Fix tiles & decor

This commit is contained in:
Daniel Mills
2020-08-21 23:50:07 -04:00
parent 83772bed42
commit ccc7a947cd
13 changed files with 266 additions and 228 deletions

View File

@@ -87,7 +87,15 @@ public abstract class ParallelChunkGenerator extends DimensionChunkGenerator
accelerant.queue(key, () ->
{
onGenerateColumn(x, z, wx, wz, i, j, sliver, biomeMap);
try
{
onGenerateColumn(x, z, wx, wz, i, j, sliver, biomeMap);
}
catch(Throwable e)
{
fail(e);
}
});
}
}

View File

@@ -86,184 +86,175 @@ public abstract class TerrainChunkGenerator extends ParallelChunkGenerator
throw new RuntimeException("Invalid OnGenerate call: x:" + x + " z:" + z);
}
try
BlockData block;
int fluidHeight = getDimension().getFluidHeight();
double ox = getModifiedX(rx, rz);
double oz = getModifiedZ(rx, rz);
double wx = getZoomed(ox);
double wz = getZoomed(oz);
int depth = 0;
double noise = getTerrainHeight(rx, rz);
int height = (int) Math.round(noise);
boolean carvable = getDimension().isCarving() && height > getDimension().getCarvingMin();
IrisRegion region = sampleRegion(rx, rz);
BiomeResult biomeResult = sampleTrueBiome(rx, rz, noise);
IrisBiome biome = biomeResult.getBiome();
if(biome == null)
{
throw new RuntimeException("Null Biome!");
}
BlockData block;
int fluidHeight = getDimension().getFluidHeight();
double ox = getModifiedX(rx, rz);
double oz = getModifiedZ(rx, rz);
double wx = getZoomed(ox);
double wz = getZoomed(oz);
int depth = 0;
double noise = getTerrainHeight(rx, rz);
int height = (int) Math.round(noise);
boolean carvable = getDimension().isCarving() && height > getDimension().getCarvingMin();
IrisRegion region = sampleRegion(rx, rz);
BiomeResult biomeResult = sampleTrueBiome(rx, rz, noise);
IrisBiome biome = biomeResult.getBiome();
KList<BlockData> layers = biome.generateLayers(rx, rz, masterRandom, height, height - getFluidHeight());
KList<BlockData> seaLayers = biome.isSea() || biome.isShore() ? biome.generateSeaLayers(rx, rz, masterRandom, fluidHeight - height) : new KList<>();
boolean caverning = false;
KList<Integer> cavernHeights = new KList<>();
int lastCavernHeight = -1;
boolean biomeAssigned = false;
int max = Math.max(height, fluidHeight);
int biomeMax = Math.min(max + 16, 255);
if(biome == null)
// From Height to Bedrock
for(int k = max; k >= 0; k--)
{
boolean cavernSurface = false;
boolean bedrock = k == 0;
boolean underwater = k > height && k <= fluidHeight;
// Bedrock
if(bedrock)
{
throw new RuntimeException("Null Biome!");
if(biomeMap != null)
{
sliver.set(k, biome.getDerivative());
}
sliver.set(k, BEDROCK);
continue;
}
KList<BlockData> layers = biome.generateLayers(rx, rz, masterRandom, height, height - getFluidHeight());
KList<BlockData> seaLayers = biome.isSea() || biome.isShore() ? biome.generateSeaLayers(rx, rz, masterRandom, fluidHeight - height) : new KList<>();
boolean caverning = false;
KList<Integer> cavernHeights = new KList<>();
int lastCavernHeight = -1;
boolean biomeAssigned = false;
int max = Math.max(height, fluidHeight);
int biomeMax = Math.min(max + 16, 255);
// From Height to Bedrock
for(int k = max; k >= 0; k--)
// Carving
if(carvable && glCarve.isCarved(rx, k, rz))
{
boolean cavernSurface = false;
boolean bedrock = k == 0;
boolean underwater = k > height && k <= fluidHeight;
// Bedrock
if(bedrock)
if(biomeMap != null)
{
if(biomeMap != null)
{
sliver.set(k, biome.getDerivative());
}
sliver.set(k, BEDROCK);
continue;
sliver.set(k, biome.getDerivative());
}
// Carving
if(carvable && glCarve.isCarved(rx, k, rz))
sliver.set(k, CAVE_AIR);
caverning = true;
continue;
}
// Carved Surface
else if(carvable && caverning)
{
lastCavernHeight = k;
cavernSurface = true;
cavernHeights.add(k);
caverning = false;
}
// Set Biome
if(!biomeAssigned && biomeMap != null)
{
biomeAssigned = true;
sliver.set(k, biome.getGroundBiome(masterRandom, rz, k, rx));
biomeMap.setBiome(x, z, biome);
for(int kv = max; kv < biomeMax; kv++)
{
if(biomeMap != null)
{
sliver.set(k, biome.getDerivative());
}
sliver.set(k, CAVE_AIR);
caverning = true;
continue;
}
// Carved Surface
else if(carvable && caverning)
{
lastCavernHeight = k;
cavernSurface = true;
cavernHeights.add(k);
caverning = false;
}
// Set Biome
if(!biomeAssigned && biomeMap != null)
{
biomeAssigned = true;
sliver.set(k, biome.getGroundBiome(masterRandom, rz, k, rx));
biomeMap.setBiome(x, z, biome);
for(int kv = max; kv < biomeMax; kv++)
{
Biome skyBiome = biome.getSkyBiome(masterRandom, rz, kv, rx);
sliver.set(kv, skyBiome);
}
}
if(k <= Math.max(height, fluidHeight))
{
sliver.set(k, biome.getGroundBiome(masterRandom, rz, k, rx));
}
// Set Sea Material (water/lava)
if(underwater)
{
block = seaLayers.hasIndex(fluidHeight - k) ? seaLayers.get(depth) : getDimension().getFluid(rockRandom, wx, k, wz);
}
// Set Surface Material for cavern layer surfaces
else if(layers.hasIndex(lastCavernHeight - k))
{
block = layers.get(lastCavernHeight - k);
}
// Set Surface Material for true surface
else
{
block = layers.hasIndex(depth) ? layers.get(depth) : getDimension().getRock(rockRandom, wx, k, wz);
depth++;
}
// Set block and update heightmaps
sliver.set(k, block);
// Decorate underwater surface
if(!cavernSurface && (k == height && B.isSolid(block.getMaterial()) && k < fluidHeight))
{
decorateUnderwater(biome, sliver, wx, k, wz, rx, rz, block);
}
// Decorate Cavern surfaces, but not the true surface
if((carvable && cavernSurface) && !(k == Math.max(height, fluidHeight) && block.getMaterial().isSolid() && k < 255 && k >= fluidHeight))
{
decorateLand(biome, sliver, wx, k, wz, rx, rz, block);
Biome skyBiome = biome.getSkyBiome(masterRandom, rz, kv, rx);
sliver.set(kv, skyBiome);
}
}
// Carve out biomes
KList<CaveResult> caveResults = glCave.genCaves(rx, rz, x, z, sliver);
IrisBiome caveBiome = glBiome.generateData(InferredType.CAVE, wx, wz, rx, rz, region).getBiome();
// Decorate Cave Biome Height Sections
if(caveBiome != null)
if(k <= Math.max(height, fluidHeight))
{
for(CaveResult i : caveResults)
{
for(int j = i.getFloor(); j <= i.getCeiling(); j++)
{
sliver.set(j, caveBiome);
sliver.set(j, caveBiome.getGroundBiome(masterRandom, rz, j, rx));
}
KList<BlockData> floor = caveBiome.generateLayers(wx, wz, rockRandom, i.getFloor() - 2, i.getFloor() - 2);
KList<BlockData> ceiling = caveBiome.generateLayers(wx + 256, wz + 256, rockRandom, height - i.getCeiling() - 2, height - i.getCeiling() - 2);
BlockData blockc = null;
for(int j = 0; j < floor.size(); j++)
{
if(j == 0)
{
blockc = floor.get(j);
}
sliver.set(i.getFloor() - j, floor.get(j));
}
for(int j = ceiling.size() - 1; j > 0; j--)
{
sliver.set(i.getCeiling() + j, ceiling.get(j));
}
if(blockc != null && !sliver.isSolid(i.getFloor() + 1))
{
decorateCave(caveBiome, sliver, wx, i.getFloor(), wz, rx, rz, blockc);
}
}
sliver.set(k, biome.getGroundBiome(masterRandom, rz, k, rx));
}
block = sliver.get(Math.max(height, fluidHeight));
// Decorate True Surface
if(block.getMaterial().isSolid())
// Set Sea Material (water/lava)
if(underwater)
{
decorateLand(biome, sliver, wx, Math.max(height, fluidHeight), wz, rx, rz, block);
block = seaLayers.hasIndex(fluidHeight - k) ? seaLayers.get(depth) : getDimension().getFluid(rockRandom, wx, k, wz);
}
// Set Surface Material for cavern layer surfaces
else if(layers.hasIndex(lastCavernHeight - k))
{
block = layers.get(lastCavernHeight - k);
}
// Set Surface Material for true surface
else
{
block = layers.hasIndex(depth) ? layers.get(depth) : getDimension().getRock(rockRandom, wx, k, wz);
depth++;
}
// Set block and update heightmaps
sliver.set(k, block);
// Decorate underwater surface
if(!cavernSurface && (k == height && B.isSolid(block.getMaterial()) && k < fluidHeight))
{
decorateUnderwater(biome, sliver, wx, k, wz, rx, rz, block);
}
// Decorate Cavern surfaces, but not the true surface
if((carvable && cavernSurface) && !(k == Math.max(height, fluidHeight) && block.getMaterial().isSolid() && k < 255 && k >= fluidHeight))
{
decorateLand(biome, sliver, wx, k, wz, rx, rz, block);
}
}
catch(Throwable e)
// Carve out biomes
KList<CaveResult> caveResults = glCave.genCaves(rx, rz, x, z, sliver);
IrisBiome caveBiome = glBiome.generateData(InferredType.CAVE, wx, wz, rx, rz, region).getBiome();
// Decorate Cave Biome Height Sections
if(caveBiome != null)
{
fail(e);
for(CaveResult i : caveResults)
{
for(int j = i.getFloor(); j <= i.getCeiling(); j++)
{
sliver.set(j, caveBiome);
sliver.set(j, caveBiome.getGroundBiome(masterRandom, rz, j, rx));
}
KList<BlockData> floor = caveBiome.generateLayers(wx, wz, rockRandom, i.getFloor() - 2, i.getFloor() - 2);
KList<BlockData> ceiling = caveBiome.generateLayers(wx + 256, wz + 256, rockRandom, height - i.getCeiling() - 2, height - i.getCeiling() - 2);
BlockData blockc = null;
for(int j = 0; j < floor.size(); j++)
{
if(j == 0)
{
blockc = floor.get(j);
}
sliver.set(i.getFloor() - j, floor.get(j));
}
for(int j = ceiling.size() - 1; j > 0; j--)
{
sliver.set(i.getCeiling() + j, ceiling.get(j));
}
if(blockc != null && !sliver.isSolid(i.getFloor() + 1))
{
decorateCave(caveBiome, sliver, wx, i.getFloor(), wz, rx, rz, blockc);
}
}
}
block = sliver.get(Math.max(height, fluidHeight));
// Decorate True Surface
if(block.getMaterial().isSolid())
{
decorateLand(biome, sliver, wx, Math.max(height, fluidHeight), wz, rx, rz, block);
}
}
@@ -313,7 +304,7 @@ public abstract class TerrainChunkGenerator extends ParallelChunkGenerator
continue;
}
BlockData d = i.getBlockData(getMasterRandom().nextParallelRNG((int) (38888 + biome.getRarity() + biome.getName().length() + j++)), rx, rz);
BlockData d = i.getBlockData(biome, getMasterRandom().nextParallelRNG((int) (38888 + biome.getRarity() + biome.getName().length() + j++)), rx, rz);
if(d != null)
{
@@ -382,7 +373,7 @@ public abstract class TerrainChunkGenerator extends ParallelChunkGenerator
for(IrisBiomeDecorator i : biome.getDecorators())
{
BlockData d = i.getBlockData(getMasterRandom().nextParallelRNG(2333877 + biome.getRarity() + biome.getName().length() + +j++), rx, rz);
BlockData d = i.getBlockData(biome, getMasterRandom().nextParallelRNG(2333877 + biome.getRarity() + biome.getName().length() + +j++), rx, rz);
if(d != null)
{
@@ -453,7 +444,7 @@ public abstract class TerrainChunkGenerator extends ParallelChunkGenerator
continue;
}
BlockData d = i.getBlockData(getMasterRandom().nextParallelRNG(2555 + biome.getRarity() + biome.getName().length() + j++), rx, rz);
BlockData d = i.getBlockData(biome, getMasterRandom().nextParallelRNG(2555 + biome.getRarity() + biome.getName().length() + j++), rx, rz);
if(d != null)
{

View File

@@ -118,14 +118,22 @@ public class GenLayerUpdate extends BlockPopulator
{
KList<ItemStack> items = new KList<>();
for(IrisLootTable i : tables)
for(int t = 0; t < gen.getDimension().getLootTries(); t++)
{
items.addAll(i.getLoot(debug, rng, slot, x, y, z));
}
for(IrisLootTable i : tables)
{
items.addAll(i.getLoot(debug, rng.nextParallelRNG(345911 * -t), slot, x, y, z));
}
for(ItemStack i : items)
{
inv.addItem(i);
for(ItemStack i : items)
{
inv.addItem(i);
}
if(items.isNotEmpty())
{
break;
}
}
}