Merge remote-tracking branch 'upstream/master' into DecreeCommands

This commit is contained in:
CocoTheOwner 2021-08-19 12:22:08 +02:00
commit ce60c048f8
6 changed files with 261 additions and 4 deletions

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@ -31,10 +31,7 @@ import com.volmit.iris.engine.actuator.IrisTerrainNormalActuator;
import com.volmit.iris.engine.data.cache.AtomicCache; import com.volmit.iris.engine.data.cache.AtomicCache;
import com.volmit.iris.engine.framework.*; import com.volmit.iris.engine.framework.*;
import com.volmit.iris.engine.mantle.EngineMantle; import com.volmit.iris.engine.mantle.EngineMantle;
import com.volmit.iris.engine.modifier.IrisCaveModifier; import com.volmit.iris.engine.modifier.*;
import com.volmit.iris.engine.modifier.IrisDepositModifier;
import com.volmit.iris.engine.modifier.IrisPostModifier;
import com.volmit.iris.engine.modifier.IrisRavineModifier;
import com.volmit.iris.engine.object.biome.IrisBiome; import com.volmit.iris.engine.object.biome.IrisBiome;
import com.volmit.iris.engine.object.biome.IrisBiomePaletteLayer; import com.volmit.iris.engine.object.biome.IrisBiomePaletteLayer;
import com.volmit.iris.engine.object.decoration.IrisDecorator; import com.volmit.iris.engine.object.decoration.IrisDecorator;

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@ -0,0 +1,59 @@
/*
* Iris is a World Generator for Minecraft Bukkit Servers
* Copyright (c) 2021 Arcane Arts (Volmit Software)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.volmit.iris.engine.object.cave;
import com.volmit.iris.engine.object.annotations.Desc;
import com.volmit.iris.engine.object.annotations.MinNumber;
import com.volmit.iris.engine.object.annotations.Required;
import com.volmit.iris.engine.object.basic.IrisRange;
import com.volmit.iris.engine.object.common.IRare;
import com.volmit.iris.engine.object.noise.IrisGeneratorStyle;
import com.volmit.iris.engine.object.noise.IrisNoiseGenerator;
import com.volmit.iris.engine.object.noise.IrisStyledRange;
import com.volmit.iris.engine.object.noise.NoiseStyle;
import com.volmit.iris.util.noise.Worm;
import lombok.AllArgsConstructor;
import lombok.Data;
import lombok.NoArgsConstructor;
import lombok.experimental.Accessors;
@Accessors(chain = true)
@NoArgsConstructor
@AllArgsConstructor
@Desc("Generate worms")
@Data
public class IrisWormGenerator implements IRare {
@Required
@Desc("Typically a 1 in RARITY on a per chunk basis")
@MinNumber(1)
private int rarity = 15;
@Desc("The style used to determine the curvature of this worm")
private IrisGeneratorStyle angleStyle = new IrisGeneratorStyle();
@Desc("The max block distance this worm can travel from its start. This can have performance implications at ranges over 1,000 blocks but it's not too serious, test.")
private int maxDistance = 128;
@Desc("The max segments, or iterations this worm can execute on. Setting this to -1 will allow it to run up to the maxDistance's value of iterations (default)")
private int maxSegments = -1;
@Desc("The thickness of the worm over distance")
private IrisStyledRange girth = new IrisStyledRange().setMin(3).setMax(7)
.setStyle(new IrisGeneratorStyle(NoiseStyle.SIMPLEX));
}

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@ -0,0 +1,43 @@
/*
* Iris is a World Generator for Minecraft Bukkit Servers
* Copyright (c) 2021 Arcane Arts (Volmit Software)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.volmit.iris.util.noise;
import lombok.Data;
@Data
public class Worm {
private double position;
private double velocity;
public Worm(double startPosition, double startVelocity)
{
this.position = startPosition;
this.velocity = startVelocity;
}
public void unstep()
{
position -= velocity;
}
public void step()
{
position += velocity;
}
}

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@ -0,0 +1,52 @@
/*
* Iris is a World Generator for Minecraft Bukkit Servers
* Copyright (c) 2021 Arcane Arts (Volmit Software)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.volmit.iris.util.noise;
import com.volmit.iris.util.math.Position2;
import lombok.Data;
@Data
public class Worm2
{
private final Worm x;
private final Worm z;
public Worm2(Worm x, Worm z)
{
this.x = x;
this.z = z;
}
public Worm2(int x, int z, int vx, int vz)
{
this(new Worm(x, vx), new Worm(z, vz));
}
public void step()
{
x.step();
z.step();
}
public void unstep()
{
x.unstep();
z.unstep();
}
}

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@ -0,0 +1,55 @@
/*
* Iris is a World Generator for Minecraft Bukkit Servers
* Copyright (c) 2021 Arcane Arts (Volmit Software)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.volmit.iris.util.noise;
import lombok.Data;
@Data
public class Worm3
{
private final Worm x;
private final Worm y;
private final Worm z;
public Worm3(Worm x,Worm y, Worm z)
{
this.x = x;
this.y = y;
this.z = z;
}
public Worm3(int x, int y, int z, int vx, int vy, int vz)
{
this(new Worm(x, vx), new Worm(y, vy), new Worm(z, vz));
}
public void step()
{
x.step();
y.step();
z.step();
}
public void unstep()
{
x.unstep();
y.unstep();
z.unstep();
}
}

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@ -0,0 +1,51 @@
/*
* Iris is a World Generator for Minecraft Bukkit Servers
* Copyright (c) 2021 Arcane Arts (Volmit Software)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.volmit.iris.util.noise;
import com.volmit.iris.util.function.NoiseProvider;
import lombok.Builder;
import lombok.Data;
@Builder
@Data
public class WormIterator2 {
private transient Worm2 worm;
private int x;
private int z;
private int maxDistance;
private int maxIterations;
public boolean hasNext()
{
double dist = maxDistance - (Math.max(Math.abs(worm.getX().getVelocity()), Math.abs(worm.getZ().getVelocity())) + 1);
return maxIterations > 0 &&
((x * x) - (worm.getX().getPosition() * worm.getX().getPosition()))
+ ((z * z) - (worm.getZ().getPosition() * worm.getZ().getPosition())) < dist * dist;
}
public Worm2 next(NoiseProvider p)
{
if(worm == null)
{
worm = new Worm2(x, z, 0, 0);
}
return worm;
}
}