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https://github.com/VolmitSoftware/Iris.git
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Support sea layers
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9bc65601c0
commit
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@ -29,9 +29,9 @@ public class IrisTerrainActuator extends EngineAssignedActuator<BlockData>
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@Override
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@Override
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public void onActuate(int x, int z, Hunk<BlockData> h) {
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public void onActuate(int x, int z, Hunk<BlockData> h) {
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PrecisionStopwatch p = PrecisionStopwatch.start();
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PrecisionStopwatch p = PrecisionStopwatch.start();
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int i, zf, depth, realX, realZ, hf, he, b;
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int i, zf, depth, realX, realZ, hf, he, b, fdepth;
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IrisBiome biome;
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IrisBiome biome;
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KList<BlockData> blocks;
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KList<BlockData> blocks, fblocks;
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for(int xf = 0; xf < h.getWidth(); xf++)
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for(int xf = 0; xf < h.getWidth(); xf++)
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{
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{
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@ -44,6 +44,7 @@ public class IrisTerrainActuator extends EngineAssignedActuator<BlockData>
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hf = (int) Math.round(Math.max(Math.min(h.getHeight(), getDimension().getFluidHeight()), he));
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hf = (int) Math.round(Math.max(Math.min(h.getHeight(), getDimension().getFluidHeight()), he));
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biome = getComplex().getTrueBiomeStream().get(realX, realZ);
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biome = getComplex().getTrueBiomeStream().get(realX, realZ);
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blocks = null;
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blocks = null;
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fblocks = null;
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if(hf < b)
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if(hf < b)
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{
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{
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@ -69,6 +70,19 @@ public class IrisTerrainActuator extends EngineAssignedActuator<BlockData>
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if(i > he && i <= hf)
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if(i > he && i <= hf)
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{
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{
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fdepth = hf - i;
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if(fblocks == null)
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{
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fblocks = biome.generateSeaLayers(realX, realZ, rng, hf - he, getData());
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}
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if(fblocks.hasIndex(fdepth))
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{
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h.set(xf, i, zf, fblocks.get(fdepth));
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continue;
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}
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h.set(xf, i, zf, getComplex().getFluidStream().get(realX, +realZ));
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h.set(xf, i, zf, getComplex().getFluidStream().get(realX, +realZ));
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continue;
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continue;
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}
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}
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