures(IRegistryCustom iregistrycustom, StructureManager structuremanager, IChunkAccess ichunkaccess, DefinedStructureManager definedstructuremanager, long i)
|
||||
{
|
||||
ChunkCoordIntPair chunkcoordintpair = ichunkaccess.getPos();
|
||||
BiomeBase biomebase = this.b.getBiome((chunkcoordintpair.x << 2) + 2, 0, (chunkcoordintpair.z << 2) + 2);
|
||||
this.a(StructureFeatures.k, iregistrycustom, structuremanager, ichunkaccess, definedstructuremanager, i, chunkcoordintpair, biomebase);
|
||||
for(Supplier supplier : biomebase.e().a())
|
||||
{
|
||||
StructureFeature structurefeature = (StructureFeature) supplier.get();
|
||||
if(StructureFeature.c == StructureGenerator.STRONGHOLD)
|
||||
{
|
||||
StructureFeature structureFeature = structurefeature;
|
||||
synchronized(structureFeature)
|
||||
{
|
||||
this.a(structurefeature, iregistrycustom, structuremanager, ichunkaccess, definedstructuremanager, i, chunkcoordintpair, biomebase);
|
||||
continue;
|
||||
}
|
||||
}
|
||||
this.a(structurefeature, iregistrycustom, structuremanager, ichunkaccess, definedstructuremanager, i, chunkcoordintpair, biomebase);
|
||||
}
|
||||
}
|
||||
|
||||
private void a(StructureFeature<?, ?> structurefeature, IRegistryCustom iregistrycustom, StructureManager structuremanager, IChunkAccess ichunkaccess, DefinedStructureManager definedstructuremanager, long i, ChunkCoordIntPair chunkcoordintpair, BiomeBase biomebase)
|
||||
{
|
||||
StructureStart structurestart = structuremanager.a(SectionPosition.a((ChunkCoordIntPair) ichunkaccess.getPos(), (int) 0), structurefeature.d, (IStructureAccess) ichunkaccess);
|
||||
int j = structurestart != null ? structurestart.j() : 0;
|
||||
StructureSettingsFeature structuresettingsfeature = getSettings().a(structurefeature.d);
|
||||
if(structuresettingsfeature != null)
|
||||
{
|
||||
StructureStart structurestart1 = structurefeature.a(iregistrycustom, this, this.b, definedstructuremanager, i, chunkcoordintpair, biomebase, j, structuresettingsfeature);
|
||||
structuremanager.a(SectionPosition.a((ChunkCoordIntPair) ichunkaccess.getPos(), (int) 0), structurefeature.d, structurestart1, (IStructureAccess) ichunkaccess);
|
||||
}
|
||||
}
|
||||
|
||||
public void storeStructures(GeneratorAccessSeed generatoraccessseed, StructureManager structuremanager, IChunkAccess ichunkaccess)
|
||||
{
|
||||
boolean flag = true;
|
||||
int i = ichunkaccess.getPos().x;
|
||||
int j = ichunkaccess.getPos().z;
|
||||
int k = i << 4;
|
||||
int l = j << 4;
|
||||
SectionPosition sectionposition = SectionPosition.a((ChunkCoordIntPair) ichunkaccess.getPos(), (int) 0);
|
||||
int i1 = i - 8;
|
||||
while(i1 <= i + 8)
|
||||
{
|
||||
int j1 = j - 8;
|
||||
while(j1 <= j + 8)
|
||||
{
|
||||
long k1 = ChunkCoordIntPair.pair((int) i1, (int) j1);
|
||||
for(StructureStart structurestart : generatoraccessseed.getChunkAt(i1, j1).h().values())
|
||||
{
|
||||
try
|
||||
{
|
||||
if(structurestart == StructureStart.a || !structurestart.c().a(k, l, k + 15, l + 15))
|
||||
continue;
|
||||
structuremanager.a(sectionposition, structurestart.l(), k1, (IStructureAccess) ichunkaccess);
|
||||
PacketDebug.a((GeneratorAccessSeed) generatoraccessseed, (StructureStart) structurestart);
|
||||
}
|
||||
catch(Exception exception)
|
||||
{
|
||||
CrashReport crashreport = CrashReport.a((Throwable) exception, (String) "Generating structure reference");
|
||||
CrashReportSystemDetails crashreportsystemdetails = crashreport.a("Structure");
|
||||
crashreportsystemdetails.a("Name", () -> structurestart.l().i());
|
||||
crashreportsystemdetails.a("Class", () -> structurestart.l().getClass().getCanonicalName());
|
||||
throw new ReportedException(crashreport);
|
||||
}
|
||||
}
|
||||
++j1;
|
||||
}
|
||||
++i1;
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,793 @@
|
||||
package com.volmit.iris.gen.nms.v16_2;
|
||||
|
||||
import java.util.Iterator;
|
||||
import java.util.List;
|
||||
import java.util.Random;
|
||||
import java.util.function.Predicate;
|
||||
import java.util.function.Supplier;
|
||||
import java.util.stream.IntStream;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
import com.mojang.serialization.Codec;
|
||||
import com.mojang.serialization.codecs.RecordCodecBuilder;
|
||||
|
||||
import it.unimi.dsi.fastutil.objects.ObjectArrayList;
|
||||
import it.unimi.dsi.fastutil.objects.ObjectList;
|
||||
import it.unimi.dsi.fastutil.objects.ObjectListIterator;
|
||||
import net.minecraft.server.v1_16_R2.BiomeBase;
|
||||
import net.minecraft.server.v1_16_R2.BiomeSettingsMobs;
|
||||
import net.minecraft.server.v1_16_R2.BlockColumn;
|
||||
import net.minecraft.server.v1_16_R2.BlockPosition;
|
||||
import net.minecraft.server.v1_16_R2.Blocks;
|
||||
import net.minecraft.server.v1_16_R2.ChunkCoordIntPair;
|
||||
import net.minecraft.server.v1_16_R2.ChunkGenerator;
|
||||
import net.minecraft.server.v1_16_R2.ChunkGeneratorAbstract;
|
||||
import net.minecraft.server.v1_16_R2.ChunkSection;
|
||||
import net.minecraft.server.v1_16_R2.EnumCreatureType;
|
||||
import net.minecraft.server.v1_16_R2.GeneratorAccess;
|
||||
import net.minecraft.server.v1_16_R2.GeneratorSettingBase;
|
||||
import net.minecraft.server.v1_16_R2.HeightMap;
|
||||
import net.minecraft.server.v1_16_R2.IBlockAccess;
|
||||
import net.minecraft.server.v1_16_R2.IBlockData;
|
||||
import net.minecraft.server.v1_16_R2.IChunkAccess;
|
||||
import net.minecraft.server.v1_16_R2.MathHelper;
|
||||
import net.minecraft.server.v1_16_R2.NoiseGenerator;
|
||||
import net.minecraft.server.v1_16_R2.NoiseGenerator3;
|
||||
import net.minecraft.server.v1_16_R2.NoiseGenerator3Handler;
|
||||
import net.minecraft.server.v1_16_R2.NoiseGeneratorOctaves;
|
||||
import net.minecraft.server.v1_16_R2.NoiseGeneratorPerlin;
|
||||
import net.minecraft.server.v1_16_R2.NoiseSettings;
|
||||
import net.minecraft.server.v1_16_R2.ProtoChunk;
|
||||
import net.minecraft.server.v1_16_R2.RegionLimitedWorldAccess;
|
||||
import net.minecraft.server.v1_16_R2.ResourceKey;
|
||||
import net.minecraft.server.v1_16_R2.SectionPosition;
|
||||
import net.minecraft.server.v1_16_R2.SeededRandom;
|
||||
import net.minecraft.server.v1_16_R2.SpawnerCreature;
|
||||
import net.minecraft.server.v1_16_R2.StructureBoundingBox;
|
||||
import net.minecraft.server.v1_16_R2.StructureGenerator;
|
||||
import net.minecraft.server.v1_16_R2.StructureManager;
|
||||
import net.minecraft.server.v1_16_R2.StructurePiece;
|
||||
import net.minecraft.server.v1_16_R2.SystemUtils;
|
||||
import net.minecraft.server.v1_16_R2.WorldChunkManager;
|
||||
import net.minecraft.server.v1_16_R2.WorldChunkManagerTheEnd;
|
||||
import net.minecraft.server.v1_16_R2.WorldGenFeatureDefinedStructureJigsawJunction;
|
||||
import net.minecraft.server.v1_16_R2.WorldGenFeatureDefinedStructurePoolTemplate;
|
||||
import net.minecraft.server.v1_16_R2.WorldGenFeaturePillagerOutpostPoolPiece;
|
||||
|
||||
public class NMSChunkGenerator16_2_BACKUP extends ChunkGenerator
|
||||
{
|
||||
//@builder
|
||||
public static final Codec<NMSChunkGenerator16_2_BACKUP> d = RecordCodecBuilder.create((instance) -> {
|
||||
return instance.group(WorldChunkManager.a.fieldOf("biome_source").forGetter((chunkgeneratorabstract) -> {
|
||||
return chunkgeneratorabstract.b;
|
||||
}), Codec.LONG.fieldOf("seed").stable().forGetter((chunkgeneratorabstract) -> {
|
||||
return chunkgeneratorabstract.w;
|
||||
}), GeneratorSettingBase.b.fieldOf("settings").forGetter((chunkgeneratorabstract) -> {
|
||||
return chunkgeneratorabstract.h;
|
||||
})).apply(instance, instance.stable(NMSChunkGenerator16_2_BACKUP::new));
|
||||
});
|
||||
//@done
|
||||
|
||||
private static final float[] i = SystemUtils.a((new float[13824]), (afloat) ->
|
||||
{ // CraftBukkit - decompile error
|
||||
for(int i = 0; i < 24; ++i)
|
||||
{
|
||||
for(int j = 0; j < 24; ++j)
|
||||
{
|
||||
for(int k = 0; k < 24; ++k)
|
||||
{
|
||||
afloat[i * 24 * 24 + j * 24 + k] = (float) b(j - 12, k - 12, i - 12);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
});
|
||||
private static final float[] j = SystemUtils.a((new float[25]), (afloat) ->
|
||||
{ // CraftBukkit - decompile error
|
||||
for(int i = -2; i <= 2; ++i)
|
||||
{
|
||||
for(int j = -2; j <= 2; ++j)
|
||||
{
|
||||
float f = 10.0F / MathHelper.c((float) (i * i + j * j) + 0.2F);
|
||||
|
||||
afloat[i + 2 + (j + 2) * 5] = f;
|
||||
}
|
||||
}
|
||||
|
||||
});
|
||||
private static final IBlockData k = Blocks.AIR.getBlockData();
|
||||
private final int l;
|
||||
private final int m;
|
||||
private final int n;
|
||||
private final int o;
|
||||
private final int p;
|
||||
protected final SeededRandom e;
|
||||
private final NoiseGeneratorOctaves q;
|
||||
private final NoiseGeneratorOctaves r;
|
||||
private final NoiseGeneratorOctaves s;
|
||||
private final NoiseGenerator t;
|
||||
private final NoiseGeneratorOctaves u;
|
||||
private final NoiseGenerator3Handler v;
|
||||
protected final IBlockData f;
|
||||
protected final IBlockData g;
|
||||
private final long w;
|
||||
protected final Supplier<GeneratorSettingBase> h;
|
||||
private final int x;
|
||||
|
||||
public NMSChunkGenerator16_2_BACKUP(WorldChunkManager worldchunkmanager, long i, Supplier<GeneratorSettingBase> supplier)
|
||||
{
|
||||
this(worldchunkmanager, worldchunkmanager, i, supplier);
|
||||
}
|
||||
|
||||
private NMSChunkGenerator16_2_BACKUP(WorldChunkManager worldchunkmanager, WorldChunkManager worldchunkmanager1, long i, Supplier<GeneratorSettingBase> supplier)
|
||||
{
|
||||
super(worldchunkmanager, worldchunkmanager1, supplier.get().a(), i);
|
||||
this.w = i;
|
||||
GeneratorSettingBase generatorsettingbase = supplier.get();
|
||||
|
||||
this.h = supplier;
|
||||
NoiseSettings noisesettings = generatorsettingbase.b();
|
||||
|
||||
this.x = noisesettings.a();
|
||||
this.l = noisesettings.f() * 4;
|
||||
this.m = noisesettings.e() * 4;
|
||||
this.f = generatorsettingbase.c();
|
||||
this.g = generatorsettingbase.d();
|
||||
this.n = 16 / this.m;
|
||||
this.o = noisesettings.a() / this.l;
|
||||
this.p = 16 / this.m;
|
||||
this.e = new SeededRandom(i);
|
||||
this.q = new NoiseGeneratorOctaves(this.e, IntStream.rangeClosed(-15, 0));
|
||||
this.r = new NoiseGeneratorOctaves(this.e, IntStream.rangeClosed(-15, 0));
|
||||
this.s = new NoiseGeneratorOctaves(this.e, IntStream.rangeClosed(-7, 0));
|
||||
this.t = (NoiseGenerator) (noisesettings.i() ? new NoiseGenerator3(this.e, IntStream.rangeClosed(-3, 0)) : new NoiseGeneratorOctaves(this.e, IntStream.rangeClosed(-3, 0)));
|
||||
this.e.a(2620);
|
||||
this.u = new NoiseGeneratorOctaves(this.e, IntStream.rangeClosed(-15, 0));
|
||||
if(noisesettings.k())
|
||||
{
|
||||
SeededRandom seededrandom = new SeededRandom(i);
|
||||
|
||||
seededrandom.a(17292);
|
||||
this.v = new NoiseGenerator3Handler(seededrandom);
|
||||
}
|
||||
else
|
||||
{
|
||||
this.v = null;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
protected Codec<? extends ChunkGenerator> a()
|
||||
{
|
||||
return ChunkGeneratorAbstract.d;
|
||||
}
|
||||
|
||||
public boolean a(long i, ResourceKey<GeneratorSettingBase> resourcekey)
|
||||
{
|
||||
return this.w == i && this.h.get().a(resourcekey);
|
||||
}
|
||||
|
||||
private double a(int i, int j, int k, double d0, double d1, double d2, double d3)
|
||||
{
|
||||
double d4 = 0.0D;
|
||||
double d5 = 0.0D;
|
||||
double d6 = 0.0D;
|
||||
double d7 = 1.0D;
|
||||
|
||||
for(int l = 0; l < 16; ++l)
|
||||
{
|
||||
double d8 = NoiseGeneratorOctaves.a((double) i * d0 * d7);
|
||||
double d9 = NoiseGeneratorOctaves.a((double) j * d1 * d7);
|
||||
double d10 = NoiseGeneratorOctaves.a((double) k * d0 * d7);
|
||||
double d11 = d1 * d7;
|
||||
NoiseGeneratorPerlin noisegeneratorperlin = this.q.a(l);
|
||||
|
||||
if(noisegeneratorperlin != null)
|
||||
{
|
||||
d4 += noisegeneratorperlin.a(d8, d9, d10, d11, (double) j * d11) / d7;
|
||||
}
|
||||
|
||||
NoiseGeneratorPerlin noisegeneratorperlin1 = this.r.a(l);
|
||||
|
||||
if(noisegeneratorperlin1 != null)
|
||||
{
|
||||
d5 += noisegeneratorperlin1.a(d8, d9, d10, d11, (double) j * d11) / d7;
|
||||
}
|
||||
|
||||
if(l < 8)
|
||||
{
|
||||
NoiseGeneratorPerlin noisegeneratorperlin2 = this.s.a(l);
|
||||
|
||||
if(noisegeneratorperlin2 != null)
|
||||
{
|
||||
d6 += noisegeneratorperlin2.a(NoiseGeneratorOctaves.a((double) i * d2 * d7), NoiseGeneratorOctaves.a((double) j * d3 * d7), NoiseGeneratorOctaves.a((double) k * d2 * d7), d3 * d7, (double) j * d3 * d7) / d7;
|
||||
}
|
||||
}
|
||||
|
||||
d7 /= 2.0D;
|
||||
}
|
||||
|
||||
return MathHelper.b(d4 / 512.0D, d5 / 512.0D, (d6 / 10.0D + 1.0D) / 2.0D);
|
||||
}
|
||||
|
||||
private double[] b(int i, int j)
|
||||
{
|
||||
double[] adouble = new double[this.o + 1];
|
||||
|
||||
this.a(adouble, i, j);
|
||||
return adouble;
|
||||
}
|
||||
|
||||
private void a(double[] adouble, int i, int j)
|
||||
{
|
||||
NoiseSettings noisesettings = this.h.get().b();
|
||||
double d0;
|
||||
double d1;
|
||||
double d2;
|
||||
double d3;
|
||||
|
||||
if(this.v != null)
|
||||
{
|
||||
d0 = (double) (WorldChunkManagerTheEnd.a(this.v, i, j) - 8.0F);
|
||||
if(d0 > 0.0D)
|
||||
{
|
||||
d1 = 0.25D;
|
||||
}
|
||||
else
|
||||
{
|
||||
d1 = 1.0D;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
float f = 0.0F;
|
||||
float f1 = 0.0F;
|
||||
float f2 = 0.0F;
|
||||
int k = this.getSeaLevel();
|
||||
float f3 = this.b.getBiome(i, k, j).h();
|
||||
|
||||
for(int l = -2; l <= 2; ++l)
|
||||
{
|
||||
for(int i1 = -2; i1 <= 2; ++i1)
|
||||
{
|
||||
BiomeBase biomebase = this.b.getBiome(i + l, k, j + i1);
|
||||
float f4 = biomebase.h();
|
||||
float f5 = biomebase.j();
|
||||
float f6;
|
||||
float f7;
|
||||
|
||||
if(noisesettings.l() && f4 > 0.0F)
|
||||
{
|
||||
f6 = 1.0F + f4 * 2.0F;
|
||||
f7 = 1.0F + f5 * 4.0F;
|
||||
}
|
||||
else
|
||||
{
|
||||
f6 = f4;
|
||||
f7 = f5;
|
||||
}
|
||||
// CraftBukkit start - fix MC-54738
|
||||
if(f6 < -1.8F)
|
||||
{
|
||||
f6 = -1.8F;
|
||||
}
|
||||
// CraftBukkit end
|
||||
|
||||
float f8 = f4 > f3 ? 0.5F : 1.0F;
|
||||
float f9 = f8 * NMSChunkGenerator16_2_BACKUP.j[l + 2 + (i1 + 2) * 5] / (f6 + 2.0F);
|
||||
|
||||
f += f7 * f9;
|
||||
f1 += f6 * f9;
|
||||
f2 += f9;
|
||||
}
|
||||
}
|
||||
|
||||
float f10 = f1 / f2;
|
||||
float f11 = f / f2;
|
||||
|
||||
d2 = (double) (f10 * 0.5F - 0.125F);
|
||||
d3 = (double) (f11 * 0.9F + 0.1F);
|
||||
d0 = d2 * 0.265625D;
|
||||
d1 = 96.0D / d3;
|
||||
}
|
||||
|
||||
double d4 = 684.412D * noisesettings.b().a();
|
||||
double d5 = 684.412D * noisesettings.b().b();
|
||||
double d6 = d4 / noisesettings.b().c();
|
||||
double d7 = d5 / noisesettings.b().d();
|
||||
|
||||
d2 = (double) noisesettings.c().a();
|
||||
d3 = (double) noisesettings.c().b();
|
||||
double d8 = (double) noisesettings.c().c();
|
||||
double d9 = (double) noisesettings.d().a();
|
||||
double d10 = (double) noisesettings.d().b();
|
||||
double d11 = (double) noisesettings.d().c();
|
||||
double d12 = noisesettings.j() ? this.c(i, j) : 0.0D;
|
||||
double d13 = noisesettings.g();
|
||||
double d14 = noisesettings.h();
|
||||
|
||||
for(int j1 = 0; j1 <= this.o; ++j1)
|
||||
{
|
||||
double d15 = this.a(i, j1, j, d4, d5, d6, d7);
|
||||
double d16 = 1.0D - (double) j1 * 2.0D / (double) this.o + d12;
|
||||
double d17 = d16 * d13 + d14;
|
||||
double d18 = (d17 + d0) * d1;
|
||||
|
||||
if(d18 > 0.0D)
|
||||
{
|
||||
d15 += d18 * 4.0D;
|
||||
}
|
||||
else
|
||||
{
|
||||
d15 += d18;
|
||||
}
|
||||
|
||||
double d19;
|
||||
|
||||
if(d3 > 0.0D)
|
||||
{
|
||||
d19 = ((double) (this.o - j1) - d8) / d3;
|
||||
d15 = MathHelper.b(d2, d15, d19);
|
||||
}
|
||||
|
||||
if(d10 > 0.0D)
|
||||
{
|
||||
d19 = ((double) j1 - d11) / d10;
|
||||
d15 = MathHelper.b(d9, d15, d19);
|
||||
}
|
||||
|
||||
adouble[j1] = d15;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private double c(int i, int j)
|
||||
{
|
||||
double d0 = this.u.a((double) (i * 200), 10.0D, (double) (j * 200), 1.0D, 0.0D, true);
|
||||
double d1;
|
||||
|
||||
if(d0 < 0.0D)
|
||||
{
|
||||
d1 = -d0 * 0.3D;
|
||||
}
|
||||
else
|
||||
{
|
||||
d1 = d0;
|
||||
}
|
||||
|
||||
double d2 = d1 * 24.575625D - 2.0D;
|
||||
|
||||
return d2 < 0.0D ? d2 * 0.009486607142857142D : Math.min(d2, 1.0D) * 0.006640625D;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getBaseHeight(int i, int j, HeightMap.Type heightmap_type)
|
||||
{
|
||||
return this.a(i, j, (IBlockData[]) null, heightmap_type.e());
|
||||
}
|
||||
|
||||
@Override
|
||||
public IBlockAccess a(int i, int j)
|
||||
{
|
||||
IBlockData[] aiblockdata = new IBlockData[this.o * this.l];
|
||||
|
||||
this.a(i, j, aiblockdata, (Predicate<IBlockData>) null);
|
||||
return new BlockColumn(aiblockdata);
|
||||
}
|
||||
|
||||
private int a(int i, int j, @Nullable IBlockData[] aiblockdata, @Nullable Predicate<IBlockData> predicate)
|
||||
{
|
||||
int k = Math.floorDiv(i, this.m);
|
||||
int l = Math.floorDiv(j, this.m);
|
||||
int i1 = Math.floorMod(i, this.m);
|
||||
int j1 = Math.floorMod(j, this.m);
|
||||
double d0 = (double) i1 / (double) this.m;
|
||||
double d1 = (double) j1 / (double) this.m;
|
||||
double[][] adouble = new double[][] {this.b(k, l), this.b(k, l + 1), this.b(k + 1, l), this.b(k + 1, l + 1)};
|
||||
|
||||
for(int k1 = this.o - 1; k1 >= 0; --k1)
|
||||
{
|
||||
double d2 = adouble[0][k1];
|
||||
double d3 = adouble[1][k1];
|
||||
double d4 = adouble[2][k1];
|
||||
double d5 = adouble[3][k1];
|
||||
double d6 = adouble[0][k1 + 1];
|
||||
double d7 = adouble[1][k1 + 1];
|
||||
double d8 = adouble[2][k1 + 1];
|
||||
double d9 = adouble[3][k1 + 1];
|
||||
|
||||
for(int l1 = this.l - 1; l1 >= 0; --l1)
|
||||
{
|
||||
double d10 = (double) l1 / (double) this.l;
|
||||
double d11 = MathHelper.a(d10, d0, d1, d2, d6, d4, d8, d3, d7, d5, d9);
|
||||
int i2 = k1 * this.l + l1;
|
||||
IBlockData iblockdata = this.a(d11, i2);
|
||||
|
||||
if(aiblockdata != null)
|
||||
{
|
||||
aiblockdata[i2] = iblockdata;
|
||||
}
|
||||
|
||||
if(predicate != null && predicate.test(iblockdata))
|
||||
{
|
||||
return i2 + 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
protected IBlockData a(double d0, int i)
|
||||
{
|
||||
IBlockData iblockdata;
|
||||
|
||||
if(d0 > 0.0D)
|
||||
{
|
||||
iblockdata = this.f;
|
||||
}
|
||||
else if(i < this.getSeaLevel())
|
||||
{
|
||||
iblockdata = this.g;
|
||||
}
|
||||
else
|
||||
{
|
||||
iblockdata = NMSChunkGenerator16_2_BACKUP.k;
|
||||
}
|
||||
|
||||
return iblockdata;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void buildBase(RegionLimitedWorldAccess regionlimitedworldaccess, IChunkAccess ichunkaccess)
|
||||
{
|
||||
ChunkCoordIntPair chunkcoordintpair = ichunkaccess.getPos();
|
||||
int i = chunkcoordintpair.x;
|
||||
int j = chunkcoordintpair.z;
|
||||
SeededRandom seededrandom = new SeededRandom();
|
||||
|
||||
seededrandom.a(i, j);
|
||||
ChunkCoordIntPair chunkcoordintpair1 = ichunkaccess.getPos();
|
||||
int k = chunkcoordintpair1.d();
|
||||
int l = chunkcoordintpair1.e();
|
||||
// double d0 = 0.0625D;
|
||||
BlockPosition.MutableBlockPosition blockposition_mutableblockposition = new BlockPosition.MutableBlockPosition();
|
||||
|
||||
for(int i1 = 0; i1 < 16; ++i1)
|
||||
{
|
||||
for(int j1 = 0; j1 < 16; ++j1)
|
||||
{
|
||||
int k1 = k + i1;
|
||||
int l1 = l + j1;
|
||||
int i2 = ichunkaccess.getHighestBlock(HeightMap.Type.WORLD_SURFACE_WG, i1, j1) + 1;
|
||||
double d1 = this.t.a((double) k1 * 0.0625D, (double) l1 * 0.0625D, 0.0625D, (double) i1 * 0.0625D) * 15.0D;
|
||||
|
||||
regionlimitedworldaccess.getBiome(blockposition_mutableblockposition.d(k + i1, i2, l + j1)).a(seededrandom, ichunkaccess, k1, l1, i2, d1, this.f, this.g, this.getSeaLevel(), regionlimitedworldaccess.getSeed());
|
||||
}
|
||||
}
|
||||
|
||||
this.a(ichunkaccess, seededrandom);
|
||||
}
|
||||
|
||||
private void a(IChunkAccess ichunkaccess, Random random)
|
||||
{
|
||||
BlockPosition.MutableBlockPosition blockposition_mutableblockposition = new BlockPosition.MutableBlockPosition();
|
||||
int i = ichunkaccess.getPos().d();
|
||||
int j = ichunkaccess.getPos().e();
|
||||
GeneratorSettingBase generatorsettingbase = this.h.get();
|
||||
int k = generatorsettingbase.f();
|
||||
int l = this.x - 1 - generatorsettingbase.e();
|
||||
boolean flag1 = l + 4 >= 0 && l < this.x;
|
||||
boolean flag2 = k + 4 >= 0 && k < this.x;
|
||||
|
||||
if(flag1 || flag2)
|
||||
{
|
||||
Iterator<BlockPosition> iterator = BlockPosition.b(i, 0, j, i + 15, 0, j + 15).iterator();
|
||||
|
||||
while(iterator.hasNext())
|
||||
{
|
||||
BlockPosition blockposition = iterator.next();
|
||||
int i1;
|
||||
|
||||
if(flag1)
|
||||
{
|
||||
for(i1 = 0; i1 < 5; ++i1)
|
||||
{
|
||||
if(i1 <= random.nextInt(5))
|
||||
{
|
||||
ichunkaccess.setType(blockposition_mutableblockposition.d(blockposition.getX(), l - i1, blockposition.getZ()), Blocks.BEDROCK.getBlockData(), false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if(flag2)
|
||||
{
|
||||
for(i1 = 4; i1 >= 0; --i1)
|
||||
{
|
||||
if(i1 <= random.nextInt(5))
|
||||
{
|
||||
ichunkaccess.setType(blockposition_mutableblockposition.d(blockposition.getX(), k + i1, blockposition.getZ()), Blocks.BEDROCK.getBlockData(), false);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void buildNoise(GeneratorAccess generatoraccess, StructureManager structuremanager, IChunkAccess ichunkaccess)
|
||||
{
|
||||
ObjectList<StructurePiece> objectlist = new ObjectArrayList<StructurePiece>(10);
|
||||
ObjectList<WorldGenFeatureDefinedStructureJigsawJunction> objectlist1 = new ObjectArrayList<WorldGenFeatureDefinedStructureJigsawJunction>(32);
|
||||
ChunkCoordIntPair chunkcoordintpair = ichunkaccess.getPos();
|
||||
int i = chunkcoordintpair.x;
|
||||
int j = chunkcoordintpair.z;
|
||||
int k = i << 4;
|
||||
int l = j << 4;
|
||||
Iterator<?> iterator = StructureGenerator.t.iterator();
|
||||
|
||||
while(iterator.hasNext())
|
||||
{
|
||||
StructureGenerator<?> structuregenerator = (StructureGenerator<?>) iterator.next();
|
||||
|
||||
structuremanager.a(SectionPosition.a(chunkcoordintpair, 0), structuregenerator).forEach((structurestart) ->
|
||||
{
|
||||
Iterator<?> iterator1 = structurestart.d().iterator();
|
||||
|
||||
while(iterator1.hasNext())
|
||||
{
|
||||
StructurePiece structurepiece = (StructurePiece) iterator1.next();
|
||||
|
||||
if(structurepiece.a(chunkcoordintpair, 12))
|
||||
{
|
||||
if(structurepiece instanceof WorldGenFeaturePillagerOutpostPoolPiece)
|
||||
{
|
||||
WorldGenFeaturePillagerOutpostPoolPiece worldgenfeaturepillageroutpostpoolpiece = (WorldGenFeaturePillagerOutpostPoolPiece) structurepiece;
|
||||
WorldGenFeatureDefinedStructurePoolTemplate.Matching worldgenfeaturedefinedstructurepooltemplate_matching = worldgenfeaturepillageroutpostpoolpiece.b().e();
|
||||
|
||||
if(worldgenfeaturedefinedstructurepooltemplate_matching == WorldGenFeatureDefinedStructurePoolTemplate.Matching.RIGID)
|
||||
{
|
||||
objectlist.add(worldgenfeaturepillageroutpostpoolpiece);
|
||||
}
|
||||
|
||||
Iterator<?> iterator2 = worldgenfeaturepillageroutpostpoolpiece.e().iterator();
|
||||
|
||||
while(iterator2.hasNext())
|
||||
{
|
||||
WorldGenFeatureDefinedStructureJigsawJunction worldgenfeaturedefinedstructurejigsawjunction = (WorldGenFeatureDefinedStructureJigsawJunction) iterator2.next();
|
||||
int i1 = worldgenfeaturedefinedstructurejigsawjunction.a();
|
||||
int j1 = worldgenfeaturedefinedstructurejigsawjunction.c();
|
||||
|
||||
if(i1 > k - 12 && j1 > l - 12 && i1 < k + 15 + 12 && j1 < l + 15 + 12)
|
||||
{
|
||||
objectlist1.add(worldgenfeaturedefinedstructurejigsawjunction);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
objectlist.add(structurepiece);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
});
|
||||
}
|
||||
|
||||
double[][][] adouble = new double[2][this.p + 1][this.o + 1];
|
||||
|
||||
for(int i1 = 0; i1 < this.p + 1; ++i1)
|
||||
{
|
||||
adouble[0][i1] = new double[this.o + 1];
|
||||
this.a(adouble[0][i1], i * this.n, j * this.p + i1);
|
||||
adouble[1][i1] = new double[this.o + 1];
|
||||
}
|
||||
|
||||
ProtoChunk protochunk = (ProtoChunk) ichunkaccess;
|
||||
HeightMap heightmap = protochunk.a(HeightMap.Type.OCEAN_FLOOR_WG);
|
||||
HeightMap heightmap1 = protochunk.a(HeightMap.Type.WORLD_SURFACE_WG);
|
||||
BlockPosition.MutableBlockPosition blockposition_mutableblockposition = new BlockPosition.MutableBlockPosition();
|
||||
ObjectListIterator<StructurePiece> objectlistiterator = objectlist.iterator();
|
||||
ObjectListIterator<WorldGenFeatureDefinedStructureJigsawJunction> objectlistiterator1 = objectlist1.iterator();
|
||||
|
||||
for(int j1 = 0; j1 < this.n; ++j1)
|
||||
{
|
||||
int k1;
|
||||
|
||||
for(k1 = 0; k1 < this.p + 1; ++k1)
|
||||
{
|
||||
this.a(adouble[1][k1], i * this.n + j1 + 1, j * this.p + k1);
|
||||
}
|
||||
|
||||
for(k1 = 0; k1 < this.p; ++k1)
|
||||
{
|
||||
ChunkSection chunksection = protochunk.a(15);
|
||||
|
||||
chunksection.a();
|
||||
|
||||
for(int l1 = this.o - 1; l1 >= 0; --l1)
|
||||
{
|
||||
double d0 = adouble[0][k1][l1];
|
||||
double d1 = adouble[0][k1 + 1][l1];
|
||||
double d2 = adouble[1][k1][l1];
|
||||
double d3 = adouble[1][k1 + 1][l1];
|
||||
double d4 = adouble[0][k1][l1 + 1];
|
||||
double d5 = adouble[0][k1 + 1][l1 + 1];
|
||||
double d6 = adouble[1][k1][l1 + 1];
|
||||
double d7 = adouble[1][k1 + 1][l1 + 1];
|
||||
|
||||
for(int i2 = this.l - 1; i2 >= 0; --i2)
|
||||
{
|
||||
int j2 = l1 * this.l + i2;
|
||||
int k2 = j2 & 15;
|
||||
int l2 = j2 >> 4;
|
||||
|
||||
if(chunksection.getYPosition() >> 4 != l2)
|
||||
{
|
||||
chunksection.b();
|
||||
chunksection = protochunk.a(l2);
|
||||
chunksection.a();
|
||||
}
|
||||
|
||||
double d8 = (double) i2 / (double) this.l;
|
||||
double d9 = MathHelper.d(d8, d0, d4);
|
||||
double d10 = MathHelper.d(d8, d2, d6);
|
||||
double d11 = MathHelper.d(d8, d1, d5);
|
||||
double d12 = MathHelper.d(d8, d3, d7);
|
||||
|
||||
for(int i3 = 0; i3 < this.m; ++i3)
|
||||
{
|
||||
int j3 = k + j1 * this.m + i3;
|
||||
int k3 = j3 & 15;
|
||||
double d13 = (double) i3 / (double) this.m;
|
||||
double d14 = MathHelper.d(d13, d9, d10);
|
||||
double d15 = MathHelper.d(d13, d11, d12);
|
||||
|
||||
for(int l3 = 0; l3 < this.m; ++l3)
|
||||
{
|
||||
int i4 = l + k1 * this.m + l3;
|
||||
int j4 = i4 & 15;
|
||||
double d16 = (double) l3 / (double) this.m;
|
||||
double d17 = MathHelper.d(d16, d14, d15);
|
||||
double d18 = MathHelper.a(d17 / 200.0D, -1.0D, 1.0D);
|
||||
|
||||
int k4;
|
||||
int l4;
|
||||
int i5;
|
||||
|
||||
for(d18 = d18 / 2.0D - d18 * d18 * d18 / 24.0D; objectlistiterator.hasNext(); d18 += a(k4, l4, i5) * 0.8D)
|
||||
{
|
||||
StructurePiece structurepiece = objectlistiterator.next();
|
||||
StructureBoundingBox structureboundingbox = structurepiece.g();
|
||||
|
||||
k4 = Math.max(0, Math.max(structureboundingbox.a - j3, j3 - structureboundingbox.d));
|
||||
l4 = j2 - (structureboundingbox.b + (structurepiece instanceof WorldGenFeaturePillagerOutpostPoolPiece ? ((WorldGenFeaturePillagerOutpostPoolPiece) structurepiece).d() : 0));
|
||||
i5 = Math.max(0, Math.max(structureboundingbox.c - i4, i4 - structureboundingbox.f));
|
||||
}
|
||||
|
||||
objectlistiterator.back(objectlist.size());
|
||||
|
||||
while(objectlistiterator1.hasNext())
|
||||
{
|
||||
WorldGenFeatureDefinedStructureJigsawJunction worldgenfeaturedefinedstructurejigsawjunction = objectlistiterator1.next();
|
||||
int j5 = j3 - worldgenfeaturedefinedstructurejigsawjunction.a();
|
||||
|
||||
k4 = j2 - worldgenfeaturedefinedstructurejigsawjunction.b();
|
||||
l4 = i4 - worldgenfeaturedefinedstructurejigsawjunction.c();
|
||||
d18 += a(j5, k4, l4) * 0.4D;
|
||||
}
|
||||
|
||||
objectlistiterator1.back(objectlist1.size());
|
||||
IBlockData iblockdata = this.a(d18, j2);
|
||||
|
||||
if(iblockdata != NMSChunkGenerator16_2_BACKUP.k)
|
||||
{
|
||||
if(iblockdata.f() != 0)
|
||||
{
|
||||
blockposition_mutableblockposition.d(j3, j2, i4);
|
||||
protochunk.k(blockposition_mutableblockposition);
|
||||
}
|
||||
|
||||
chunksection.setType(k3, k2, j4, iblockdata, false);
|
||||
heightmap.a(k3, j2, j4, iblockdata);
|
||||
heightmap1.a(k3, j2, j4, iblockdata);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
chunksection.b();
|
||||
}
|
||||
|
||||
double[][] adouble1 = adouble[0];
|
||||
|
||||
adouble[0] = adouble[1];
|
||||
adouble[1] = adouble1;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private static double a(int i, int j, int k)
|
||||
{
|
||||
int l = i + 12;
|
||||
int i1 = j + 12;
|
||||
int j1 = k + 12;
|
||||
|
||||
return l >= 0 && l < 24 ? (i1 >= 0 && i1 < 24 ? (j1 >= 0 && j1 < 24 ? (double) NMSChunkGenerator16_2_BACKUP.i[j1 * 24 * 24 + l * 24 + i1] : 0.0D) : 0.0D) : 0.0D;
|
||||
}
|
||||
|
||||
private static double b(int i, int j, int k)
|
||||
{
|
||||
double d0 = (double) (i * i + k * k);
|
||||
double d1 = (double) j + 0.5D;
|
||||
double d2 = d1 * d1;
|
||||
double d3 = Math.pow(2.718281828459045D, -(d2 / 16.0D + d0 / 16.0D));
|
||||
double d4 = -d1 * MathHelper.i(d2 / 2.0D + d0 / 2.0D) / 2.0D;
|
||||
|
||||
return d4 * d3;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getGenerationDepth()
|
||||
{
|
||||
return this.x;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getSeaLevel()
|
||||
{
|
||||
return this.h.get().g();
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<BiomeSettingsMobs.c> getMobsFor(BiomeBase biomebase, StructureManager structuremanager, EnumCreatureType enumcreaturetype, BlockPosition blockposition)
|
||||
{
|
||||
if(structuremanager.a(blockposition, true, StructureGenerator.SWAMP_HUT).e())
|
||||
{
|
||||
if(enumcreaturetype == EnumCreatureType.MONSTER)
|
||||
{
|
||||
return StructureGenerator.SWAMP_HUT.c();
|
||||
}
|
||||
|
||||
if(enumcreaturetype == EnumCreatureType.CREATURE)
|
||||
{
|
||||
return StructureGenerator.SWAMP_HUT.j();
|
||||
}
|
||||
}
|
||||
|
||||
if(enumcreaturetype == EnumCreatureType.MONSTER)
|
||||
{
|
||||
if(structuremanager.a(blockposition, false, StructureGenerator.PILLAGER_OUTPOST).e())
|
||||
{
|
||||
return StructureGenerator.PILLAGER_OUTPOST.c();
|
||||
}
|
||||
|
||||
if(structuremanager.a(blockposition, false, StructureGenerator.MONUMENT).e())
|
||||
{
|
||||
return StructureGenerator.MONUMENT.c();
|
||||
}
|
||||
|
||||
if(structuremanager.a(blockposition, true, StructureGenerator.FORTRESS).e())
|
||||
{
|
||||
return StructureGenerator.FORTRESS.c();
|
||||
}
|
||||
}
|
||||
|
||||
return super.getMobsFor(biomebase, structuremanager, enumcreaturetype, blockposition);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addMobs(RegionLimitedWorldAccess regionlimitedworldaccess)
|
||||
{
|
||||
int i = regionlimitedworldaccess.a();
|
||||
int j = regionlimitedworldaccess.b();
|
||||
BiomeBase biomebase = regionlimitedworldaccess.getBiome((new ChunkCoordIntPair(i, j)).l());
|
||||
SeededRandom seededrandom = new SeededRandom();
|
||||
seededrandom.a(regionlimitedworldaccess.getSeed(), i << 4, j << 4);
|
||||
SpawnerCreature.a(regionlimitedworldaccess, biomebase, i, j, seededrandom);
|
||||
}
|
||||
}
|
@ -1,4 +1,4 @@
|
||||
package com.volmit.iris.gen.nms;
|
||||
package com.volmit.iris.gen.nms.v16_2;
|
||||
|
||||
import java.io.File;
|
||||
import java.io.IOException;
|
||||
@ -23,8 +23,12 @@ import com.google.common.collect.ImmutableList;
|
||||
import com.google.common.collect.ImmutableSet;
|
||||
import com.mojang.serialization.DynamicOps;
|
||||
import com.mojang.serialization.Lifecycle;
|
||||
import com.volmit.iris.gen.nms.INMSCreator;
|
||||
import com.volmit.iris.gen.scaffold.Provisioned;
|
||||
import com.volmit.iris.util.O;
|
||||
import com.volmit.iris.util.V;
|
||||
|
||||
import io.papermc.lib.PaperLib;
|
||||
import net.minecraft.server.v1_16_R2.BiomeBase;
|
||||
import net.minecraft.server.v1_16_R2.BiomeManager;
|
||||
import net.minecraft.server.v1_16_R2.Convertable;
|
||||
@ -38,6 +42,7 @@ import net.minecraft.server.v1_16_R2.GameRules;
|
||||
import net.minecraft.server.v1_16_R2.GeneratorSettingBase;
|
||||
import net.minecraft.server.v1_16_R2.GeneratorSettings;
|
||||
import net.minecraft.server.v1_16_R2.IRegistry;
|
||||
import net.minecraft.server.v1_16_R2.IRegistryCustom.Dimension;
|
||||
import net.minecraft.server.v1_16_R2.IWorldDataServer;
|
||||
import net.minecraft.server.v1_16_R2.MinecraftKey;
|
||||
import net.minecraft.server.v1_16_R2.MinecraftServer;
|
||||
@ -52,16 +57,19 @@ import net.minecraft.server.v1_16_R2.RegistryReadOps;
|
||||
import net.minecraft.server.v1_16_R2.ResourceKey;
|
||||
import net.minecraft.server.v1_16_R2.SaveData;
|
||||
import net.minecraft.server.v1_16_R2.VillageSiege;
|
||||
import net.minecraft.server.v1_16_R2.WorldChunkManager;
|
||||
import net.minecraft.server.v1_16_R2.WorldChunkManagerOverworld;
|
||||
import net.minecraft.server.v1_16_R2.WorldDataServer;
|
||||
import net.minecraft.server.v1_16_R2.WorldDimension;
|
||||
import net.minecraft.server.v1_16_R2.WorldServer;
|
||||
import net.minecraft.server.v1_16_R2.WorldSettings;
|
||||
|
||||
public class NMSCreator162
|
||||
class NMSCreator16_2 implements INMSCreator
|
||||
{
|
||||
@SuppressWarnings({"unchecked", "rawtypes", "resource"})
|
||||
public static World createWorld(WorldCreator creator, boolean loadSpawn)
|
||||
public World createWorld(WorldCreator creator, boolean loadSpawn)
|
||||
{
|
||||
Provisioned pro = (Provisioned) creator.generator();
|
||||
CraftServer server = ((CraftServer) Bukkit.getServer());
|
||||
Map<String, World> worlds = new V(server).get("worlds");
|
||||
DedicatedServer console = new V(server).get("console");
|
||||
@ -121,7 +129,7 @@ public class NMSCreator162
|
||||
}
|
||||
MinecraftServer.convertWorld(worldSession);
|
||||
final boolean hardcore = creator.hardcore();
|
||||
final RegistryReadOps<NBTBase> registryreadops = (RegistryReadOps<NBTBase>) RegistryReadOps.a((DynamicOps) DynamicOpsNBT.a, console.dataPackResources.h(), console.f);
|
||||
final RegistryReadOps<NBTBase> registryreadops = (RegistryReadOps<NBTBase>) RegistryReadOps.a((DynamicOps) DynamicOpsNBT.a, console.dataPackResources.h(), getConsoleDimension(console));
|
||||
WorldDataServer worlddata = (WorldDataServer) worldSession.a((DynamicOps) registryreadops, console.datapackconfiguration);
|
||||
if(worlddata == null)
|
||||
{
|
||||
@ -130,7 +138,7 @@ public class NMSCreator162
|
||||
properties.put("level-seed", Objects.toString(creator.seed()));
|
||||
properties.put("generate-structures", Objects.toString(creator.generateStructures()));
|
||||
properties.put("level-type", Objects.toString(creator.type().getName()));
|
||||
final GeneratorSettings generatorsettings = GeneratorSettings.a(console.aX(), properties);
|
||||
final GeneratorSettings generatorsettings = GeneratorSettings.a(getConsoleDimension(console), properties);
|
||||
@SuppressWarnings("deprecation")
|
||||
final WorldSettings worldSettings = new WorldSettings(name, EnumGamemode.getById(server.getDefaultGameMode().getValue()), hardcore, EnumDifficulty.EASY, false, new GameRules(), console.datapackconfiguration);
|
||||
worlddata = new WorldDataServer(worldSettings, generatorsettings, Lifecycle.stable());
|
||||
@ -147,18 +155,10 @@ public class NMSCreator162
|
||||
final WorldDimension worlddimension = (WorldDimension) registrymaterials.a((ResourceKey) actualDimension);
|
||||
DimensionManager dimensionmanager;
|
||||
net.minecraft.server.v1_16_R2.ChunkGenerator chunkgenerator;
|
||||
|
||||
if(worlddimension == null)
|
||||
{
|
||||
dimensionmanager = (DimensionManager) console.f.a().d(DimensionManager.OVERWORLD);
|
||||
chunkgenerator = (net.minecraft.server.v1_16_R2.ChunkGenerator) GeneratorSettings.a((IRegistry<BiomeBase>) console.f.b(IRegistry.ay), (IRegistry<GeneratorSettingBase>) console.f.b(IRegistry.ar), new Random().nextLong());
|
||||
}
|
||||
else
|
||||
{
|
||||
dimensionmanager = worlddimension.b();
|
||||
chunkgenerator = worlddimension.c();
|
||||
}
|
||||
|
||||
long ll = new Random().nextLong();
|
||||
dimensionmanager = (DimensionManager) getConsoleDimension(console).a().d(DimensionManager.OVERWORLD);
|
||||
O<WorldServer> ws = new O<WorldServer>();
|
||||
chunkgenerator = new NMSChunkGenerator16_2(pro, ws, (WorldChunkManager) new WorldChunkManagerOverworld(ll, false, false, (IRegistry<BiomeBase>) getConsoleDimension(console).b(IRegistry.ay)), ll, () -> (GeneratorSettingBase) getConsoleDimension(console).b(IRegistry.ar).d(GeneratorSettingBase.c));
|
||||
final ResourceKey<net.minecraft.server.v1_16_R2.World> worldKey = (ResourceKey<net.minecraft.server.v1_16_R2.World>) ResourceKey.a(IRegistry.L, new MinecraftKey(name.toLowerCase(Locale.ENGLISH)));
|
||||
//@builder
|
||||
final WorldServer internal = new WorldServer((MinecraftServer) console,
|
||||
@ -173,8 +173,9 @@ public class NMSCreator162
|
||||
(List) ((creator.environment() == World.Environment.NORMAL) ? list : ImmutableList.of()),
|
||||
true,
|
||||
creator.environment(),
|
||||
generator);
|
||||
server.getGenerator(name));
|
||||
//@done
|
||||
ws.set(internal);
|
||||
if(!worlds.containsKey(name.toLowerCase(Locale.ENGLISH)))
|
||||
{
|
||||
try
|
||||
@ -189,10 +190,12 @@ public class NMSCreator162
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
console.initWorld(internal, (IWorldDataServer) worlddata, (SaveData) worlddata, worlddata.getGeneratorSettings());
|
||||
internal.setSpawnFlags(true, true);
|
||||
console.worldServer.put(internal.getDimensionKey(), internal);
|
||||
server.getPluginManager().callEvent((Event) new WorldInitEvent((World) internal.getWorld()));
|
||||
|
||||
if(loadSpawn)
|
||||
{
|
||||
server.getServer().loadSpawn(internal.getChunkProvider().playerChunkMap.worldLoadListener, internal);
|
||||
@ -206,4 +209,14 @@ public class NMSCreator162
|
||||
server.getPluginManager().callEvent((Event) new WorldLoadEvent((World) internal.getWorld()));
|
||||
return (World) internal.getWorld();
|
||||
}
|
||||
|
||||
private Dimension getConsoleDimension(DedicatedServer console)
|
||||
{
|
||||
if(PaperLib.isPaper())
|
||||
{
|
||||
return new V((MinecraftServer) console, true).get("customRegistry");
|
||||
}
|
||||
|
||||
return console.f;
|
||||
}
|
||||
}
|
||||
|
16
src/main/java/com/volmit/iris/gen/nms/v1X/NMSBinding1X.java
Normal file
16
src/main/java/com/volmit/iris/gen/nms/v1X/NMSBinding1X.java
Normal file
@ -0,0 +1,16 @@
|
||||
package com.volmit.iris.gen.nms.v1X;
|
||||
|
||||
import com.volmit.iris.gen.atomics.AtomicCache;
|
||||
import com.volmit.iris.gen.nms.INMSBinding;
|
||||
import com.volmit.iris.gen.nms.INMSCreator;
|
||||
|
||||
public class NMSBinding1X implements INMSBinding
|
||||
{
|
||||
private final AtomicCache<INMSCreator> creator = new AtomicCache<>();
|
||||
|
||||
@Override
|
||||
public INMSCreator getCreator()
|
||||
{
|
||||
return creator.aquire(() -> new NMSCreator1X());
|
||||
}
|
||||
}
|
14
src/main/java/com/volmit/iris/gen/nms/v1X/NMSCreator1X.java
Normal file
14
src/main/java/com/volmit/iris/gen/nms/v1X/NMSCreator1X.java
Normal file
@ -0,0 +1,14 @@
|
||||
package com.volmit.iris.gen.nms.v1X;
|
||||
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.WorldCreator;
|
||||
|
||||
import com.volmit.iris.gen.nms.INMSCreator;
|
||||
|
||||
class NMSCreator1X implements INMSCreator
|
||||
{
|
||||
public World createWorld(WorldCreator creator, boolean loadSpawn)
|
||||
{
|
||||
return creator.createWorld();
|
||||
}
|
||||
}
|
@ -15,6 +15,7 @@ import org.bukkit.generator.ChunkGenerator;
|
||||
|
||||
import com.volmit.iris.Iris;
|
||||
import com.volmit.iris.gen.IrisTerrainProvider;
|
||||
import com.volmit.iris.gen.scaffold.GeneratedChunk;
|
||||
import com.volmit.iris.gen.scaffold.HeightedFakeWorld;
|
||||
import com.volmit.iris.gen.scaffold.Provisioned;
|
||||
import com.volmit.iris.gen.scaffold.TerrainChunk;
|
||||
@ -198,17 +199,7 @@ public class ProvisionBukkit extends ChunkGenerator implements Provisioned
|
||||
@Override
|
||||
public ChunkData generateChunkData(World world, Random random, int x, int z, BiomeGrid biome)
|
||||
{
|
||||
cachedWorld = world;
|
||||
if(!worldSet)
|
||||
{
|
||||
worldSet = true;
|
||||
provider.getTarget().setRealWorld(world);
|
||||
|
||||
if(world.getSpawnLocation().getY() == 0 && world.getSpawnLocation().getZ() == 0 && world.getSpawnLocation().getX() == 0)
|
||||
{
|
||||
Bukkit.getScheduler().scheduleSyncDelayedTask(Iris.instance, () -> fixSpawn(world));
|
||||
}
|
||||
}
|
||||
cacheWorld(world);
|
||||
|
||||
if(precache.size() > 0)
|
||||
{
|
||||
@ -226,6 +217,28 @@ public class ProvisionBukkit extends ChunkGenerator implements Provisioned
|
||||
return terrain.getRaw();
|
||||
}
|
||||
|
||||
public GeneratedChunk generateNMSChunkData(World world, Random random, int x, int z, ChunkData nmsData, BiomeGrid biome)
|
||||
{
|
||||
cacheWorld(world);
|
||||
TerrainChunk terrain = TerrainChunk.create(nmsData, biome);
|
||||
return getProvider().generate(getRNG(world, x, z), x, z, terrain);
|
||||
}
|
||||
|
||||
private void cacheWorld(World world)
|
||||
{
|
||||
cachedWorld = world;
|
||||
if(!worldSet)
|
||||
{
|
||||
worldSet = true;
|
||||
provider.getTarget().setRealWorld(world);
|
||||
|
||||
if(world.getSpawnLocation().getY() == 0 && world.getSpawnLocation().getZ() == 0 && world.getSpawnLocation().getX() == 0)
|
||||
{
|
||||
Bukkit.getScheduler().scheduleSyncDelayedTask(Iris.instance, () -> fixSpawn(world));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private Random getRNG(World world, int x, int z)
|
||||
{
|
||||
cachedWorld = world;
|
||||
|
@ -0,0 +1,20 @@
|
||||
package com.volmit.iris.gen.scaffold;
|
||||
|
||||
import com.volmit.iris.gen.atomics.AtomicSliverMap;
|
||||
import com.volmit.iris.util.BiomeMap;
|
||||
import com.volmit.iris.util.HeightMap;
|
||||
|
||||
import lombok.Builder;
|
||||
import lombok.Data;
|
||||
|
||||
@Builder
|
||||
@Data
|
||||
public class GeneratedChunk
|
||||
{
|
||||
private int x;
|
||||
private int z;
|
||||
private TerrainChunk terrain;
|
||||
private HeightMap height;
|
||||
private AtomicSliverMap sliverMap;
|
||||
private BiomeMap biomeMap;
|
||||
}
|
@ -23,6 +23,14 @@ public class LinkedTerrainChunk implements TerrainChunk
|
||||
this(null, maxHeight);
|
||||
}
|
||||
|
||||
public LinkedTerrainChunk(BiomeGrid storage, ChunkData data)
|
||||
{
|
||||
this.storage = storage;
|
||||
rawChunkData = data;
|
||||
biome2D = storage != null ? null : Iris.biome3d ? null : new Biome[256];
|
||||
biome3D = storage != null ? null : Iris.biome3d ? new IrisBiomeStorage() : null;
|
||||
}
|
||||
|
||||
public LinkedTerrainChunk(BiomeGrid storage, int maxHeight)
|
||||
{
|
||||
this.storage = storage;
|
||||
|
@ -23,6 +23,11 @@ public interface TerrainChunk extends BiomeGrid, ChunkData
|
||||
return create(world.getMaxHeight(), grid);
|
||||
}
|
||||
|
||||
public static TerrainChunk create(ChunkData raw, BiomeGrid grid)
|
||||
{
|
||||
return new LinkedTerrainChunk(grid, raw);
|
||||
}
|
||||
|
||||
public static TerrainChunk create(int maxHeight, BiomeGrid grid)
|
||||
{
|
||||
return new LinkedTerrainChunk(grid, maxHeight);
|
||||
|
@ -7,6 +7,8 @@ import java.util.function.Function;
|
||||
import org.bukkit.generator.BlockPopulator;
|
||||
import org.bukkit.util.BlockVector;
|
||||
|
||||
import com.volmit.iris.util.HeightMap;
|
||||
|
||||
public interface TerrainProvider
|
||||
{
|
||||
public TerrainTarget getTarget();
|
||||
@ -17,7 +19,7 @@ public interface TerrainProvider
|
||||
|
||||
public BlockVector computeSpawn(Function<BlockVector, Boolean> allowed);
|
||||
|
||||
public void generate(Random random, int x, int z, TerrainChunk chunk);
|
||||
public GeneratedChunk generate(Random random, int x, int z, TerrainChunk chunk);
|
||||
|
||||
public boolean canSpawn(int x, int z);
|
||||
|
||||
|
@ -16,7 +16,7 @@ import com.google.gson.Gson;
|
||||
import com.volmit.iris.Iris;
|
||||
import com.volmit.iris.IrisSettings;
|
||||
import com.volmit.iris.gen.IrisTerrainProvider;
|
||||
import com.volmit.iris.gen.nms.NMSCreator;
|
||||
import com.volmit.iris.gen.nms.INMS;
|
||||
import com.volmit.iris.gen.provisions.ProvisionBukkit;
|
||||
import com.volmit.iris.gen.scaffold.IrisGenConfiguration;
|
||||
import com.volmit.iris.gen.scaffold.TerrainTarget;
|
||||
@ -191,7 +191,7 @@ public class IrisProject
|
||||
});
|
||||
|
||||
//@builder
|
||||
World world = NMSCreator.createWorld(new WorldCreator(wfp)
|
||||
World world = INMS.get().createWorld(new WorldCreator(wfp)
|
||||
.seed(1337)
|
||||
.generator(gen)
|
||||
.generateStructures(d.isVanillaStructures())
|
||||
|
Loading…
x
Reference in New Issue
Block a user